Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
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Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication.
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实测评分 未实测
查看安装方法安装前可以查看交给 AI 代理的指令内容。
version: release version (e.g., 1.2.0). If missing, ask user.--style: brief (bullets), detailed (with context, default), full (+ developer commentary).Read: production/releases/[version]/changelog.md, docs/CHANGELOG.md entry, git log between tags (fallback), sprint retrospectives, balance change docs, QA bug fix records.
No data found → "Run /changelog [version] first." Verdict: BLOCKED.
Check for tone/voice guidance in: .claude/docs/technical-preferences.md, docs/PATCH-NOTES-STYLE.md, design/community/tone-guide.md. Default: player-friendly, non-technical, enthusiastic not hyperbolic, focus on player experience.
Use the project's own template at docs/patch-notes-template.md if it exists; otherwise .claude/docs/templates/release-notes.md (player-facing: headline, what's new, gameplay changes, fixes). Either one replaces the built-in styles.
Categories: New Content, Gameplay Changes, Quality of Life, Bug Fixes (by system), Performance, Known Issues.
Translation: dev language → player language ("Refactored damage pipeline" → "Improved hit detection accuracy"). Remove purely internal changes. Preserve specific numbers for balance changes (50→45).
No internal jargon, no ticket/sprint references, balance with before/after, bug fixes describe player experience, tone matches game voice.
Present notes + change count by category + excluded internal changes. "May I write to docs/patch-notes/[version].md?" Also archive to production/releases/[version]/patch-notes.md.
Verdict: COMPLETE. Run /release-checklist for other gates. Share draft with community-manager for tone review.
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Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
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Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
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Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
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Musica interactiva para juegos: layering vertical, re-secuenciacion horizontal, stingers, reglas de transicion con sync points, y mapeo de estados de gameplay a musica. Usar para: musica adaptativa, sistema de musica dinamica, transiciones musicales, combat music.
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Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
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Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
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