Skip to content
cccskills

Results for “assets”

1.1K skills · sorted by relevance

brand

FreeSummaryAI rating 90

Define a brand’s tone, visual standards, and messaging, then review content and assets for consistency. Includes tools to check asset names and formats, compare colors, and convert brand guidelines into reusable design settings.

  • Define a consistent brand tone
  • Create guidelines for colors and typography
  • Review marketing assets for brand consistency
nextlevelbuilder/ui-ux-pro-max-skill138KUpdated Oct 15, 2026

imagen

FreeSummaryAI rating 70

Generate visual assets through Google Gemini's image generation API, including interface mockups, icons, and illustrations. The supplied entry helps agents discover the skill; running the full workflow requires installing the upstream bundle.

  • Creating visual mockups of an interface
  • Generating icons for a design
  • Creating illustrations for visual materials
nexu-io/open-design102.8KUpdated Oct 20, 2026

library-curator

FreeSummaryAI rating 90

Find images, logos, and screenshots already stored in OD Library and reuse them in the current project. Select assets by their metadata, copy them into the project, and connect the returned file paths to the page.

  • Reuse a screenshot captured earlier
  • Insert a stored logo into a page
  • Find a hero image in an existing library
nexu-io/open-design102.8KUpdated Oct 20, 2026

fal-3d

FreeSummaryAI rating 70

Generate 3D models from text descriptions or images through fal.ai for game assets, augmented reality previews, product mockups, and concept sculpting. This catalog entry points agents toward the upstream bundle needed for the full workflow.

  • Generating 3D assets for a game
  • Creating models for augmented reality previews
  • Making product mockups
nexu-io/open-design102.8KUpdated Oct 20, 2026

mime-type

FreeSummary

Review HTTP Content-Type headers, which identify file formats, across web pages and static assets. Find mismatches that can block stylesheets or scripts, and identify server configuration changes needed to serve resources correctly.

  • Investigating stylesheets or scripts that fail to load
  • Auditing server settings for static assets
  • Checking character encoding and nosniff headers
thedaviddias/Front-End-Checklist74.5KUpdated Oct 6, 2026

dimensions

FreeSummary

Review image dimensions to find risks of layout shift, where content moves as images load. Get file-level findings and before-and-after HTML using correct width, height, and responsive CSS, while accounting for small decorations with stable sizing.

  • Investigating content jumps while images load
  • Finding images missing width or height attributes
  • Preserving image proportions in responsive layouts
thedaviddias/Front-End-Checklist74.5KUpdated Oct 6, 2026

figma

FreeSummary

Inspect Figma screens to gather details for implementation, including component variants, spacing, shared design settings, and image assets. It helps an agent understand layouts and design libraries before turning a design into code.

  • Gathering implementation details from a Figma screen
  • Checking component variants and spacing
  • Extracting image assets for implementation
asgeirtj/system_prompts_leaks69.9KUpdated Oct 20, 2026

Build a design system from product code, Figma designs, and brand materials. Organize colors, typography, assets, and writing guidelines, then create reusable React components and interactive screen examples that follow the source designs.

  • Organize brand assets and design guidelines
  • Create reusable React components from existing designs
  • Recreate product screens as an interactive UI kit
asgeirtj/system_prompts_leaks69.9KUpdated Oct 20, 2026

media-use

FreeSummary

Find, generate, and prepare media for HyperFrames projects, saving assets locally with records for reuse. Covers images, music, voiceovers, transcription, captions, background removal, media edits, and visual treatments such as color correction or retro styling.

  • Find and save images, music, and sound effects
  • Produce voiceovers, transcripts, and captions
  • Correct dark footage or apply retro styling
heygen-com/hyperframes68.5KUpdated Oct 20, 2026

Upload preview images and videos for a Remotion Element to remotion.media, then update the corresponding URLs. The skill also handles local asset cleanup according to whether previews come from fresh renders or committed submissions.

  • Publish freshly rendered Element previews
  • Upload preview assets from committed submissions
  • Replace local image and video URLs
remotion-dev/remotion65.6KUpdated Oct 20, 2026

upload-r2

FreeSummary

Upload large Remotion media assets to Cloudflare R2 storage and replace local file references with public remotion.media URLs. Verify access, remove the local binary, and run checks before committing and pushing the changes.

  • Hosting media files that are too large for Git
  • Keeping media binaries out of a pull request
  • Replacing local asset references with public URLs
remotion-dev/remotion65.6KUpdated Oct 20, 2026

Prepare Remotion homepage videos from a transparent ProRes master. Create Chrome WebM and Safari MP4 versions, verify transparency and 540-by-540 dimensions, and copy the finished assets into both the promotional site and documentation folders.

  • Replacing videos in the homepage creator strip
  • Creating transparent WebM videos for Chrome
  • Creating MP4 fallback videos for Safari
remotion-dev/remotion65.6KUpdated Oct 20, 2026

experts

FreeSummary

Maintain Remotion’s expert listings, portraits, and generated cards, then regenerate the homepage animation with transparency. The workflow covers separate Chrome and Safari video formats and checks that matching assets stay consistent across both homepage consumers.

  • Add or edit an expert listing
  • Update portraits and regenerate expert cards
  • Regenerate transparent homepage animations
remotion-dev/remotion65.6KUpdated Oct 20, 2026

Inspect and edit Live2D Cubism model files from the command line. Check referenced assets, adjust motion and expression settings, compare versions, process multiple models, and prepare model files for distribution without opening Live2D Editor.

  • Check for missing assets and unused files
  • Adjust motion fade times across multiple models
  • Compare model versions
HKUDS/CLI-Anything55.7KUpdated Sep 22, 2026

skill-creator

FreeSummary

Turn recurring procedures and specialized knowledge into reusable agent skills. It guides the design of SKILL.md, scripts, reference documents, and output assets, then validates the structure and packages the files for distribution.

  • Turning a recurring task into an agent skill
  • Organizing internal knowledge and reference documents
  • Bundling scripts and templates with a skill
volcengine/OpenViking40.4KUpdated Oct 20, 2026

generate-image

FreeSummary

Generate illustrations, icons, game textures, sprites, and mockups from written descriptions using OpenAI or Google Gemini. The skill selects an available provider, saves the resulting image, and reports its location.

  • Generate icons or illustrations from descriptions
  • Create game textures and sprites
  • Make mockups to explore visual ideas
github/awesome-copilot40.2KUpdated Oct 20, 2026

figma

FreeSummary

Implement interfaces from Figma designs using the Figma MCP server. Retrieve design structure, screenshots, variables, and assets, then adapt the generated code to existing project components and styles and check it against the design.

  • Implementing a screen from a Figma frame link
  • Reusing existing components to match a design
  • Retrieving images and SVG assets from Figma
davila7/claude-code-templates32.8KUpdated Oct 20, 2026

skill-creator

FreeSummary

Turn repeated workflows into reusable Picoclaw skills, or update and review existing ones. Organize SKILL.md instructions, scripts, reference documents, and output assets, then check the structure and test representative tasks.

  • Turning a repeated workflow into a reusable skill
  • Updating or reviewing an existing SKILL.md
  • Organizing scripts, references, and templates
sipeed/picoclaw30.1KUpdated Oct 16, 2026

figma

FreeSummary

Turn a linked Figma frame or layer into application code using the Figma MCP server, a connection for accessing design data. Retrieve design details, screenshots, and assets, reuse existing project components, and compare the implementation with the design.

  • Implementing a screen from a Figma frame link
  • Retrieving images and SVG assets from a design
  • Adapting a design to existing project components
openai/skills28.2KUpdated Sep 9, 2026

asset-audit

FreeSummary

Audit game asset files for naming rules, size limits, formats, and broken references. Receive a report of measured violations and suggested fixes, with clear explanations of checks that lack data or cannot be assessed for the engine.

  • Checking image and audio naming conventions
  • Finding files that exceed asset size limits
  • Investigating missing references and potentially unused assets
Donchitos/Claude-Code-Game-Studios27KUpdated Oct 19, 2026

Assess how changes, failures, or paused updates to a BigQuery table or view affect downstream assets. Trace data lineage, the relationships showing where data flows, and summarize dependent tables, dashboards, and processes with direct and indirect impacts.

  • Assess downstream effects of a table failure
  • Check dependencies before changing or deleting a view
  • Evaluate the impact of pausing data updates
google/skills21.4KUpdated Oct 20, 2026

Create, migrate, refine, or debug CARLA vehicle assets with Blender and Unreal. Use real vehicle references to guide geometry and materials, configure wheels, lights, and physics, and deliver editable sources with evidence from runtime validation.

  • Creating a CARLA vehicle from real vehicle references
  • Refining tires, materials, or body geometry
  • Migrating vehicles and debugging Unreal integration
carla-simulator/carla14.5KUpdated Oct 20, 2026

Coordinate CAD and source assets through conversion to USD, a 3D scene format, material and physics assignment, and SimReady checks. Produce stage reports, with preview rendering and validated delivery packages when requested.

  • Prepare CAD assets for simulation
  • Convert source assets to USD and check basic validity
  • Assign materials and physics properties
openai/plugins7.5KUpdated Oct 8, 2026

game-studio

FreeSummary

Plan the early stages of a browser game by choosing suitable technology and coordinating gameplay, interface, assets, and playtesting. It defaults to Phaser for 2D games and routes more specific work to the relevant specialist skills.

  • Choosing technology for a browser-game prototype
  • Planning gameplay loops, failure states, and progression
  • Coordinating interfaces and 2D or 3D assets
openai/plugins7.5KUpdated Oct 8, 2026