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cccskills

「logic design」の検索結果

300 件 ・ 関連度順

概要と使いどころ

Build workflow automations — triggers, actions, conditional logic, error handling, and maintainable automation design.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills172026年10月10日 更新

Implement or review dygo Studio behavior in Vue, TypeScript, Pinia, TanStack Query, Vue Router, the dygo design system, and framework renderers. Use for Studio application logic, navigation, state, API integration, and shared components.

日本語の概要は準備中です。原文の説明を表示しています。

hapyco/dygo162026年10月2日 更新

Task-sized forensic analysis of Vivado synthesis and routed timing evidence for processor RTL. Use when Codex must trace a named setup or hold path, audit whole-design timing populations, compare implementation runs, map primitive, LUT, CARRY, BRAM, DSP, MUXF, register, and routed-net stages back to Chisel or generated RTL, distinguish logic from routing pressure, identify missing DCP queries, or write an evidence-backed timing report. This skill is read-only by default and stops at ranked modification directions. Use optimize-chisel-fpga-timing for RTL edits and routed A/B implementation closure.

日本語の概要は準備中です。原文の説明を表示しています。

sixblade325/WaterHand-Processor-Development-Skills152026年10月3日 更新

Document-driven workflow for implementing, reviewing, and verifying Chisel processor and memory-subsystem RTL. Use when Codex must work from maintained Architecture and Design, trace a complete integration surface, reason in synthesized-hardware terms, keep source-adjacent _codex.md summaries current, avoid redundant or overprotective logic, or run focused functional verification.

日本語の概要は準備中です。原文の説明を表示しています。

sixblade325/WaterHand-Processor-Development-Skills152026年10月3日 更新

Identify differentially bound regions across CLIP-seq conditions (knockdown vs control, treatment vs vehicle, disease vs healthy) using DEWSeq (sliding-window DESeq2), Flipper (Skipper-downstream), ASpeak, edgeR, or limma-voom. Use when computing condition-level changes in RBP binding intensity, choosing peak-level vs window-level vs crosslink-level testing, designing replicate experiments, or distinguishing biological binding shifts from technical confounders.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Design resilient React error handling with Error Boundaries, Sentry integration, recovery UI, retry patterns, and graceful degradation. Activate on: error boundary, crash recovery, Sentry, error fallback UI, retry logic, unhandled exceptions. NOT for: form validation errors (use form-validation-architect), API error codes (use api-architect).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Design AgentSpeak(L)-style BDI agents with context-guarded plans, selection functions, and intention stacks. Use for interruptible autonomy, agent policy, and multi-agent orchestration in dynamic environments. NOT for simple rule engines, static planners, or centralized workflows.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Choose multi-agent architectures using environment-first analysis, coordination pressure, commitment tuning, and knowledge levels. Use for autonomy design, protocol choice, and coordination failures. NOT for single-agent planning, centralized schedulers, or prompt-only swarms.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

prototype

無料

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

日本語の概要は準備中です。原文の説明を表示しています。

youranreus/note122026年8月6日 更新

Load this skill whenever writing, editing, or reviewing any web content, copy, headings, labels, error messages, or instructions. Under no circumstances write inaccessible content — every piece of text must be clear, structured, and usable by people with cognitive, visual, and language differences. Absolutely always apply plain language, logical heading hierarchy, and meaningful link text.

日本語の概要は準備中です。原文の説明を表示しています。

LazyCats-dev/ao3-podfic-posting-helper112026年10月5日 更新

prototype

無料

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

sdma

無料

Structured Domain Modeling Architecture (SDMA) principles. Trigger when: - Designing domain models, building ologs (ontological graphs), verifying protocol equivalence, selecting schemas, or measuring architectural entropy. - Modeling structures using Category Theory, Coalgebra, or Information Theory. - Prompt contains keywords: sdma, olog, Category Theory, Coalgebra, Information Theory, entropy, schema, pullback, functor, monad.

日本語の概要は準備中です。原文の説明を表示しています。

nrdxp/predicate102026年9月1日 更新

Build reactive, type-safe, production-grade backends. ALWAYS use this skill when the user asks to build, plan, design, or implement backend features, APIs, data models, server logic, database schemas, web apps, full stack apps, or mobile apps. This includes planning and architecture discussions.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/agent-ready-component92026年8月28日 更新

Build reactive, type-safe, production-grade backends. ALWAYS use this skill when the user asks to build, plan, design, or implement backend features, APIs, data models, server logic, database schemas, web apps, full stack apps, or mobile apps. This includes planning and architecture discussions.

日本語の概要は準備中です。原文の説明を表示しています。

get-convex/components-submissions-directory92026年10月13日 更新

Use this skill when you need to review presentation materials from an audience perspective to improve their quality and effectiveness. Evaluates content clarity, visual design, logical flow, engagement factors, and Marp technical compatibility. Triggers include "review my presentation", "check my slides", "presentation feedback", or when a user has completed a draft presentation and wants comprehensive quality review.

日本語の概要は準備中です。原文の説明を表示しています。

takusaotome/claude-skills-library92026年10月5日 更新

prototype

無料

Explicitly build a disposable logic or UI prototype to answer one design question.

日本語の概要は準備中です。原文の説明を表示しています。

bioinformatist/codex-base82026年10月10日 更新

Load when editing Blazor `.razor.css`, scoped selectors, `::deep`, BEM class names, RTL/logical CSS properties, or styling nested MudBlazor components; not for global design tokens or non-Blazor CSS.

日本語の概要は準備中です。原文の説明を表示しています。

islamu-ngo/Event82026年10月12日 更新

Knowledge base from the DoD Digital Engineering Strategy (2018, OUSD/ODASD(SE)). Use for the Department of Defense's five digital engineering goals — (1) formalize the development, integration, and use of models; (2) provide an enduring authoritative source of truth; (3) incorporate technological innovation; (4) establish supporting infrastructure and environments; (5) transform the culture and workforce — plus their focus areas, the document-to-model and design-build-test→model-analyze-build shifts, model formalisms/provenance, governance and access control of the authoritative source of truth, and the coordinate→plan→pilot→sustain rollout. A vision-and-policy strategy, deliberately non-prescriptive. Does NOT provide a how-to method, tool tutorials, MBSE/SysML mechanics, or implementation-plan content; thin on metrics, acquisition-policy detail, and step-by-step procedure. Excludes the CAC-gated Digital Engineering Body of Knowledge (DEBoK).

日本語の概要は準備中です。原文の説明を表示しています。

jgsystemsconsulting/jgs-se-knowledge-packs82026年10月9日 更新

slop-cop

無料

Audit, grade, rewrite, and issue funny evidence-backed tickets for generic AI-slop patterns in prose, social posts, UI/design, and code. Use when asked to de-slop writing, humanize AI copy, grade a draft, review a landing page or generated interface, remove vague claims and repetitive rhetoric, inspect AI-written code for generic abstractions and happy-path-only logic, or ticket someone for a specific quality offense. Do not use to determine whether AI authored something.

日本語の概要は準備中です。原文の説明を表示しています。

howshannon/slop-cop82026年7月30日 更新

prototype

無料

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Build reactive, type-safe, production-grade backends. ALWAYS use this skill when the user asks to build, plan, design, or implement backend features, APIs, data models, server logic, database schemas, web apps, full stack apps, or mobile apps. This includes planning and architecture discussions.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/teleprompter52026年6月28日 更新

prototype

無料

Build a throwaway prototype to flesh out a design — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route.

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

End-to-end observational epidemiology analysis — from research question (PECO Population/Exposure/Comparator/Outcome) to publication-ready statistical report. Covers cohort/case-control/cross-sectional design, regression with confounders, propensity scoring, sensitivity analysis. Writes Python code for every step. Use for epidemiology study analysis, NHANES/UK-Biobank-style analyses.

日本語の概要は準備中です。原文の説明を表示しています。

huang-sh/DeepScience42026年7月15日 更新

Identify differentially bound regions across CLIP-seq conditions (knockdown vs control, treatment vs vehicle, disease vs healthy) using DEWSeq (sliding-window DESeq2), Flipper (Skipper-downstream), ASpeak, edgeR, or limma-voom. Use when computing condition-level changes in RBP binding intensity, choosing peak-level vs window-level vs crosslink-level testing, designing replicate experiments, or distinguishing biological binding shifts from technical confounders.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/TRACE32026年10月11日 更新