Create and review GSAP code that animates webpage elements and SVG graphics. Covers movement, fades, easing that controls speed changes, staggered effects, playback controls, and adaptations for screen size and reduced-motion preferences.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding entrance animations to webpage elements
- Animating multiple items with staggered starts
- Adjusting motion for desktop and mobile screens
greensock/gsap-skills☆ 1.7만2026년 7월 30일 업데이트
Build UI animations by first deciding whether motion serves a useful purpose. Produces code with suitable timing, transitions, interruption behavior, exit paths, reduced motion support, and hover effects adapted to the input device.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add purposeful motion to buttons, modals, or drawers
- Build transitions that handle repeated actions and interruptions
- Adapt animations for reduced motion preferences and touch input
spree/spree☆ 1.6만2026년 10월 20일 업데이트
Add, edit, or inspect animation on Figma elements through use_figma. Work with keyframes, existing animation styles, color changes, easing that controls how movement accelerates, and timeline duration, with video frame checks when needed.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding position or color animation to Figma elements
- Adjusting easing and animation timing
- Applying or removing existing animation styles
openai/plugins☆ 7.5천2026년 10월 8일 업데이트
Add, edit, or inspect animation on Figma elements through use_figma. Work with keyframes, existing animation styles, color changes, easing that controls how movement accelerates, and timeline duration, with video frame checks when needed.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding position or color animation to Figma elements
- Adjusting easing and animation timing
- Applying or removing existing animation styles
Devin-AXIS/iPolloWork☆ 7.1천2026년 10월 19일 업데이트
Create PAGX vector graphics files from a visual description, HTML file, or public URL, including supported animations. Edit existing designs, check their appearance, and export them to SVG, HTML, or PPTX.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Creating a poster or product card from a written description
- Converting an HTML file or public URL to PAGX
- Making an animated banner or loading animation
Tencent/libpag☆ 5.8천2026년 10월 19일 업데이트
Build animated 3D scenes in React Three Fiber using examples for object motion, model playback, and spring effects. Guidance covers blending character movements, responding to interactions, and managing state to reduce unnecessary React rendering.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add rotation and floating motion to 3D objects
- Play and transition between GLTF character animations
- Create spring effects for clicks and dragging
zebbern/claude-code-guide☆ 4.7천2026년 10월 20일 업데이트
Optimize Anima API costs through caching, incremental generation, and tier selection. Use when managing Anima API usage, reducing unnecessary code generations, or right-sizing your Anima plan for team size. Trigger with: "anima cost", "anima pricing", "anima budget", "anima API usage".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jeremylongshore/tons-of-skills-marketplace☆ 2.9천2026년 10월 20일 업데이트
Install the Anima SDK and configure authentication for Figma-to-code generation. Use when setting up design-to-code automation, configuring Figma token access, or initializing the @animaapp/anima-sdk for server-side code generation. Trigger with: "install anima", "setup anima", "anima auth", "anima figma token".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jeremylongshore/tons-of-skills-marketplace☆ 2.9천2026년 10월 20일 업데이트
Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
adithya-s-k/manim_skill☆ 1.2천2026년 1월 24일 업데이트
Versatile JavaScript animation engine for DOM, CSS, SVG, and JavaScript objects. Use when creating timeline-based animations, stagger effects, SVG morphing, keyframe sequences, or complex choreographed animations. Triggers on tasks involving Anime.js, timeline animations, staggered sequences, SVG path animations, morphing, or multi-step animation choreography. Alternative to GSAP for SVG-heavy animations and React-independent projects.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
freshtechbro/claudedesignskills☆ 1.1천2025년 11월 20일 업데이트
After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
freshtechbro/claudedesignskills☆ 1.1천2025년 11월 20일 업데이트
Generate cartoon and animation style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants cartoon, 2D animation, cel-shaded, hand-drawn, illustrated, flat animation, or motion graphics animation style video. Triggers on: cartoon, animation, cel shading, hand-drawn, illustrated, flat design animation, vector animation, retro cartoon, rubber hose, motion graphics, or any cartoon/animated style request. Use even for vague requests like "make it look animated" or "fun colorful style.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
beshuaxian/higgsfield-seedance2-jineng☆ 9782026년 4월 10일 업데이트
Convert comic book panels, manga pages, webtoons, and illustrated storyboards into animated video using Seedance 2.0 on Higgsfield. Use whenever the user wants to animate comics, bring illustrations to life, convert manga to video, animate storyboards, or create motion from static sequential art. Triggers on: comic to video, manga animation, panel animation, storyboard to video, webtoon animation, comic book motion, sequential art, graphic novel animation, or any illustrate-to-animate request. Use even when user says "make this drawing move" or "animate this page.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
beshuaxian/higgsfield-seedance2-jineng☆ 9782026년 4월 10일 업데이트
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
thedivergentai/Game-Design-Agentic-Skills☆ 8502026년 10월 13일 업데이트
Produce anime-style and stylized 2D animation with generative image and video tools as a craft discipline, not a filter. Use when a request asks for anime, manga-style, cel-shaded, sakuga, shonen/shojo/seinen/slice-of-life, mecha, or retro-90s-OVA animation; when planning shots, motion, and cutting rhythm to anime convention; when holding a character on-model and preventing style drift across shots or episodes; when choosing prompting vocabulary that actually controls anime look; when pairing voice, music, and impact SFX to stylized action; and when navigating the cultural, IP, and platform-policy sensitivities of AI anime (studio/artist style imitation, fan-art and IP boundaries, disclosure and monetization). This is provider-neutral; models are named only as illustrative options.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2062026년 7월 14일 업데이트
Anime.js Animation Skill workflow skill. Use this skill when the user needs Advanced JavaScript animation library skill for creating complex, high-performance web animations and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
diegosouzapw/awesome-omni-skills☆ 1622026년 7월 8일 업데이트
Motion design — produce HTML animations and export MP4/GIF with optional BGM. Use when asked to "animate this", "create a motion design", "make an intro animation", "product launch animation", "promo video", "export MP4", "export GIF", "60fps animation", "animated logo", or "motion graphics". Delivers a self-contained HTML animation plus rendered video exports. Not for micro-interactions in production code — use /prism-ui for that.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonone-ai/tonone☆ 762026년 10월 15일 업데이트
Produces litigation-grade case summaries for animal law disputes including cruelty/neglect prosecutions, ownership/custody, dangerous animal designations, veterinary malpractice, and service/assistance animal accommodations. Builds exhibit-cited factual timelines, maps evidence to statutory elements, evaluates expert evidence, and assesses remedies with jurisdiction-specific legal research. Use when summarizing animal law cases, analyzing animal cruelty charges, pet custody disputes, dangerous dog hearings, veterinary malpractice claims, or assistance animal accommodation matters. Also trigger for animal forfeiture, bite liability, wildlife possession, or animal-related court filings.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
CSlawyer1985/legal-skillhub☆ 182026년 9월 23일 업데이트
Declarative animation patterns using flutter_animate v4.5.x with composable effects (fade, scale, slide, shimmer, shake, blur), GLSL fragment shaders, and scroll-synchronized animations. Use this skill for adding UI animations and transitions, building staggered or sequenced effects, creating custom animation effects, fixing animation jank or performance issues, implementing shimmer loading states, or adding scroll-driven animations. Supports delays, curves, adaptive effects, and easy extension method chaining (.animate()).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Poorgramer-Zack/dart-expert-skills☆ 72026년 8월 11일 업데이트
텍스트나 참고 이미지로 Codex용 움직이는 펫을 만들고, 동작별 외형의 일관성과 배경 투명도를 확인하며 애니메이션 이미지와 설정 파일을 함께 출력합니다.
- 텍스트로 Codex 펫 제작
- 캐릭터 이미지를 펫으로 변환
- 동작마다 달라지는 외형 수정
nexu-io/open-design☆ 10.3만2026년 10월 20일 업데이트
React나 Next.js에서 GSAP 애니메이션 구현과 코드 검토를 돕습니다. 대상 요소와 컴포넌트 범위를 지정하고, 의존 값 변경과 컴포넌트 제거 시 정리 처리까지 다룹니다.
- React 화면에 움직임 추가하기
- 컴포넌트 제거 시 애니메이션 정리하기
- 애니메이션 대상 범위 검토하기
nexu-io/open-design☆ 10.3만2026년 10월 20일 업데이트
Flutter 앱에 애니메이션 효과와 화면 전환, 화면 안의 움직임을 구현하도록 돕습니다. iOS와 Android용 앱에 모션 디자인을 적용할 때 사용합니다.
- Flutter 화면에 애니메이션 추가
- 화면 전환 시 움직임 구현
- iOS와 Android 화면의 움직임 구현
nexu-io/open-design☆ 10.3만2026년 10월 20일 업데이트
Build web animations with GSAP ScrollTrigger that respond to scrolling. Move or reveal elements, keep sections pinned in place, link animation progress to scroll position, and create parallax effects or horizontal movement driven by vertical scrolling.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reveal cards as they enter the viewport
- Keep a section pinned during scrolling
- Link animation progress to scroll position
calesthio/OpenMontage☆ 7만2026년 10월 17일 업데이트