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Business skills

Planning, sales, accounting, legal, and project management (4K skills)

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Plan low-effort experiments to check assumptions about an existing product before building a feature. Compare prototypes, A/B tests, and other methods, with a clear assumption, procedure, metric, and success threshold for each experiment.

  • Checking feature assumptions before implementation
  • Planning prototype usability tests
  • Defining metrics and success thresholds for A/B tests
phuryn/pm-skills27.3KUpdated Oct 16, 2026

Create a concise sales reference comparing your product with a specific competitor. Organize product and pricing differences, strengths on both sides, responses to common objections, and win/loss patterns into a Markdown document for use during sales conversations.

  • Preparing sales teams for competitive deals
  • Answering questions about a cheaper competitor
  • Creating a feature and pricing comparison
phuryn/pm-skills27.3KUpdated Oct 16, 2026

user-stories

FreeSummary

Turn a new feature into user stories: short descriptions of what people need and why. Each story includes a design reference and testable acceptance criteria, with scope intended to fit within one sprint.

  • Breaking a new feature into backlog items
  • Defining testable acceptance criteria
  • Sharing user needs alongside design references
phuryn/pm-skills27.3KUpdated Oct 16, 2026

Review a product requirements document, roadmap, or strategy by challenging the assumptions it depends on. Rank potential failures by impact, likelihood, and testing cost, then propose small tests, evidence to gather, and criteria for stopping or changing course.

  • Challenging critical assumptions before starting a plan
  • Preparing a strategy document for executive review
  • Choosing low-cost tests to run this week
phuryn/pm-skills27.3KUpdated Oct 16, 2026

stakeholder-map

FreeSummary

Map project stakeholders by their influence and interest, then create a communication plan for each group. Specify update frequency, channels, and key messages, while identifying competing interests and suggesting ways to align people across teams.

  • Identifying stakeholders before a launch
  • Planning updates for executives and teams
  • Aligning groups with competing interests
phuryn/pm-skills27.3KUpdated Oct 16, 2026

Organize customer feature requests into themes and rank the top three against product goals, customer value, effort, and risk. For each recommendation, explain the underlying need, possible alternatives, uncertain assumptions, and simple ways to test them.

  • Grouping customer requests into themes
  • Selecting the top three requests for product goals
  • Considering alternatives to requested features
phuryn/pm-skills27.3KUpdated Oct 16, 2026

outcome-roadmap

FreeSummary

Rewrite a feature-based roadmap around the changes customers and the business should experience. The result pairs each initiative with an outcome statement, success metrics, sequencing notes, and context connecting the plan to company strategy.

  • Turning a feature list into measurable outcomes
  • Connecting roadmap initiatives to company strategy
  • Defining success metrics for planned work
phuryn/pm-skills27.3KUpdated Oct 16, 2026

brainstorm-okrs

FreeSummary

Draft three alternative sets of team OKRs, pairing a qualitative goal with three measurable results. Use company strategy and team context to propose numerical targets, explain each option, and support discussions about quarterly priorities and customer or business outcomes.

  • Drafting quarterly team goals
  • Aligning team priorities with company strategy
  • Turning broad objectives into measurable results
phuryn/pm-skills27.3KUpdated Oct 16, 2026

Use customer research, surveys, and usage data to define an ideal customer profile: the customers most likely to gain value, stay, and expand. Summarize their characteristics, buying behavior, goals, needs, and fit criteria to guide sales and marketing priorities.

  • Defining ideal customers from surveys and interviews
  • Finding patterns among customers who stay and expand
  • Aligning sales and marketing priorities
phuryn/pm-skills27.3KUpdated Oct 16, 2026

market-sizing

FreeSummary

Estimate a product’s total, serviceable, and realistically obtainable markets using industry data and customer-level calculations. Produce market estimates, growth projections, source references, and explicit assumptions to support investment pitches or market entry decisions.

  • Estimating market size for a new product
  • Preparing market opportunity figures for investor pitches
  • Assessing a potential market entry
phuryn/pm-skills27.3KUpdated Oct 16, 2026

user-personas

FreeSummary

Turn survey responses, interviews, and other research data into three distinct user personas. Each profile explains the outcome users seek, their main difficulties, desired benefits, an unexpected behavioral insight, and how well the product meets their needs.

  • Creating three personas from survey responses
  • Grouping interview findings by user goals and behavior
  • Comparing user needs to guide product decisions
phuryn/pm-skills27.3KUpdated Oct 16, 2026

Examine feature ideas for existing products to uncover risky assumptions about customer value, usability, business support, and technical feasibility. Consider product, design, and engineering perspectives, then record potential failures, confidence levels, and suggested ways to test each assumption.

  • Reviewing assumptions behind a feature idea
  • Assessing risks from three professional perspectives
  • Planning how to test uncertain assumptions
phuryn/pm-skills27.3KUpdated Oct 16, 2026

team-live-ops

FreeSummary

Plan a game season or limited-time event across content, story, rewards, pricing, measurement, and player communication. Coordinate role-based agents to produce a season design, analytics plan, and communication calendar for production.

  • Plan a game season or limited-time event
  • Design reward tracks and seasonal currency pricing
  • Define success metrics and A/B tests
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

sprint-status

FreeSummary

Read sprint plans and work records to summarize completion, remaining time, blocked tasks, and emerging risks. Compare progress with elapsed time, flag stale work, and provide a concise status report with at most one recommended action.

  • Get a quick snapshot of the current sprint
  • Spot stalled work and blockers
  • Check whether required work is at risk
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

sprint-plan

FreeSummary

Create or update a sprint plan, a short development work plan, using existing work items, completed work, and available capacity. Organize priorities, carryover, dependencies, and risks, and produce a progress report.

  • Plan the next sprint around available capacity
  • Re-estimate unfinished work carried into the next sprint
  • Update task priorities and estimates
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

create-epics

FreeSummary

Turn game design and architecture documents into epics, bounded groups of development work for individual modules. Produce scope documents and an index, showing which requirements have recorded design decisions and where guidance is missing.

  • Turning game designs into module-level development scope
  • Planning epics for a specific development layer
  • Finding requirements without architecture decisions
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

scope-check

FreeSummary

Compare a feature, sprint, or milestone with its original plan to identify scope creep, meaning unplanned growth in work. Quantify additions and removals, assess delivery risks, and recommend what to cut, defer, or keep.

  • Checking whether a feature has grown beyond its plan
  • Measuring scope changes during a sprint
  • Choosing additions to cut or defer
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

retrospective

FreeSummary

Review a sprint or milestone by comparing planned work with actual results. Summarize completion, estimation gaps, and blockers, then produce a retrospective with specific improvement actions, owners, and deadlines for the next iteration.

  • Reviewing completed work at the end of a sprint
  • Investigating estimation gaps and carried-over tasks
  • Checking progress on previous improvement actions
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

milestone-review

FreeSummary

Review a development milestone using sprint reports, feature status, bugs, and risks. Summarize completion, quality, and delivery pace, then recommend whether to proceed, proceed with conditions, or stop, with scope choices and action items.

  • Reviewing progress before a milestone deadline
  • Identifying blockers and quality risks
  • Choosing features to protect or defer
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

launch-checklist

FreeSummary

Build a game launch checklist covering code, content, quality, stores, legal preparation, infrastructure, marketing, and operations. Tailor checks to the project's stage and release requirements, then summarize blockers, accepted risks, missing confirmations, and required sign-offs.

  • Reviewing launch readiness across departments
  • Preparing checks for itch.io, Steam, or console releases
  • Separating launch blockers from unassessed items
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

gate-check

FreeSummary

Check whether a game project is ready for its next development phase. Review required documents, test evidence, and quality criteria, then receive a readiness verdict with blockers, missing materials, and any checks that could not be completed.

  • Checking readiness to begin production
  • Reviewing missing materials before release
  • Assessing a phase transition against project quality settings
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

estimate

FreeSummary

Estimate development effort using affected code, design documents, dependencies, and past sprint results. Get optimistic, expected, and pessimistic day estimates, along with a confidence level, key risks, and a suggested breakdown into smaller tasks.

  • Estimating effort before starting a feature
  • Planning changes that span several systems
  • Assessing uncertainty when sprint history is missing
Donchitos/Claude-Code-Game-Studios27.3KUpdated Oct 19, 2026

ce-strategy

FreeSummary

Create or update STRATEGY.md through guided questions about a product’s purpose, users, success metrics, and investment areas. Capture a shared basis for product decisions, with draft review and focused updates to existing documents.

  • Define product strategy at launch
  • Review strategy after a change in direction
  • Clarify target users and success metrics
EveryInc/compound-engineering-plugin25.7KUpdated Oct 23, 2026

ce-ideate

FreeSummary

Generate improvement ideas grounded in the project or topic, critique every candidate, and rank the survivors with explanations. Produce a document that helps users choose which ideas deserve further exploration before defining requirements.

  • Finding improvement ideas based on the current project
  • Exploring unexpected directions for a topic
  • Comparing candidates and understanding rejection reasons
EveryInc/compound-engineering-plugin25.7KUpdated Oct 23, 2026