Use when generating video with Vidu models on Scenario via MCP: text-to-video, image-to-video from a single still, start and end frame interpolation, reference-to-video keeping characters and props consistent from up to 7 reference images or reference videos, anime-style motion, movement amplitude control, or deciding between Q3, Q2, Q1, and 2.0 tiers. Keywords: Vidu Q3 Pro, Q2 Turbo, Shengshu Technology, T2V, I2V, R2V, Reference2V, start end frame, background music toggle.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when a task involves creating or editing a Scenario workflow graph through MCP: building an app from a brief, adding or rewiring nodes (models, prompts, approval gates, loops), authoring editor_info, publishing, unpublishing or renaming, importing an exported workflow JSON, migrating a graph built in Weavy, ComfyUI, or another node tool, copying a workflow, or turning a prompt chain into an app. Running or pricing a workflow is scenario-workflows. Keywords: node graph, editor_info, CEL.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when sculpting a realistic head, face, portrait, body or creature in ZBrush (anatomy, landmarks, proportions, "the face looks off", eyes, lips, jaw), adding skin, pores, wrinkles or reptile and dragon scales with alphas, Surface Noise, layers or morph targets, planning subdivision or HD Geometry for a film close-up, reprojecting detail, sculpting cloth folds or running Dynamics cloth, growing FiberMesh fur or hair, making horns, or judging a character sculpt the way a senior character artist would.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when a Scenario user wants to report a bug or request a change, on the public tracker at github.com/scenario-labs/skills or by email to support@scenario.com: turning a failed generation, MCP tool error, or unclear skill into a reproducible report, collecting trace ids with diagnostics_run, stripping keys, signed asset URLs, and personal data, asking before sharing a team or project id, or building a prefilled issue URL. Keywords: file an issue, feature request, feedback.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when one look must hold across Scenario generations: one character across scenes, a turnaround, or a video animated from its references, one product across angles, one style across icon sets, a character from an uploaded drawing, a variant off an approved baseline, or deciding when references stop scaling and a trained model is due. Triggers: make this match, same character, on-model, reference to video, style reference. Keywords: consistency, identity, control map, seed, LoRA.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing images with Grok Imagine models on Scenario via MCP: text-to-image, instruction editing with up to three reference images, posters, packaging, ads, or infographics with exact in-image text, photoreal shots from camera and lighting cues, extended aspect ratios up to 20:9 and 9:20, quality and resolution tiers, or batches of variations. Keywords: Grok Imagine Image 2.0, Image Quality, xAI, Aurora, Grok, txt2img, img2img, typography, 2K.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing video with Grok Imagine models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video with @image tags for consistent people, products, or clothing, prompt-based editing, extending a clip from its last frame, native audio with lip-synced dialogue and sound effects, or choosing between first-frame and reference conditioning. Keywords: Grok Imagine Video 1.5, R2V, Grok Edit Video, Grok Extend Video, xAI, T2V, I2V, V2V.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing video with Seedance models on Scenario via MCP: text-to-video, image-to-video, first and last frame anchors, reference-to-video from identity, product, or world references, prompt-based editing, extending a clip, audio-conditioned motion or voice, shot sound without music, first-frame versus reference conditioning, or an output blocked by moderation. Keywords: Seedance 2.5 and 2.0, ByteDance, T2V, I2V, V2V, native audio, OutputVideoSensitiveContentDetected.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing images with Seedream models on Scenario via MCP: text-to-image, image-to-image editing with reference images, posters or packaging with exact in-image text (non-Latin scripts too), subject-preserving edits, sets of related images in one run, editing a transparent asset without losing its alpha, or splitting an image into transparent PNG layers with Layerize. Keywords: Seedream 5.0 Pro, Lite, Flash, 4.5, Layerize, ByteDance, txt2img, img2img, layer extraction.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when a named character or prop must become a reusable identity in Scenario: creating a character or prop from a brief or interview, building its approved image collection (character: <name> or props: <name>), assembling a character sheet or turnaround, or generating new images of an established one. Triggers include create a new character, design a prop, character sheet, turnaround, more images of this character. Keywords: character design, identity, library, collection, grid.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel-grid cleanup, or PNG export for Unity, Godot, or Unreal.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when a creative task has no direction yet: finding inspiration, exploring looks or styles, proposing concept directions to pick between, building a moodboard or reference board, doing visual research, mining existing assets for a style, or escaping generic AI-looking output. Also when a saved Scenario collection should drive a new batch as art direction. Keywords: inspiration, moodboard, references, art direction, style exploration, concepts, serendipity, ideation, surprise me.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing video with Kling models on Scenario via MCP: text-to-video, image-to-video with first and last frames, multi-shot sequences with per-shot prompts, consistent characters via elements and reference images, prompt-based video editing, motion transfer from a driving video (motion control, mocap), lipsync to audio or text, talking avatars, native audio and dialogue, or picking 720p, 1080p, or 4K tiers. Keywords: Kling V3, O1, 2.6, Omni, Kuaishou, T2V, I2V, V2V.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing images with Luma Uni-1 models on Scenario via MCP: text-to-image, prompt-based editing of an existing image, style or character reference images with named roles, web search grounding for real-world subjects, rendering exact title text into posters, aspect ratio control, or choosing between Uni-1 Max and Uni-1. Keywords: Luma Labs, Uni-1, Photon, txt2img, img2img, image edit, reference images, webSearch, reasoning image model.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing images with Microsoft MAI Image models on Scenario via MCP: photoreal or stylized text-to-image with legible in-image typography, posters, packaging, magazine covers, ads, key art, or instruction-based editing such as text swaps, recoloring, object removal or replacement, background swaps, lighting changes, and full restyles. Keywords: MAI Image 2.5, 2.5 Pro, 2.5 Edit, 2.5 Pro Edit, Microsoft, txt2img, img2img, typography, text rendering, image edit.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating music with MiniMax models on Scenario via MCP: full songs with vocals from a lyric sheet, structure tags like [Verse] and [Chorus], auto-written lyrics from a plain-language brief, instrumental tracks from a style prompt, or covering an uploaded MP3 or WAV in a new genre while keeping the melody. Keywords: MiniMax Music 3.0, Music Cover, Hailuo, text-to-music, audio-to-audio, song generation, lyrics, vocals, instrumental, BPM, genre swap.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video keeping a character, product, or place consistent, appending footage to a clip, restyling footage by prompt (season, wardrobe, art style), native audio with dialogue and ambience, or picking between first-frame and reference conditioning. Keywords: Gemini Omni Flash, 1.1 Flash, Google, T2V, I2V, V2V, extend, subject consistency.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when a Scenario generation is blocked, refused, or returns a moderation or sensitive-content error, when a video is rejected after rendering or its audio track is flagged, when an output is flagged for likeness to a real person or for IP and copyright detection, when the same prompt passes on one model and fails on another, or when a team's own characters, weapons, or props get flagged. Keywords: blocked prompt, content moderation, refused generation, provider filter, false positive.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when turning a song, track, or audio master into a finished music video with Scenario and Seedance: planning shots against beats and sections, transcribing lyrics, generating clips that cut to music, keeping the shots' own sound while the song stays the only score, assembling a delivery over the untouched master soundtrack, or verifying the final cut. Keywords: music video, beat sync, shot list, lyric transcription, reference frames, ffmpeg assembly, Seedance.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when a Seedance video must hold continuous movement across shots: dance choreography, fights, sports, or any performance where limbs teleport, feet slide, or motion resets at every cut, or when turning a storyboard and character sheet into a multi-shot sequence that plays as one take. Keywords: storyboard to video, choreography, movement control, pose chain, timecoded shot script, first and last frame chaining, character sheet, multi-shot continuity, Seedance 2.5 and 2.0.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generated assets must keep a consistent style, character, or product look and references stop scaling, or when a user asks to train a custom model through the Scenario MCP, fine-tune a LoRA, clone a voice, curate a training dataset, choose a base model, set epochs and sample prompts, estimate training cost, diagnose a trained model that lost its identity or has one epoch, or generate with a trained model. Keywords: custom model, LoRA, dataset curation, epoch previews.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing video with Luma Ray models on Scenario via MCP: cinematic text-to-video, image-to-video from a start frame, start plus end frame anchors, seamless looping clips, HDR output, restyling footage while preserving motion with edit strengths and face, pose, depth, or trajectory controls, reframing to another aspect ratio by outpainting, or budget prompt edits on real footage. Keywords: Luma, Dream Machine, Ray 3.2, Ray 3, Modify Video, Reframe, T2V, I2V, V2V, loop, HDR.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing video with Runway models on Scenario via MCP: text-to-video or image-to-video from a first frame with Gen4.5 (cinematic motion, sequenced actions, camera choreography), or video-to-video editing of real footage with Aleph 2 (remove objects, swap products, restyle or relight shots, keyframe-pinned reference images, motion and audio preserved). Keywords: Runway ML, Gen4.5, Gen-4.5, Aleph, T2V, I2V, V2V, first frame.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ
Use when generating or editing video with MiniMax Hailuo models on Scenario via MCP: text-to-video, image-to-video, first and last frame anchors, reference images, videos, or audio, native stereo audio, bracketed camera commands, extending a clip, inserting a new scene into one, or recasting the people in it from photos. Keywords: MiniMax, Hailuo 3.0, H3, H3 Max, Turbo, Extend Video, Insert Video, Recast, Hailuo 2.3, T2V, I2V, V2V, 2K.
ํ๊ตญ์ด ์์ฝ์ ์ค๋น ์ค์
๋๋ค. ์๋ฌธ ์ค๋ช
์ ํ์ํ๊ณ ์์ต๋๋ค.
scenario-labs/skillsโ 1.1์ฒ2026๋
10์ 23์ผ ์
๋ฐ์ดํธ