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cccskills

執筆・創作のスキル

小説、シナリオ、ブログ、推敲、校正(1,831 件)

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retro

無料

Weekly engineering retrospective. Analyzes commit history, work patterns, and code quality metrics. Per-person breakdowns with praise and growth areas. Modes: default 7d, 24h, 14d, 30d, compare, global cross-project. Shipping streaks and tweetable summary.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9302026年3月24日 更新

Story and dialogue team coordination

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9302026年3月24日 更新

Unified static analysis — git history, AST symbols, project metadata

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9302026年3月24日 更新

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco9112026年10月21日 更新

gsd-stats

無料

Use when the user asks how big the project is, what has shipped, or for project statistics. Reports phase progress, plan execution, requirements completion, git history metrics, and timeline through the GSD workflow.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco9112026年10月21日 更新

Use when a GSD run failed, stalled, or produced the wrong result and the cause is unclear. Reads git history and .planning/ state and phase artifacts to diagnose root cause, then writes a report to .planning/forensics/.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco9112026年10月21日 更新

Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. The video chain renders through Monid by default (Seedance 2.0, pay-per-clip USD — capability re-checked each build, see Step 4) with Higgsfield credits as the fallback biller. Use when the user wants a "3D world" / "browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco9112026年10月21日 更新

Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Use for gameable book analysis, analyze a novel for game adaptation, extract game systems from a book. 游戏化拆书。把原始小说、拆文库或写作工程压缩成有必要原文证据的 SOURCE_BIBLE,提取世界规则、玩家动词、空间、角色意志、系统和视觉锚点,不提前发明游戏类型。用于游戏化拆书、分析小说的游戏改编基础等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game9082026年10月21日 更新

Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to game, story to game, book to game, adapt this novel into a game, turn this book into a playable prototype, make an interactive story or text adventure from this novel. NovelToGame 总入口。把任意语言的原始小说、拆文库或 oh-story 写作工程转成有原著依据、可在目标平台完整游玩的游戏,编排游戏化拆解、概念选择、游戏与视觉设计、目标运行环境构建和证据化质量验证。用于小说转游戏、把这本书做成游戏、把小说改成互动小说 / 互动叙事 / 文字冒险游戏等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game9082026年10月21日 更新

Mine a real story like a client win into 3-5 content angles with draft openings. "is there a post in this"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro9032026年10月12日 更新

pr-pitch

無料

Build a PR pitch package: core pitch, outlet variations, media list, release. "pitch this story to journalists"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro9032026年10月12日 更新

Publish a blog post to WordPress or Webflow with SEO metadata, approval-gated. "publish this post to WordPress"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro9032026年10月12日 更新

Repurpose one content piece into 10+ channel formats with drafts and a calendar. "repurpose this blog post"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro9032026年10月12日 更新

Draft content in brand voice through a gated pipeline: blogs, ads, emails. Brief only → content-brief. "write a blog post about X"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro9032026年10月12日 更新

Search an Agent Relay workspace's shared coding-agent sessions for prior work, decisions, fixes, or the context behind a task or pull request. Use when team history could answer the user's question or prevent repeating an investigation.

日本語の概要は準備中です。原文の説明を表示しています。

AgentWorkforce/relay8932026年10月21日 更新

Critically assess and improve a legal scholarly thesis, article idea, student note, seminar-paper claim, or research agenda using Eugene Volokh's novelty, nonobviousness, utility, and soundness framework, connector-aware research, claim-specific tests, and a sustainable adversarial pass. Produces a self-contained green-, yellow-, or red-light report. Use when a law professor or law student asks whether a claim is viable, novel, publishable, preempted, useful, worth pursuing, or better than competing topics; or wants a thesis stress-tested, narrowed, repaired, or compared. No connector is required: use connected legal and scholarly research when available, public sources otherwise, and disclose any no-research fallback.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8882026年10月20日 更新

Optimizes Claude for proofreading French texts, whether literary, technical, or professional. Grammar and spelling checks, detection of barbarisms, and stylistic suggestions.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8882026年10月20日 更新

Produces detailed law-school case briefs of United States judicial opinions in a fixed nine-section structure: memory jogger, facts, procedural history, judicial votes, holding, opinion-by-opinion analysis, five future-application hypotheticals, critique, and verified key quotations. Also builds vote tables, cross-case consistency tables, perspective-based critiques, and LaTeX in article, Beamer and casebook-chapter formats. Use whenever someone asks to brief a case, analyse or explain an opinion, summarise a decision for students, generate hypotheticals from a holding, critique a judgment, tabulate how justices voted, or convert case analysis to LaTeX. Triggers on "brief this case", "case brief", "explain the holding", "what did the court hold", "hypotheticals based on", "critique this opinion", "vote table", "Beamer presentation", "chapter brief", and on any reference to a judicial opinion or Supreme Court decision in a teaching context. Requires web search to verify quotations, votes and holdings.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8882026年10月20日 更新

Complete prep for all three scored components of the California Bar Exam: the five written ESSAYS (13 subjects — Business Associations, Civil Procedure, Community Property, Constitutional Law, Contracts, Criminal Law & Procedure, Evidence, Professional Responsibility, Real Property, Remedies, Torts, Trusts, Wills & Succession), the PERFORMANCE TEST, and the multiple-choice MBE (7 subjects). Trigger whenever someone is studying for the California bar (or the MBE) and says things like: "give me the rule for [issue]", "big issues in [subject]", "drill/quiz me on [topic]", "MBE questions on [subject]", "teach me [doctrine]", "build an attack outline", "grade my essay", "memorizable paragraph for [issue]", "performance test approach", or "make a study plan" — or names any tested essay/MBE subject in a study, memorization, drilling, or practice-question context. Also trigger when a student uploads a practice essay, PT, or question set to be graded or turned into rule blocks. When in doubt during bar prep, trigger.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8882026年10月20日 更新

Create a writing scaffold teaching the genre conventions specific to an academic discipline. Use when students write lab reports, historical essays, or other discipline-specific text types.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8872026年8月29日 更新

Full-history Godot version migration hub. Use when upgrading any Godot project toward the library target (currently 4.7)—from 1.x/2.x legacy eras through 3→4 and hop-by-hop 4.x minors—or finding Domain Skill-scoped migration notes. Trigger keywords: upgrade Godot, migrate Godot version, Godot 3 to 4, Godot 2 to 3, upgrading_to_godot, version migration, breaking changes, convert-3to4, TileMapLayer, AnimationMixer, engine.cfg, project.godot.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8782026年10月17日 更新

Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization support, and voice acting integration. Use for narrative games, RPGs, or visual novels. Trigger keywords: DialogueLine, DialogueChoice, DialogueGraph, dialogue_manager, typewriter_effect, branching_dialogue, dialogue_flags, localization, voice_acting.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8782026年10月17日 更新

Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and persistent flags. Use when building story-driven, choice-based, or dating sim games. Keywords visual novel, dialogue system, branching narrative, typewriter effect, rollback, bbcode, RichTextLabel.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8782026年10月17日 更新

Thin Bevy genre router for Visual novel. Keywords: Bevy, Visual novel, genre, ECS, router.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8782026年10月17日 更新