Plan, validate, and publish Google Ads assets, including extra links, short highlights, structured lists, and images. Also prepare creative briefs for Performance Max campaigns and review existing assets for an asset audit.
- Planning sitelinks and callouts for Google Ads
- Validating structured snippets and image assets
- Preparing a Performance Max creative brief
nowork-studio/notfair-plugin☆ 4KUpdated Oct 20, 2026
Find images in Aura Assets for design mockups and marketing, including backgrounds, architecture, and portraits. Get five direct image URLs per category, with guidance on resolution, aspect ratio, and cropping for different placements.
- Finding background images for website heroes
- Choosing portraits for design mockups
- Selecting abstract images for mobile wallpapers
MengTo/Skills☆ 6.9KUpdated Oct 18, 2026
Stellar Assets (classic) + trustlines + Stellar Asset Contract (SAC) bridge to smart contracts. Covers asset issuance, distribution, authorization flags, clawback, regulated assets, trustline management, and the SAC interop layer that exposes classic assets as SEP-41 contract tokens. Use when tokenizing real-world assets, issuing stablecoins, managing trustlines, or bridging classic assets to smart contracts.
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stellar-zk/stellar-zk☆ 4Updated Oct 19, 2026
Create icon assets for iOS and macOS projects using SF Symbols or Iconify API. Match existing colors and sizes, then generate PNG files at three resolutions with the metadata needed for Xcode asset catalogs.
- Creating icon assets for an Xcode project
- Finding icons that match an existing style
- Replacing placeholder icons
affaan-m/ECC☆ 284.8KUpdated Oct 20, 2026
Prepare media assets required by an existing OD Next plan. Reuse verified capabilities and suitable assets, acquire files, measure dimensions, and retrieve background job results while preserving required content, licensing constraints, and quality conditions.
- Preparing all media assets required by an existing plan
- Reusing suitable user assets across multiple pages
- Measuring asset dimensions for layout sizing
nexu-io/open-design☆ 102.8KUpdated Oct 20, 2026
Find background music, sound effects, images, and icons from existing assets, shared caches, or HeyGen. Save selected files locally and register them in an inventory, giving the agent a usable file path.
- Finding background music and sound effects for a video
- Sourcing background images and icons
- Registering existing assets in an inventory
calesthio/OpenMontage☆ 70.3KUpdated Oct 17, 2026
Track when assets begin moving together, assess the resulting loss of diversification, and examine which assets moved first during a crisis. Rank changes in asset relationships and report uncertainty explicitly for risk monitoring and retrospective analysis.
- Monitoring when assets start moving as one group
- Reporting reduced portfolio diversification
- Examining which assets moved first during a crisis
HKUDS/Vibe-Trading☆ 36KUpdated Oct 19, 2026
Create game images, transparent PNGs, textured 3D models, animated humanoids, sound effects, and voice lines using local GPU tools. Paid API options extend production to assets such as music and animated sprites.
- Creating transparent character and item images
- Building textured 3D characters and props
- Adding character movement and lip-synced speech
htdt/godogen☆ 7.2KUpdated Oct 16, 2026
Review security discovery results to distinguish a target organization’s assets from unrelated assets sharing its name. Check ownership evidence, identify misleading web responses, quarantine uncertain entries, and recalculate severity counts before proceeding with security testing.
- Check asset ownership before security testing
- Separate unrelated organizations with matching names
- Validate unusually high critical finding counts
elementalsouls/Claude-BugHunter☆ 5.2KUpdated Oct 19, 2026
Bridges asset requirements from motion design specs to production-ready assets. Parses specs for required assets, recommends free/paid sources, provides format conversion guidance, generates validated import code, and offers asset preparation checklists. Use when preparing assets for Remotion projects or when asked "where to get assets", "how to prepare assets", "asset formats for Remotion".
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ncklrs/startup-os-skills☆ 52Updated Feb 27, 2026
Extract a Figma file into local project files containing its element hierarchy, reusable color and typography settings, and exportable assets. The structured snapshot supplies source data for later design mapping and implementation steps.
- Extract a Figma file's element hierarchy
- Collect color, typography, and spacing settings
- Prepare assets for later implementation steps
nexu-io/open-design☆ 102.8KUpdated Oct 14, 2026
Move media assets from a Remotion repository to Cloudflare R2, update source references to public URLs, and verify that uploaded files match the originals before removing local copies.
- Moving repository media assets to Cloudflare R2
- Updating source references to hosted media URLs
- Verifying uploaded files before deleting local copies
remotion-dev/remotion☆ 65.6KUpdated Oct 20, 2026
Analyze how assets move together and test cointegration, a long-term equilibrium relationship between prices. Find related assets, group similar holdings, examine changing correlations, and estimate hedge ratios and reversion times for pairs-trading research.
- Find assets that move with a target holding
- Group similar assets to review diversification
- Test long-term price relationships for pairs trading
HKUDS/Vibe-Trading☆ 36KUpdated Oct 19, 2026
Create game assets through fal.ai, including sprites, textures, 3D models, sound effects, music, voices, and video clips. Guides consistent visual variations, file conversion, model selection, and generation records so assets can be traced and regenerated.
- Create transparent sprites and icons for a mod
- Generate seamless textures and material maps
- Build and rig a 3D character from an image
rehan-remade/universal-modder☆ 8.5KUpdated Oct 20, 2026
Use RQL, a language that chains search and editing steps, to inspect and change Unity Editor content. Find objects, summarize data, update properties, and manage scenes, prefabs, assets, selection, and Play Mode.
- Find scene objects and summarize their properties
- Update lighting or object settings in bulk
- Create and manage scenes, prefabs, and assets
IvanMurzak/Unity-MCP☆ 4.5KUpdated Oct 20, 2026
Report which kasetto-installed skills and MCP servers are actually being used across the AI agents on this machine, and render a branded HTML dashboard of the result. Use whenever the user asks what agent assets they actually use, which skills or MCPs are dead weight, what to prune or clean up from kasetto.yaml, why their context is bloated with unused MCP servers, whether a skill has ever been invoked, or wants a usage report, audit, or dashboard of their agent setup. Also trigger on "kst ai assets usage", "ai asset usage", "what skills do I actually use", "which MCPs are worth keeping", "audit my agent assets", "am I using all these skills", or any request to review, trim, or justify an installed agent toolkit.
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pivoshenko/kasetto☆ 211Updated Oct 16, 2026
Use when adding, organizing, registering, or loading non-code files (images, audio, video) in a Pixi'VN project — local assets processed by PixiJS AssetPack vs. online/remote-hosted assets, the AssetsManifest/bundle/alias system, where to edit the manifest for each case, and when to load bundles (at startup, in the background, per-label, per-route). Load this before writing any code that references an image/sound/video path directly, or before adding entries to a manifest.
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DRincs-Productions/pixi-vn☆ 152Updated Oct 20, 2026
Assesses upstream oil and gas assets with reserve estimation, production decline curves, and net asset value modeling. Use when evaluating E&P assets, analyzing reserve reports, or modeling upstream economics.
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CaseMark/skills☆ 45Updated Oct 17, 2026
Evaluates midstream assets with throughput analysis, fee-based vs commodity-exposed revenue, and contract structure assessment. Use when analyzing midstream investments, evaluating pipeline assets, or assessing gathering systems.
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CaseMark/skills☆ 45Updated Oct 17, 2026
Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.
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IdoCohen560/claude-unity-game-studio☆ 22Updated Jul 8, 2026
Creates a new folder in the specified parent folder. The parent folder string must start with the 'Assets' folder, and all folders within the parent folder string must already exist. For example, when specifying 'Assets/ParentFolder1/ParentFolder2/', the new folder will be created in 'ParentFolder2' only if ParentFolder1 and ParentFolder2 already exist. Use it to organize scripts and assets in the project. Does AssetDatabase.Refresh() at the end. Returns the GUID of the newly created folder, if successful.
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IdoCohen560/claude-unity-game-studio☆ 22Updated Jul 8, 2026
Copy assets at given paths and store them at new paths. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before copying.
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IdoCohen560/claude-unity-game-studio☆ 22Updated Jul 8, 2026
Delete the assets at paths from the project. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before deleting.
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IdoCohen560/claude-unity-game-studio☆ 22Updated Jul 8, 2026
Define a brand’s tone, visual standards, and messaging, then review content and assets for consistency. Includes tools to check asset names and formats, compare colors, and convert brand guidelines into reusable design settings.
- Define a consistent brand tone
- Create guidelines for colors and typography
- Review marketing assets for brand consistency
nextlevelbuilder/ui-ux-pro-max-skill☆ 138KUpdated Oct 15, 2026