Design, implement, optimize, and review SIMD code in .NET. USE FOR: vectorizing scalar loops with TensorPrimitives, Vector64/128/256/512, or platform hardware intrinsics; reviewing existing SIMD code, including the generic Vector type, for contract equivalence, tail handling, memory safety, portability, fallbacks, and measured performance. DO NOT USE FOR: performance work unrelated to SIMD or vectorization.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
Create, modify, debug, or review Windows Forms applications only when the request contains a concrete Windows Forms marker. USE FOR: WinForms, Windows Forms, System.Windows.Forms, WinForms Form or UserControl designer files (*.Designer.cs or *.Designer.vb), Visual Studio WinForms Designer, TableLayoutPanel, BindingSource, DataGridView, Control.InvokeAsync, component-tray ownership, or custom control serialization. DO NOT USE FOR: WPF or WPF XAML, including Window.InputBindings, KeyBinding, commands, or DataContext; .NET MAUI; Avalonia; or any request where none of the listed Windows Forms markers is present.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
Add, configure, or review Ignite UI for Blazor Lite component support in Blazor applications. USE FOR: installing IgniteUI.Blazor.Lite or IgniteUI.Blazor.GridLite, registering AddIgniteUIBlazor() in Blazor Server, WASM, Hybrid, or split Blazor Web App projects, adding @using IgniteUI.Blazor.Controls, wiring the theme stylesheet, picking the right host page, locating the GridLite stylesheet path, explaining single-project vs split Server/Client Web App setup differences, and checking where an interactive render mode is needed for Ignite UI components to work. DO NOT USE FOR: general Blazor component authoring without Ignite UI, choosing app architecture or render mode from scratch (see create-blazor-project), JavaScript interop (see use-js-interop), authentication (see configure-auth), prerendering (see support-prerendering), or layout/component design questions that need no Ignite UI setup.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
Add authentication and authorization to a Blazor Web App, accounting for the app's render mode. USE WHEN the user needs [Authorize] on pages, AuthorizeView, role or policy-based access, login/logout Identity pages, or AuthenticationStateProvider. Also USE WHEN auth state is null after WebAssembly loads, SignInManager throws in an interactive component, NotAuthorized content never renders in static SSR, or HttpContext.User is null in an interactive component. DO NOT USE for general component authoring (see author-component), for prerendering concerns unrelated to auth (see support-prerendering), or for managing non-auth cascading state (see coordinate-components).
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
.NET MAUI safe area and edge-to-edge layout guidance for .NET 10+. Covers the new SafeAreaEdges property, SafeAreaRegions enum, per-edge control, keyboard avoidance, Blazor Hybrid CSS safe areas, migration from legacy iOS-only APIs, and platform-specific behavior for Android, iOS, and Mac Catalyst. USE FOR: "safe area", "edge-to-edge", "SafeAreaEdges", "SafeAreaRegions", "keyboard avoidance", "notch insets", "status bar overlap", "iOS safe area", "Android edge-to-edge", "content behind status bar", "UseSafeArea migration", "soft input keyboard", "IgnoreSafeArea replacement". DO NOT USE FOR: general layout or grid design (use Grid and StackLayout), app lifecycle handling (use maui-app-lifecycle), theming or styling (use maui-theming), or Shell navigation structure.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
Plan complex Blazor UI features by decomposing them into focused components. USE FOR: building a complex Blazor page with multiple sections, planning component decomposition, designing a multi-section dashboard or layout, breaking down a large UI feature into composable components, pages with sidebars and content panels, any page with 3+ distinct visual sections or multiple interacting sub-features, identifying parent-child relationships and data flow. DO NOT USE FOR: creating new Blazor projects or apps from scratch (use create-blazor-project), implementing a single individual component (use author-component), writing component code with parameters and EventCallback (use author-component), or simple single-component pages.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
Design Microsoft Orleans systems from each primitive's purpose and failure model. USE FOR: grains, digital twins, state versus databases, transactions, messaging, streams, timers, reminders, Durable Jobs, stateless workers, grain services, startup, and hosting. DO NOT USE FOR: other actor stacks, batches, relational-only CRUD, or advice without an Orleans decision. INVOKES: inspect version and topology, choose the primitive, implement, and validate.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4892026年10月17日 更新
设计深度模块的共享词汇。当用户想要设计或改进模块的接口、寻找深化机会、决定 seam 的位置、让代码更可测试或更易被 AI 导航,或者其他 skill 需要深度模块词汇时使用。
日本語の概要は準備中です。原文の説明を表示しています。
devcxl/mattpocock-skills-zh☆ 4872026年10月16日 更新
构建一个可抛弃的原型来回答设计问题。当用户想验证状态模型或逻辑是否合理,或探索 UI 应该长什么样时使用。
日本語の概要は準備中です。原文の説明を表示しています。
devcxl/mattpocock-skills-zh☆ 4872026年10月16日 更新
Extract component metadata from a Figma design system and generate production-ready QML controls. Use this skill whenever someone wants to turn Figma components into QML files — whether they say "generate components from Figma", "create QML controls based on a design system", "convert Figma components to QML", "build the component library", "extract button/input/checkbox from Figma", or anything similar. Requires design-tokens.json and QML design system singletons to already exist (from the token extraction skill). Uses Figma MCP to inspect components one at a time and maps variants, states, sizing, and token usage to idiomatic Qt Quick Controls 2 patterns. Trigger this skill at the component generation step of any QML design-system workflow.
日本語の概要は準備中です。原文の説明を表示しています。
TheQtCompanyRnD/agent-skills☆ 4852026年10月8日 更新
Extract design tokens, text styles, and variables from a Figma design system and produce a design-tokens.json plus ready-to-use QML singletons. Use this skill whenever someone wants to pull their design system out of Figma — whether they say "export tokens from Figma", "get design tokens", "set up my design system", "read our Figma design system", "get Figma variables into QML", "pull our color palette from Figma", "import design tokens", "extract colors/typography/spacing from Figma", or similar. Trigger this skill at the start of any design-system workflow that involves a Figma source.
日本語の概要は準備中です。原文の説明を表示しています。
TheQtCompanyRnD/agent-skills☆ 4852026年10月8日 更新
Use when the user is investigating QML / Qt Quick performance — both vague complaints ("the UI feels laggy", "this is slow", "frames are dropping", "the app stutters") and explicit asks to profile, find hotspots, or optimize bindings, signals, or rendering. Runs qmlprofiler on a 2D QML application, parses the .qtd trace, and analyzes hotspots against the source with frame-time, memory, and pixmap-cache summaries. Does NOT cover Qt Quick 3D.
日本語の概要は準備中です。原文の説明を表示しています。
TheQtCompanyRnD/agent-skills☆ 4852026年10月8日 更新
Design or audit UI for Qt/QML, Qt projects, web, or embedded MPU or MCU targets. Use when creating screens, layouts, navigation, or auditing UX.
日本語の概要は準備中です。原文の説明を表示しています。
TheQtCompanyRnD/agent-skills☆ 4852026年10月8日 更新
Authorized red team engagement planning, C2 architecture design, attack methodology, lateral movement strategy, OPSEC, and professional reporting
日本語の概要は準備中です。原文の説明を表示しています。
Masriyan/Claude-Code-CyberSecurity-Skill☆ 4842026年10月16日 更新
MapStage live tuner for map/globe projection, satellite, hypsometric relief, 3D terrain, region isolate, CSS color grade, and JSON presets.
日本語の概要は準備中です。原文の説明を表示しています。
hopechen067/MapStage☆ 4772026年9月13日 更新
从 getdesign.md 下载知名品牌/网站的设计系统文档(DESIGN.md),为前端开发提供风格参考。当需要为项目选择或应用某个品牌的设计系统风格时使用此技能。
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4742026年10月16日 更新
使用 Vite + React + TailwindCSS v4 + lucide-react 进行前端项目搭建和开发的技能。当用户需要创建前端项目、搭建 React 开发环境、使用 TailwindCSS 进行样式开发时使用此技能。
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4742026年10月16日 更新
基于 SLI 模型、架构链路模型和源代码线索,生成 Dashboard IA、Panel Spec 与 Grafana JSON。
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4742026年10月16日 更新
Volcano Engine AI MediaKit talking-head video editing Skill: a one-stop workflow from environment setup through media management, audio processing, talking-head cuts, video export, review UI, and iterative refinement. You MUST invoke this Skill when the user mentions talking-head editing, cutting talking video, video editing, removing pauses, processing audio, exporting talking video, automatic editing, removing verbal slips, or similar. Also invoke when the user uploads video or audio and asks for editing.
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4742026年10月16日 更新
Answer a hard question by fanning it out to a PANEL of models running in parallel — each answering independently with web search and bash, none seeing the others' work — then having Opus 4.8 judge every response into a structured analysis (consensus, contradictions, partial coverage, unique insights, blind spots) and write a final answer grounded in it. The panel is two independent Opus 4.8 runs (slug opus4.8-4.8), Opus 4.8 + GPT-5.5 via codex (opus4.8-gpt5.5), Opus 4.8 + Gemini 3.1 Pro via agy (opus4.8-gemini3.1pro), or all three (opus4.8-gpt5.5-gemini3.1pro). Opus always judges and writes the final answer — the pipeline can't be reversed. Runs on local CLI subscriptions (no metered API), and saves a timestamped provenance .md per run. Use this whenever the user asks to "run it through Fusion", says /fusion, wants a multi-model / panel / ensemble answer, wants a question cross-checked across models, or wants a higher-confidence answer with consensus and blind spots surfaced — even if they don't say "fusion". General-purpose: any topic (research, law, strategy, technical, personal). Best for high-stakes research, design calls, and debugging where being confidently wrong is expensive.
日本語の概要は準備中です。原文の説明を表示しています。
duolahypercho/fusion-fable☆ 4702026年7月20日 更新
将任意文本、网页或 URL 生成符合 Claude/Anthropic 设计语言的 HTML 信息卡片,通过 Playwright 截图为 PNG。 支持 14 种格式:平台封面(公众号、视频号、B站、抖音)、图文内容卡(小红书、教程、对比分析)、 社交分享卡(金句、数据、方形)、长文编辑排版(Broadsheet、Feature、Reader、Digest)。 当用户提到「信息卡、卡片、封面、图文笔记、排版、截图、生成图、内容卡」时使用本技能。
日本語の概要は準備中です。原文の説明を表示しています。
geekjourneyx/claude-design-card☆ 4642026年5月28日 更新
Render an interactive, self-contained HTML companion for a GEO content brief (04-content-brief) or a publish-ready draft (05-production), so a NON-technical client reviewer (founder, organizer staff, the domain expert filling slots) can fill REQUIRED-FILL slots, leave section-level comments, and approve/return work in the browser instead of editing Markdown. Use when a brief or draft needs to go to a client/expert for review, or when building the briefs/index.html entry page for a client folder. The reviewer's input comes back as a JSON file that 04-content-brief Step 9 ingests. Visual quality is delegated to the frontend-design skill.
日本語の概要は準備中です。原文の説明を表示しています。
ViryaZheng/recomby-geo☆ 4592026年7月4日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
ViryaZheng/recomby-geo☆ 4592026年7月4日 更新
做机构级研究报告与学术论文——行业报告、白皮书、年度调研、数据洞察、arXiv论文,也含16:9咨询deck型报告(一页一结论)。定结构、写发现、建图表视觉系统。规范提炼自2026年顶级机构报告实测。单篇文章、纯演示PPT不适用(走design/slides)。
日本語の概要は準備中です。原文の説明を表示しています。
alchaincyf/huashu-report☆ 4562026年10月13日 更新