Summarize the past 24 hours of Gmail activity into items needing action, items worth attention, and informational updates. Orbit presents the daily digest as an opened email in a Gmail-style reading view using an authenticated Gmail connection.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing the past 24 hours of Gmail activity
- Checking messages that need action
- Separating noteworthy updates from informational mail
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Summarize the past 24 hours of Notion document edits, comments, mentions, and database row changes in a Notion-style briefing page. It runs through Orbit's daily scheduler using an authenticated Notion connection and a fixed page structure.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing the previous day's Notion document edits
- Checking comments and mentions in a daily briefing
- Reviewing database row changes together
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Generate a daily digest of Linear issue activity from the past 24 hours, including status changes, assignments, and cycle progress. Orbit runs the skill automatically and presents the briefing in a compact layout modeled on Linear's Inbox.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Review Linear issue changes from the past 24 hours
- Identify assigned or stalled issues needing attention
- Check cycle progress and remaining time
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Automatically gathers the past 24 hours of activity from connected services into one morning dashboard, bringing together meetings, pending replies, tasks, and development updates in visual modules suited to each type of information.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing activity across tools each morning
- Checking meetings and pending responses together
- Scanning development updates and alerts
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Add a ten-second HyperFrames scene featuring a single feature card orbiting a sphere made of dots. Customize the title, description, accent color, and orbit angle while retaining the supplied camera movement and animation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Introducing a product feature with a moving card
- Adding a ten-second scene to a HyperFrames video
- Matching a feature card's text and color to a project
heygen-com/hyperframes☆ 6.7만2026년 10월 18일 업데이트
Classical orbital mechanics from Kepler to Hohmann. Covers the six orbital elements, Kepler's three laws, vis-viva, orbit types (circular, elliptical, parabolic, hyperbolic), transfer orbits, gravity assists, the two-body problem, and practical methods for computing ephemerides. Use when reasoning about planet motion, spacecraft trajectories, comet orbits, exoplanet transits, or binary star dynamics.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Tibsfox/gsd-skill-creator☆ 712026년 7월 20일 업데이트
Summarize the past 24 hours of GitHub pull requests, review requests, issues, CI runs, and merges in a daily briefing. The GitHub-style page highlights pending reviews and failed automated checks.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing the past 24 hours of GitHub activity
- Checking pending review requests
- Spotting failed CI checks
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Use when computing orbits, planning maneuvers, propagating trajectories, or analyzing orbital perturbations for spacecraft or celestial bodies. Use when "orbit, trajectory, maneuver, delta-v, Hohmann, Keplerian, perturbation, J2, TLE, orbital elements, semi-major axis, eccentricity, inclination, RAAN, spacecraft propagation, Lambert solver, interplanetary, " mentioned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
omer-metin/skills-for-antigravity☆ 1682026년 1월 22일 업데이트
Expert-level orbital mechanics covering Keplerian orbits, orbital maneuvers, Hohmann transfers, rendezvous, interplanetary trajectories, and perturbations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
luokai0/ai-agent-skills-by-luo-kai☆ 132026년 5월 6일 업데이트
Plan documents around their readers, purpose, evidence, and destination. It helps organize decision memos, travel briefs, and customer handoffs, while a separate document skill handles creating, editing, and verifying the actual files.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Turn notes into a decision memo
- Plan a travel brief for the family
- Update the structure of a customer handoff
asgeirtj/system_prompts_leaks☆ 7만2026년 10월 16일 업데이트
Create a 22.5-second ice animation in HyperFrames, with an orbiting camera following a logo that breaks apart and reforms into two text messages. Customize the SVG logo, wording, ice appearance, and shard movement.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create an ice-themed logo animation
- Present two messages in one continuous sequence
- Adjust ice transparency, frost, and cracks
heygen-com/hyperframes☆ 6.7만2026년 10월 18일 업데이트
Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
MengTo/Skills☆ 6.8천2026년 10월 18일 업데이트
Create tasteful circular/orbital HUD and aura animations around a Blender subject using source-derived arcs, dots, dashes, opacity, parallax, and restrained motion. Use when decorative circles, halos, orbit markers, scanner rings, or HUD effects must correlate with a logo/mascot rather than looking like random oversized rings.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RobLe3/cc-blender-skill☆ 1032026년 10월 13일 업데이트
Create an HTML slide deck that turns a hobby or collection into a story for friends and fellow enthusiasts. The supplied template uses dark navy backgrounds, neon colors, and pixel art inspired by retro arcades.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Sharing the story behind a retro arcade collection
- Presenting a hobby journey to friends
- Creating slides for a gaming community
nexu-io/open-design☆ 10.2만2026년 10월 19일 업데이트
Create a JSON theme preset for Ruflo Console Theme Studio from a visual brief. Adjust six colors, animation speed, and decorative layers while keeping text readable and success, warning, and failure states visually distinct.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Creating a console palette that matches a preferred mood
- Reducing decorative motion for a calmer display
- Designing a cyberpunk theme with stars and a globe
ruvnet/ruflo☆ 7.7만2026년 10월 18일 업데이트
Find available computers and remote environments, then start or continue a task in the requested location. Route work involving files or apps on the user's computer to that computer, and follow progress while preserving the selected environment.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Start a task on a named remote environment
- Route work involving files on your own computer
- Select your computer for work with a desktop app
asgeirtj/system_prompts_leaks☆ 7만2026년 10월 16일 업데이트
Plan a presentation around what the audience needs to understand or decide. Develop its outline, titles, evidence, and visual choices, with guidance tailored to live talks or decks people will read on their own.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Outline a five-minute progress update
- Clarify the decision needed in a board presentation
- Plan a customer demo around onboarding questions
asgeirtj/system_prompts_leaks☆ 7만2026년 10월 16일 업데이트
Build 3D scenes in React from JSON specifications using json-render. The skill covers shapes, lighting, model loading, materials, cameras, and view controls, plus connecting component definitions to their rendering implementations.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a 3D scene from JSON
- Display GLTF or GLB models
- Configure lighting, materials, and shadows
vercel-labs/json-render☆ 1.9만2026년 10월 14일 업데이트
Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
MengTo/Skills☆ 6.8천2026년 10월 18일 업데이트
Make a 3D object lean around on hover and open a full inspect view on click. Hover is a damped, bounded camera lean; click lifts the piece off its bench into the hand, where you drag to turn it, coast, dolly with wheel or pinch, and put it back with Esc, click-away or a Close button. Use for product, object, joinery and portfolio pieces in Three.js where a hover orbit and click-to-full-view must not fight each other; use webgl-3d-object for a floating hero mesh with no inspect mode, and 3d-virtual-tour for a camera path through a place.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
MengTo/Skills☆ 6.8천2026년 10월 18일 업데이트
Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.6천2026년 10월 9일 업데이트
Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.6천2026년 10월 9일 업데이트
Use when a single image of a character, creature, prop, vehicle, or building must be seen from new camera angles through the Scenario MCP server: turnarounds, a 360 orbit, views from behind, above, below, or straight down, consistent multi-angle renders on the same grounded background or on transparency, or novel views that go through a 3D intermediary instead of guessing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
scenario-labs/skills☆ 1.1천2026년 10월 18일 업데이트
Particles orbiting rings — an elegant loop. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nexu-io/motion-anything☆ 8852026년 7월 7일 업데이트