Verifies repository baseline test passing state and available memory/GPU resources to ensure safe mission execution.
日本語の概要は準備中です。原文の説明を表示しています。
料理、旅行、家計、健康、ゲーム(1,284 件)
Verifies repository baseline test passing state and available memory/GPU resources to ensure safe mission execution.
日本語の概要は準備中です。原文の説明を表示しています。
Strictly adheres to specified user flow and game rules, making sure to follow documented features.
日本語の概要は準備中です。原文の説明を表示しています。
Game development expert including DragonRuby, Unity, and game mechanics
日本語の概要は準備中です。原文の説明を表示しています。
Deeply analyzes Agent Studio framework structural health: catching phantom require() references, wrong module depth paths, missing skill/agent dependencies, bloated configurations, archived references in active code, stale catalog counts, and empty tool/skill directories.
日本語の概要は準備中です。原文の説明を表示しています。
Manage Claude Code --channels sessions (start/stop/status/health) via channel-manager.cjs and terminal-tracker.cjs.
日本語の概要は準備中です。原文の説明を表示しています。
Maintain skills wiki health - check links, naming, cross-references, and coverage
日本語の概要は準備中です。原文の説明を表示しています。
Purify water from wild sources using boiling, filtration, and chemical methods. Covers source assessment and priority ranking, sediment pre-filtering, method selection (boiling, chemical, UV, filter), altitude-adjusted boiling procedure, chemical treatment dosages, and safe storage practices. Use when needing drinking water in a wilderness setting, when available water sources are of unknown quality, in an emergency survival situation where dehydration is a risk, or when making water safe for cooking or wound cleaning.
日本語の概要は準備中です。原文の説明を表示しています。
Guide viriditas (greening power) meditation and philosophy practice. Covers the concept of viriditas as divine life force, structured meditation protocol, seasonal attunement, and integration with Hildegardian health and spiritual practice. Use when practicing Hildegardian contemplative spirituality, feeling disconnected from seasonal rhythms, experiencing spiritual dryness or lack of vitality, seeking a meditation that integrates body and earth, or deepening understanding of Hildegard's ecological theology.
日本語の概要は準備中です。原文の説明を表示しています。
Plan a hiking tour with trail selection by difficulty (SAC/UIAA), time estimation using Munter's formula, elevation analysis, and safety assessment. Covers multi-day hut-to-hut tours, day hikes, and alpine routes with terrain classification and group fitness considerations. Use when planning a day hike or multi-day trekking tour, selecting trails appropriate for a group's fitness and experience, estimating realistic hiking times, or planning hut-to-hut tours with overnight logistics.
日本語の概要は準備中です。原文の説明を表示しています。
Start and maintain a fire using friction, spark, and solar methods. Covers site selection, material grading (tinder/kindling/fuel), fire lay construction (teepee, log cabin, platform), ignition techniques (ferro rod, flint & steel, bow drill), flame nurturing, and Leave No Trace extinguishing. Use when needing warmth, light, or a signal in a wilderness setting, when boiling water for purification, when cooking foraged food, or in an emergency survival situation requiring heat or morale support.
日本語の概要は準備中です。原文の説明を表示しています。
Design a generative recipe DSL so agents emit small validated JSON documents and ONE audited interpreter renders them all — data, not code. Covers the N-artifacts threshold for choosing a DSL over bespoke code, designing roles as style slots so a single recipe renders unchanged in every output style, the validator gate (compile + bounds + real render in all styles, plus a --fast mode for corpus-wide sweeps), hand-authored seed recipes, and the emergent conventions that keep a corpus of hundreds consistent without per-item steering. Use when many similar artifacts (icons, status badges, diagram nodes, test fixtures) must be generated by agents, when per-item bespoke code is multiplying unreviewable code paths, or when a whole corpus must be re-rendered cheaply into new styles.
日本語の概要は準備中です。原文の説明を表示しています。
Assess an open-source agent framework for investment readiness by evaluating community health, supersession risk, architecture alignment, and governance sustainability. Produces a four-tier classification (INVEST / EVALUATE-FURTHER / CONTRIBUTE-CAUTIOUSLY / AVOID) to guide resource allocation decisions before committing engineering effort.
日本語の概要は準備中です。原文の説明を表示しています。
Build a competitive or casual trading card game deck. Covers archetype selection, mana/energy curve analysis, win condition identification, meta-game positioning, and sideboard construction for Pokemon TCG, Magic: The Gathering, Flesh and Blood, and other TCGs. Use when building a new deck for a tournament format or casual play, adapting an existing deck to a changed meta-game, evaluating whether a new set warrants a deck change, or converting a deck concept into a tournament-ready list.
日本語の概要は準備中です。原文の説明を表示しています。
Conduct temperament-based health assessment from Hildegard von Bingen's Causae et Curae. Evaluates the four temperaments (sanguine, choleric, melancholic, phlegmatic), elemental correspondences (air, fire, earth, water), and provides dietary and lifestyle recommendations for rebalancing. Use when understanding constitutional type in Hildegardian terms, experiencing imbalance (fatigue, digestive issues, mental fog) needing holistic guidance, seeking dietary recommendations by temperament, or researching medieval humoral medicine.
日本語の概要は準備中です。原文の説明を表示しています。
Evaluate a system's current structural form, identify transformation pressure, and classify transformation readiness. Covers structural inventory, pressure mapping, rigidity assessment, change capacity estimation, and readiness classification for architectural metamorphosis. Use before any significant architectural change to understand the starting point, when a system feels stuck without clear reasons, when external pressure from growth or tech debt is mounting, or as periodic health checks for long-lived systems.
日本語の概要は準備中です。原文の説明を表示しています。
用户长期处于某种强烈情绪中想了解对健康的影响时激活;当出现不明原因的身体症状可能与情绪相关时; 当需要用一种情绪来调节另一种情绪时(以情胜情)。 典型触发信号: 用户说"我最近一直在生气/焦虑/悲伤""情绪不好身体也跟着出问题了""怎么缓解这种情绪"。 不适用于: 急性外伤或感染类问题,或需要专业心理咨询/精神科干预的严重心理疾病。
日本語の概要は準備中です。原文の説明を表示しています。
用户询问如何根据季节调整作息饮食运动时激活;当需要做年度健康计划或生活节奏调整时; 当感到身体状态与季节不匹配时(如冬天精力过旺无法安眠、春天却萎靡不振)。 典型触发信号: 用户提到"最近换季身体不太对""想调整作息适应季节""一年四季怎么安排生活"。 不适用于: 与季节无关的即时性问题(如突发外伤、急性感染),或已有明确西医诊断只需遵医嘱的场景。
日本語の概要は準備中です。原文の説明を表示しています。
Use when analyzing vault structure, finding orphan notes, discovering missing connections, identifying bridge concepts, or checking vault health from a graph perspective. Triggers on "vault graph", "map vault", "find orphans", "missing links", "vault structure", "knowledge graph".
日本語の概要は準備中です。原文の説明を表示しています。
The TaskBarHero game updated (new version) and the tbh-meter reader needs re-calibration — symptoms are gold showing 0, stage mode "?", or the live party/XP/stats dropping out (party empty / no live levels / runs degraded) after a patch, or you're prepping a meter release for a new game build. Runs the diagnose→dump→diff→reseed→bump→verify playbook (the fix is usually a reseed, but a build can also change an Obscured encoding with zero offset movement — caught only by the live gate, fixed by a read-strategy change). Use when the game version changed, after a TBH patch, when a player reports gold/stage/party/XP broken following an update, or when asked to re-seed / re-calibrate the reader for a new build.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user runs /toolchain-health and wants a trustworthy green/yellow/red verdict on the installed toolchain with ranked repairs. Not for tasks that require source or remote-system changes.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a scheduled or watcher tick requests a repository-health pass. Not for source, label, merge, or close mutation.
日本語の概要は準備中です。原文の説明を表示しています。
Import cookies from your real browser (Comet, Chrome, Arc, Brave, Edge) into the headless browse session. Opens an interactive picker UI where you select which cookie domains to import. Use before QA testing authenticated pages. Use when asked to "import cookies", "login to the site", or "authenticate the browser".
日本語の概要は準備中です。原文の説明を表示しています。
Turn travel photos with recognizable architecture or human-made landmarks into 3:4 folk ink-and-color posters, with either a photo comparison layout or a full-canvas redraw. Do not use when no landmark is recognizable.
日本語の概要は準備中です。原文の説明を表示しています。
Turn travel photos into 3:4 opaque-gouache posters using a split photo/still-life layout, a full-canvas object still life, or a full-scene gouache redraw.
日本語の概要は準備中です。原文の説明を表示しています。