Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
中文简介正在准备中。当前显示原文说明。
Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.
中文简介正在准备中。当前显示原文说明。
实测评分 未实测
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Resolve review mode: --review arg > production/review-mode.txt > default lean.
Modes: new → blank template, analyze [path] → structured findings from raw notes.
Generate template with sections: Session Info (date, build, duration, tester, platform, input method, session type), Test Focus, First Impressions (understood goal/controls, emotional response), Gameplay Flow (worked well, pain points with severity, confusion points, moments of delight), Bugs Encountered (table: description, severity, reproducible), Feature-Specific Feedback (per feature: understood purpose, engaging, suggestions), Quantitative Data (deaths, time per area, items used, features discovered vs missed), Overall Assessment (play again, difficulty, pacing, session length), Top 3 Priorities.
Read raw notes. Cross-reference with design documents. Fill template with structured findings. Flag observations that conflict with design intent.
| Bucket | Route |
|---|---|
| Design changes | Update the GDD, then /consistency-check for downstream impacts |
| Balance adjustments | /balance-check [system] before tuning |
| Bugs | /bug-report to formally track |
| Polish items | Add to production/ polish backlog |
Review mode: solo/lean → skip CD-PLAYTEST. full → spawn creative-director via Task with gate CD-PLAYTEST. Pass report, pillars/core fantasy, hypothesis. Add ## Creative Director Assessment if CONCERNS/REJECT.
Ask to write to production/qa/playtests/playtest-[date]-[tester].md.
/bug-triage to update priorities还没有评价。欢迎分享你的使用感受。
无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。
还没有评论。来写第一条吧。
Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
中文简介正在准备中。当前显示原文说明。
Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
中文简介正在准备中。当前显示原文说明。
Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
中文简介正在准备中。当前显示原文说明。
Musica interactiva para juegos: layering vertical, re-secuenciacion horizontal, stingers, reglas de transicion con sync points, y mapeo de estados de gameplay a musica. Usar para: musica adaptativa, sistema de musica dinamica, transiciones musicales, combat music.
中文简介正在准备中。当前显示原文说明。
Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
中文简介正在准备中。当前显示原文说明。
Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
中文简介正在准备中。当前显示原文说明。