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cccskills

'motion-design' 검색 결과

37건 · 관련도순

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

OSideMedia/higgsfield-ai-prompt-skill7642026년 9월 27일 업데이트

Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

LottieFiles/motion-design-skill2.3천2026년 5월 18일 업데이트

Code-only motion design pipeline (no After Effects) for Raphaël / Howseen: launch films, showreels, product promos, LinkedIn/X videos, meme clips. Use when asked to make a motion design video, a promo/launch film, a showreel, "remake this video", a video from a prompt (e.g. "make a 15s motion graphics video…"), to change a video's music/SFX, or to prepare memes for posts. Covers the brief → beat map → stills → seek(t) HTML engine → Playwright render → ffmpeg → music/SFX → QA flow, plus asset sourcing (Mixkit, Pexels, Unsplash, svgl, 21st.dev) and every gotcha hit so far.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

howseen-ai/claude-motion-design5882026년 10월 4일 업데이트

App Store プレビュー動画を Remotion (React) で生成する Agent Team スキル。 video-director が構成を設計し、script-writer がナレーション台本を作成し、 motion-designer が Remotion コードを実装し、preview-reviewer がコードレビューし、 frame-inspector がレンダリング結果を目視検証する。 Use when: App Store プレビュー動画を作りたい、アプリのプロモーション動画を作りたい、 Remotion で動画を生成したい。 Triggers: "プレビュー動画", "App Store 動画", "アプリ動画", "preview movie", "Remotion", "動画作成", "app preview"

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

sean-sunagaku/claude-code-plugin382026년 7월 30일 업데이트

Maxim motion-design + kinetic typography video — engineered for comprehension-to-conversion via AIDA + Hick's Law. Explainer-ad hybrid that makes complex value props land in under 15 seconds and converts via behavioral-architected CTA.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

DrNabeelKhan/maxim22026년 10월 16일 업데이트

Plan or improve motion graphics by refining the message, typography, scene transitions, pacing, and timeline. It helps connect movement to meaning while leaving artifact creation and export to the active task's production workflow.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Planning a short product film
  • Improving animated text readability
  • Connecting scenes through a recurring visual motif
nexu-io/open-design10.2만2026년 10월 19일 업데이트

Create a 16:9 animated hero composition with rotating rings, a globe or other focal graphic, and expressive typography. Deliver a single HTML document with CSS animations that a frame-capture exporter such as HyperFrames can turn into video.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Create an animated hero for a marketing page
  • Design a title card with moving typography
  • Build a looping poster with rotating rings and a globe
nexu-io/open-design10.2만2026년 10월 19일 업데이트

Polish an existing web interface with subtle button feedback, state transitions, and page reveals. Preserve the layout and content, keep animation timing consistent, and provide alternatives for people who prefer reduced motion.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding hover and press feedback to buttons
  • Clarifying changes between interface states
  • Introducing primary content with subtle motion
nexu-io/open-design10.2만2026년 10월 19일 업데이트

Build HyperFrames animations from small motion recipes, scene templates, and transitions. The skill guides runtime selection, including GSAP, Lottie, and Three.js, and provides an audit script to examine timing and choreography while following HyperFrames requirements for reproducible rendering.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Combine motion recipes into a scene
  • Build a multi-phase brand reveal from a template
  • Design transitions between scenes
calesthio/OpenMontage7만2026년 10월 17일 업데이트

Build and review HyperFrames animations using motion recipes, scene templates, and transitions. Find guidance for seven animation runtimes, including GSAP and Three.js, and inspect existing scenes for timing gaps and inconsistent motion.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Combine motion recipes for text and shapes
  • Build scenes with several animation phases
  • Choose an animation runtime
heygen-com/hyperframes6.7만2026년 10월 19일 업데이트

Find animation, short-video, and motion-effect references on 1human, including items saved in a shared human-agent library. Review sources and licenses to guide creative work, and publish creations only within the owner's explicit permission.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Find references for a loading animation
  • Use shared favorites to guide motion design
  • Check source tutorials and creation recipes
sickn33/agentic-awesome-skills4.8만2026년 10월 19일 업데이트

Choose a sales approach based on product price, complexity, and buyer needs. This skill helps plan self-service trials, human sales involvement, and experiences that let prospects recognize value before purchasing.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Choosing between product-led and sales-led growth
  • Improving conversion from free users to paying customers
  • Reducing the time until users first experience value
tech-leads-club/agent-skills7.1천2026년 10월 17일 업데이트

Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand>", a 15-second brand film cut to music, or to study why a reference reel works and rebuild that energy for another brand.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nateherkai/herk-edit-kit1.8천2026년 10월 14일 업데이트

Turn a user-owned coverage CSV and reviewed press-clip captures into an honest, source-linked earned-media dashboard and a motion-designed highlight reel (MP4) that scrolls each real article to the client's sentence and highlights it. Use for coverage reports, earned-media dashboards, campaign recaps, or coverage videos; requires local files and composes press-clip instead of scraping articles itself.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

elvisun/newsjack1.6천2026년 10월 18일 업데이트

Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand>", a 15-second brand film cut to music, or to study why a reference reel works and rebuild that energy for another brand.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nateherkai/hyperframes-student-kit1.5천2026년 10월 13일 업데이트

Use when turning a song into a kinetic-typography or motion-design music video, lyric video, visualizer or K-pop style MV with Scenario, landscape or vertical 9:16 for TikTok, Reels and Shorts: a generated subject sheet, style frames and footage, plus a deterministic JavaScript/three.js engine for lyric type, mattes and tracked graphics timed to sung onsets. Also for revising, recutting or cutting teasers from such a video.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

scenario-labs/skills1.1천2026년 10월 19일 업데이트

Generate motion design advertisement video prompts for software and tech companies using Seedance 2.0 on Higgsfield. Use whenever the user wants to create a software product ad, SaaS promo, app launch video, tech demo, UI showcase, startup video, or motion graphics for a tech company. Triggers on: software ad, SaaS video, product launch, app promo, tech commercial, UI animation, motion design ad, startup video, product demo video, feature showcase, or any software/tech promotional video request. Use even for "make a video for my app" or "promo for our platform.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

beshuaxian/higgsfield-seedance2-jineng9782026년 4월 10일 업데이트

为软件和技术公司使用 Seedance 2.0(Higgsfield)生成运动设计广告视频提示。在用户想要创建软件产品广告、SaaS推广、应用启动视频、技术演示、UI展示、启动视频或技术公司的运动图形时使用。触发条件:软件广告、SaaS视频、产品发布、应用推广、技术商业广告、UI动画、运动设计广告、启动视频、产品演示视频、功能展示,或任何软件/技术推广视频请求。即使是"为我的应用制作视频"或"推广我们的平台"。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

beshuaxian/higgsfield-seedance2-jineng9782026년 4월 10일 업데이트

Use when the user asks about Vibe Motion, motion graphics, kinetic typography, animated text, brand animations, logo animations, infographic animation, presentation animation, data-driven video, or prompt-to-motion-graphic workflows. Vibe Motion is fundamentally different from video generation — it creates deterministic code-based motion graphics, not AI-predicted pixel sequences. Use this when the text/logo must stay perfectly crisp and editable (code). For a cinematic/kinetic AI-generated video ad built from a storyboard (pixel render, native audio), use higgsfield-motion-design instead.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

OSideMedia/higgsfield-ai-prompt-skill7642026년 9월 27일 업데이트

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

coco-research/coco7602026년 10월 19일 업데이트

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Sma1lboy/rove1762026년 10월 19일 업데이트

World-class motion design expertise combining Disney's 12 principles of animation, Material Design's motion system, and the performance-first philosophy of production interfaces. Motion design is the craft of bringing interfaces to life - not through decoration, but through clarity, continuity, and communication. Great motion design is invisible. Users don't notice the animations - they notice that the interface feels natural, responsive, and alive. Every transition tells a story: where did this come from? Where is it going? What just happened? Motion is the language of cause and effect in digital interfaces. Use when "animation, motion, transition, microinteraction, easing, timing, choreography, loading animation, skeleton loader, page transition, hover effect, scroll animation, spring animation, keyframes, framer motion, gsap, lottie, animation, motion, transitions, microinteractions, easing, timing, accessibility, performance, frontend, design" mentioned.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

omer-metin/skills-for-antigravity1682026년 1월 22일 업데이트

This skill should be used when the user asks to "make a video with Remotion", "create a programmatic/data-driven video in React", "render an MP4/GIF from code", "animate with useCurrentFrame/interpolate/spring", "sync video to audio/beats", or "render a templated video per record headlessly". Covers building React compositions and rendering them via CLI or @remotion/renderer.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

iart-ai/motion-design-skills1432026년 6월 22일 업데이트

This skill should be used when the user asks to "direct a motion graphics video", "do creative/art direction for a video", "define a motion language", "set the tone and pacing", "make the animation feel consistent", "decide what to animate (and what not to)", "turn a brief/brand into motion choices", or needs the senior creative judgment that sits above specific techniques (gsap/lottie/shader). Covers motion language, tone & energy, pacing/rhythm, motion hierarchy, restraint, and cross-shot consistency.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

iart-ai/motion-design-skills1432026년 6월 22일 업데이트