Guide an AI agent’s interface work with a shared set of design constraints. Use it to keep many small UI elements coherent across an interface, with the full workflow available through the separately installed upstream bundle.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Keeping multiple UI components consistent
- Giving an agent shared rules for interface work
- Including UI constraints during project planning
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Design, refine, or review web and iOS interfaces using the product’s existing components and visual style. Consult relevant screen examples when useful, then inspect the result for layout problems, inaccessible controls, and broken interactions.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Designing screens that fit an existing product
- Refining a dashboard or simplifying an interface
- Reviewing layouts and interactions before release
github/awesome-copilot☆ 4만2026년 10월 17일 업데이트
Build and improve Windows desktop apps with C#, WinUI 3, and the Windows App SDK. Guidance covers development setup, native interface design, implementation, troubleshooting, packaging choices, and verification through both builds and actual app launches.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Checking and preparing a WinUI development environment
- Creating a new Windows desktop app
- Improving navigation, themes, and adaptive layouts
openai/skills☆ 2.8만2026년 9월 9일 업데이트
Learn Cloud Build fundamentals and set up a basic build trigger for source code changes. Covers project preparation, configuration files, manual trigger runs, and checking build history and logs in Google Cloud.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Learn build steps, artifacts, and configuration file basics
- Create a trigger that builds code after a Git push
- Run an existing trigger manually
google/skills☆ 2.1만2026년 10월 17일 업데이트
Build CARLA for Unreal Engine 5.8 using CMake, the tool that configures its build process. The skill guides engine setup, optional ROS 2 support, Python API rebuilding, editor builds, and checks that the expected files were actually produced.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Building CARLA for Unreal Engine 5.8
- Building and verifying native ROS 2 support
- Rebuilding the Python API after client changes
carla-simulator/carla☆ 1.5만2026년 10월 18일 업데이트
Build, debug, optimize, and deploy ComfyUI workflows for diffusion image, video, and audio generation. Activate on: ComfyUI workflow, ComfyUI custom node, ComfyUI API, ComfyUI Manager, KSampler, FLUX in ComfyUI, Wan 2.2 ComfyUI, Hunyuan video ComfyUI, LTX video ComfyUI, IPAdapter, ControlNet ComfyUI, Kijai wrapper, ComfyDeploy, RunComfy, ComfyUI security, GGUF quantization, TeaCache, Nunchaku, ACE-Step ComfyUI, F5-TTS ComfyUI, subgraphs ComfyUI. NOT for: A1111/Forge/Invoke (different UIs), training pipelines from scratch, non-diffusion ML models, or general image-API integrations (use generative-video-2026 / generative-music-audio / media-gen-deployment).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
curiositech/port-daddy☆ 32026년 10월 18일 업데이트
Prepare for CMMC Level 2, a cybersecurity certification for defense contractors. Define the systems handling controlled information, review security requirements, calculate the SPRS assessment score, and organize remediation plans and evidence into a readiness report.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Define the assessment scope for systems handling controlled information
- Calculate an SPRS score and prioritize unmet security requirements
- Prepare security plans, remediation milestones, and assessment evidence
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Manage Fluid in KubeSphere with configuration files and commands for installation, data connections, caching, status checks, and troubleshooting. Prepare Dataset and runtime resources, preload data into cache, and adjust runtime replica counts.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Install or upgrade Fluid in KubeSphere
- Configure data connections and caching
- Preload data into cache with DataLoad
kubesphere/kubesphere☆ 1.7만2026년 7월 15일 업데이트
Build and troubleshoot Shopify themes, apps, and custom storefronts with task-specific references. It covers Liquid, Shopify’s template language, API data access, custom business rules, and performance improvements, using API version 2026-01.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Write and debug Liquid templates
- Customize OS 2.0 themes
- Build Shopify apps and API integrations
tech-leads-club/agent-skills☆ 7.1천2026년 10월 17일 업데이트
Guide for optimizing MSBuild incremental builds. Only activate in MSBuild/.NET build context. USE FOR: builds slower than expected on subsequent runs, 'nothing changed but it rebuilds anyway', diagnosing why targets re-execute unnecessarily, fixing broken no-op builds. Covers 8 common causes: missing Inputs/Outputs on custom targets, volatile properties in output paths (timestamps/GUIDs), file writes outside tracked Outputs, missing FileWrites registration, glob changes, Visual Studio Fast Up-to-Date Check (FUTDC) issues. Key diagnostic: look for 'Building target completely' vs 'Skipping target' in binlog. DO NOT USE FOR: first-time build slowness (use build-perf-baseline), parallelism issues (use build-parallelism), evaluation-phase slowness (use eval-performance), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, search, target details); falls back to dotnet build /bl, binlog replay with diagnostic verbosity.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bouclem/skills☆ 72026년 5월 31일 업데이트
Build accessible interfaces with shadcn/ui components and Tailwind CSS styling. Create forms, tables, and layouts that adapt to screen size, then coordinate colors, spacing, and dark mode across the application.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build forms with keyboard navigation
- Adapt layouts for phones and desktops
- Unify colors and dark mode
nextlevelbuilder/ui-ux-pro-max-skill☆ 13.7만2026년 10월 15일 업데이트
Build interactive terminal screens with OpenTUI using its core API, React, or Solid. Guides framework selection, components, layout, keyboard input, animations, and testing, with references for project setup and troubleshooting.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Starting an OpenTUI project with React or Solid
- Building terminal forms and selection menus
- Adapting layouts to terminal dimensions
cline/cline☆ 7.1만2026년 10월 18일 업데이트
Build json-render interfaces with 36 ready-made UI components, including forms, tables, and navigation. This skill guides component selection, connects definitions to React implementations, and explains custom components and input validation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add standard components to a json-render interface
- Build forms with input validation
- Combine ready-made and custom components
vercel-labs/json-render☆ 1.9만2026년 10월 14일 업데이트
Bridges UIKit and SwiftUI with UIViewRepresentable, UIViewControllerRepresentable, UIHostingController, UIHostingConfiguration, coordinator delegates, and UIKit automatic observation tracking for shared @Observable state. Use when wrapping UIKit-only or third-party UIKit views/controllers in SwiftUI, embedding SwiftUI in UIKit, integrating mail/share/document/PDF/text-view surfaces, or migrating UIKit apps to SwiftUI incrementally.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
dpearson2699/swift-ios-skills☆ 1.2천2026년 8월 1일 업데이트
Build MATLAB apps from requirements to working code. Asks discovery questions (or skips them when the path is known), recommends UIFigure or UIHTML architecture, identifies layout archetype (Dashboard, Explorer, Tabbed, Wizard, Canvas), produces an implementation plan, and executes the build. For UIFigure apps, optionally serializes as App Designer (.mlapp or plain-text .m + .xml). Use when a user wants to build a MATLAB app, create a GUI, make an interactive tool, build a uifigure app, build a uihtml app, build an App Designer app, build a .mlapp app, build a plain-text App Designer app, or asks which approach to use. Also use when user describes spatial layout needs: dashboard, control panel, sidebar, tabs, wizard, stepper, canvas, workspace.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
matlab/matlab-agentic-toolkit☆ 1.2천2026년 10월 14일 업데이트
Build native UI with the @expo/ui package: real SwiftUI on iOS and Jetpack Compose on Android rendered from React in an Expo or React Native app. Covers universal cross-platform components (Host, Column, Row, Button, Text, List, and more imported from @expo/ui), drop-in replacements for popular React Native community libraries (BottomSheet, DateTimePicker, Slider, Menu, etc.), and platform-specific SwiftUI (@expo/ui/swift-ui, iOS only) and Jetpack Compose (@expo/ui/jetpack-compose, Android only) trees and modifiers. Use when adding or reviewing @expo/ui Host/RNHostView trees, building native-feeling UI where standard React Native components fall short (grouped settings forms with toggles, sections, menus, sheets, pickers, sliders), choosing between universal and platform-specific components, or replacing an RN community UI library with a native @expo/ui equivalent. Not for custom native modules, Expo Router navigation, Reanimated, or data fetching.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Melvynx/saveit.now☆ 322026년 10월 17일 업데이트
Diagnose MSBuild build performance bottlenecks using binary log analysis. Only activate in MSBuild/.NET build context. USE FOR: identifying why builds are slow by analyzing binlog performance summaries, detecting ResolveAssemblyReference (RAR) taking >5s, Roslyn analyzers consuming >30% of Csc time, single targets dominating >50% of build time, node utilization below 80%, excessive Copy tasks, NuGet restore running every build. Covers timeline analysis, Target/Task Performance Summary interpretation, and 7 common bottleneck categories. Use after build-perf-baseline has established measurements. DO NOT USE FOR: establishing initial baselines (use build-perf-baseline first), fixing incremental build issues (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, errors, search, items, properties); falls back to dotnet msbuild binlog replay + grep/cat when the MCP is unavailable.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bouclem/skills☆ 72026년 5월 31일 업데이트
Guide for MSBuild extensibility: CustomBefore/CustomAfter hooks, wildcard imports with alphabetic ordering, import gating with control properties, NuGet package build extension layout (build/buildTransitive), and the MicrosoftCommonPropsHasBeenImported guard. Only activate in MSBuild/.NET build context. USE FOR: diagnosing and fixing MSBuild import and hook patterns, reviewing and fixing extension point anti-patterns in Directory.Build files, fixing missing Exists() guards on imports that break fresh clones, fixing NuGet package hooks being silently dropped instead of appended, making build targets extensible for other projects, injecting custom logic into the build pipeline, creating NuGet packages that extend the build, conditionally disabling imports. DO NOT USE FOR: target authoring patterns (use target-authoring), props vs targets placement (use directory-build-organization), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bouclem/skills☆ 72026년 5월 31일 업데이트
Bridges UIKit and SwiftUI by wrapping UIKit views and view controllers in SwiftUI with UIViewRepresentable and UIViewControllerRepresentable, embedding SwiftUI in UIKit with UIHostingController, and coordinating delegate callbacks. Use when integrating camera previews, map views, mail compose, document scanners, PDF renderers, text views with attributed text, or other UIKit-only or third-party UIKit SDK surfaces into a SwiftUI app, or when migrating a UIKit app to SwiftUI incrementally.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
JordanCoin/ios-skills-collection☆ 62026년 9월 10일 업데이트
Build and review SwiftUI interfaces for iOS and macOS with guidance on state management, reusable views, navigation, and rendering performance. Examples show how to organize data flow and reduce unnecessary screen updates.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choosing state management for SwiftUI views
- Designing navigation with NavigationStack
- Improving list rendering performance
affaan-m/ECC☆ 28.4만2026년 10월 16일 업데이트
A deprecated guide to building MCP servers with mcp-use, covering callable actions, data resources, reusable prompts, and interactive widgets. It includes design references and code examples, and directs users to the replacement skill, mcp-app-builder.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Review the structure of an existing mcp-use server
- Consult examples of tools, resources, and prompts
- Explore interactive widget design
Shubhamsaboo/awesome-llm-apps☆ 14.2만2026년 10월 19일 업데이트
Search local design guidance to plan, build, review, or improve web, mobile, and desktop interfaces. Find suitable colors, font pairings, layouts, charts, and interaction patterns, with implementation advice matched to the project's technology.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choose colors and fonts for a new product
- Review forms and keyboard accessibility
- Fix layouts that break on small screens
nextlevelbuilder/ui-ux-pro-max-skill☆ 13.7만2026년 10월 15일 업데이트
Guide SwiftUI interface design with rules against generic AI styling, advice on design direction, guidance for handling brand assets, and reviews across five dimensions. Use it to shape and assess native app interfaces.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choosing a design direction for a SwiftUI interface
- Reviewing an interface for generic AI styling
- Checking how brand assets are handled
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Create HTML artifacts for claude.ai using React, Tailwind CSS, and shadcn/ui. This skill supports building elaborate interfaces with multiple components, helping turn a web prototype request into a structured, styled artifact.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Creating an HTML artifact for claude.ai
- Prototyping an interface with multiple components
- Building an artifact with React and shadcn/ui
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트