Read funnels, retention curves, and event data as a designer — separating a design problem from a tracking artefact. Use when handed product data you did not design and asked why people drop off. For choosing what to measure, use `metrics-definition` (ux-strategy); for running a controlled test, use `a-b-test-design` (prototyping-testing).
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Owl-Listener/designer-skills☆ 3KUpdated Sep 6, 2026
Facilitate a structured team critique — framing, feedback rules, and actionable outcomes. Use when running a session with people in the room. For a solo expert review, use `heuristic-evaluation` (prototyping-testing).
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Owl-Listener/designer-skills☆ 3KUpdated Sep 6, 2026
Map one persona's end-to-end experience with stages, touchpoints, emotions, and pain points. Use when improving an existing experience. For the multi-channel ecosystem use `experience-map` (ux-strategy); for screen-level paths use `user-flow-diagram` (prototyping-testing).
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Owl-Listener/designer-skills☆ 3KUpdated Sep 6, 2026
Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate before we build", "rapid prototype", "test with users", or "should we build this". Also trigger when a team is stuck in endless debate over a high-stakes product decision, or wants to de-risk a costly idea before investing in development. Covers mapping, sketching, deciding, prototyping, and testing across Monday-Friday. For ongoing experimentation and MVPs, see lean-startup. For customer job analysis, see jobs-to-be-done. For non-leading user interviews, see mom-test.
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wondelai/skills☆ 2.5KUpdated Sep 11, 2026
Use when the user is designing, prototyping, or rewriting a desktop app that must run on multiple OSes (macOS + Windows, optionally Linux) AND feel indistinguishable from a native app to its users — fast launch, native windowing, native input handling, native materials. Trigger words include "cross-platform desktop", "Electron alternative", "Tauri vs native", "WebView wrapper", "near-native performance", "Raycast architecture", "WebKit/WebView2 quirks", "WKWebView", "system tray app", "global hotkey app", "launcher app". Do NOT trigger this skill for pure web apps, pure mobile apps, or for greenfield projects that have no native-feel requirement.
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yetone/native-feel-skill☆ 1.9KUpdated May 31, 2026
Build a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.
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gamedev-skills/awesome-gamedev-agent-skills☆ 1.8KUpdated Oct 9, 2026
Experiment design reference for problem-class framing, Minimum Viable Experiment coaching, hypothesis formation, vetting and red flags, and experiment readiness. Use when translating a stated business outcome into candidate data-science problem classes, or when framing, vetting, scoping, or evaluating an experiment of any kind, including data feasibility, architecture, LLM, performance, use-case, UX, prototyping, and hardware experiments.
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microsoft/hve-core☆ 1.5KUpdated Oct 20, 2026
Search DigiKey for electronic components and download datasheets — primary source for prototype orders and the preferred API method for fetching datasheets. Find parts by keyword or MPN, check pricing/stock, download datasheets via API, analyze specifications. Sync and maintain a local datasheets directory — extract components from schematics, download missing datasheets, keep them up to date. Also supports batch MPN-list seeding (`--mpn-list`) for bulk workflows without a KiCad project. Use when the user asks about electronic components, part specs, datasheets, pricing, stock, footprints, or needs to download a datasheet — even without mentioning "DigiKey". Also for "sync datasheets", "download datasheets for my board/project", or mentions a datasheets directory. DigiKey is the default distributor for prototyping. For BOM workflows, see the bom skill.
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aklofas/kicad-happy☆ 1.5KUpdated Oct 15, 2026
Help users build functional product prototypes from natural language or visual mocks using AI coding tools. This skill enables product leaders to bypass engineering bottlenecks and validate ideas through hands-on building.
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RefoundAI/lenny-skills☆ 1.4KUpdated Jul 17, 2026
Search DigiKey for electronic components and download datasheets — primary source for prototype orders and the preferred API method for fetching datasheets. Find parts by keyword or MPN, check pricing/stock, download datasheets via API, analyze specifications. Sync and maintain a local datasheets directory — extract components from schematics, download missing datasheets, keep them up to date. Also supports batch MPN-list seeding (`--mpn-list`) for bulk workflows without a KiCad project. Use when the user asks about electronic components, part specs, datasheets, pricing, stock, footprints, or needs to download a datasheet — even without mentioning "DigiKey". Also for "sync datasheets", "download datasheets for my board/project", or mentions a datasheets directory. DigiKey is the default distributor for prototyping. For BOM workflows, see the bom skill.
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hashgraph-online/awesome-codex-plugins☆ 1.4KUpdated Oct 20, 2026
Browser-based 3D design tool with visual editor, animation, and web export. Use this skill when creating 3D scenes without code, designing interactive web experiences, prototyping 3D UI, exporting to React/web, or building designer-friendly 3D content. Triggers on tasks involving Spline, no-code 3D, visual 3D editor, 3D animation, state-based interactions, React Spline integration, or scene export. Alternative to Three.js for designers who prefer visual tools over code.
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freshtechbro/claudedesignskills☆ 1.1KUpdated Nov 20, 2025
Use when generating 3D assets with Rodin Hyper3D models on Scenario via MCP: image-to-3D from up to five multiview stills, text-to-3D from a prompt, fast prototyping versus full quality tiers, quad or triangle topology, PBR materials, HighPack 4K textures, T-pose or A-pose characters for rigging, or splitting a finished mesh into parts and retexturing it with Bang!. Keywords: Rodin Gen-2.5, Hyper3D, Deemos, image to 3D, text to 3D, part segmentation, texture delight.
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scenario-labs/skills☆ 1.1KUpdated Oct 20, 2026
Quick concept validation prototyping
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paperclipai/companies☆ 928Updated Mar 24, 2026
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.
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thedivergentai/Game-Dev-Agentic-Skills☆ 873Updated Oct 17, 2026
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.
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thedivergentai/Game-Design-Agentic-Skills☆ 850Updated Oct 13, 2026
Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
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rshankras/claude-code-apple-skills☆ 814Updated Jul 24, 2026
Explore multiple *divergent* UI directions for a screen as named Swift
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rshankras/claude-code-apple-skills☆ 814Updated Jul 24, 2026
Use the Claude Code CLI to consult Claude and delegate coding tasks for prototyping, debugging, and code review. Supports multi-turn sessions via SESSION_ID. Optimized for low-token, file/line-based handoff.
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appautomaton/latex-arxiv-SKILL☆ 466Updated Sep 14, 2026
Use the Gemini CLI to consult Gemini and delegate coding tasks for prototyping, debugging, and code review. Supports multi-turn sessions via SESSION_ID. Optimized for low-token, file/line-based handoff.
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appautomaton/latex-arxiv-SKILL☆ 466Updated Sep 14, 2026
Applies the reasoning, principles, and frameworks of Andrew Ng (machine learning pioneer, co-founder of Coursera and DeepLearning.AI, Stanford University, and former Google Brain lead). Use this skill whenever the user is navigating AI application development, agentic workflows, automation strategy, AI-native software engineering, or rapid prototyping. Trigger this skill when discussing career advice in the AI era, evaluating AI regulations, structuring machine learning projects, or deciding how to integrate AI into a business. It emphasizes task-based automation, data-centric ML, and driving the cost of proof-of-concepts to zero.
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K-Dense-AI/mimeo☆ 285Updated Sep 3, 2026
Elite indie game developer for rapid prototyping and solo quick-flow development. Use when the user asks to talk to Indie or requests the Game Solo Dev.
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bmad-code-org/bmad-module-game-dev-studio☆ 256Updated Sep 25, 2026
Local and self-hosted text-to-speech with Kokoro, the ~82M-parameter open-weight (Apache 2.0) model by hexgrad. Use when synthesizing speech offline, on-device, in the browser, or on your own server without per-character API cost — for high-volume narration, audiobooks, privacy-constrained pipelines, and prototyping. Covers running Kokoro via the Python `kokoro` package, ONNX / kokoro-js in the browser, and the OpenAI-compatible Kokoro-FastAPI wrapper; picking voices and language codes; blending voices; chunking long text; controlling pronunciation via misaki/espeak-ng; and judging when Kokoro is the right tool versus when its lack of voice cloning, narrow emotional range, and weaker non-English quality mean you should reach for a hosted or larger model instead. Not for voice cloning, expressive/emotional character performance, or high-fidelity multilingual work — say so and route elsewhere.
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calesthio/generative-media-skills☆ 208Updated Jul 14, 2026
Proteina-Complexa flow-based protein backbone generation with fold-conditioned sampling guidance. Use this skill when: (1) Generating de novo protein backbones with hierarchical fold conditioning, (2) Exploring long-chain backbone generation beyond standard diffusion baselines, (3) Using NVIDIA Proteina-style flow matching workflows for controllable backbone design, (4) Comparing flow-based backbone generation against RFdiffusion or BoltzGen, (5) Prototyping fold-guided backbone campaigns before sequence design. This skill is based on the public NVIDIA Digital Bio Proteina project and uses "Proteina-Complexa" as the BioClaw-facing skill label. For sequence design after backbone generation, use proteinmpnn or solublempnn. For QC thresholds, use protein-design-qc.
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BioTender-max/awesome-bio-agent-skills☆ 204Updated Jul 2, 2026
You are an expert in Bolt.new by StackBlitz, the AI-powered full-stack development environment that runs entirely in the browser. You help developers go from idea to deployed app in minutes using natural language prompts — Bolt generates complete applications with frontend, backend, database, and deployment, all running in a WebContainer without local setup.
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TerminalSkills/skills☆ 172Updated Oct 14, 2026