Classify incoming issues into the live GitHub label queue, reproduce where cheap, and write an auditable QUEUE.md snapshot. Use when triaging a backlog, running the scheduled triage routine, or deciding what the factory should pick up next.
日本語の概要は準備中です。原文の説明を表示しています。
addyosmani/factory-demo☆ 62026年8月19日 更新
Automatically creates new skills from complex problem-solving sessions. Triggers at the end of multi-step tasks that required novel approaches, debugging sessions, or workflow creation. Use when: a task took 3+ tool calls, involved a non-obvious solution, or established a pattern likely to recur. Also triggers on: "create a skill from this", "save this as a skill", "this should be a skill".
日本語の概要は準備中です。原文の説明を表示しています。
netanel-abergel/pa-skills☆ 62026年5月10日 更新
Multi-phase dialectical stress-test for HIGH-STAKES decisions only (architecture choices, irreversible product calls, strategic bets). Heavy-cost skill — do NOT use for routine questions, brainstorming, or simple tradeoffs. User must explicitly invoke or describe a decision they call "high-stakes", "irreversible", or "needs stress-testing". Triggers: "stress test this decision", "dialectic on", "challenge this thesis", "should I really".
日本語の概要は準備中です。原文の説明を表示しています。
netanel-abergel/pa-skills☆ 62026年5月10日 更新
Scans HOT.md and proposes which rules should graduate to SOUL.md (untouched 30+ days) or be removed entirely. Run weekly via cron, or invoke ad-hoc when HOT.md feels stale. Triggers: "clean up HOT", "graduate rules", "is HOT.md stale", "what HOT rules can I drop".
日本語の概要は準備中です。原文の説明を表示しています。
netanel-abergel/pa-skills☆ 62026年5月10日 更新
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Run programmatic Tavily search and extraction while filtering raw results outside the main agent context. Use for multi-step or high-volume research where titles, snippets, and selected passages should be curated before synthesis.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when the active client should create a new image, transform an existing image, or derive visual variants from references, and route through only the image tool or approved API actually exposed by that host.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Diagnose devcontainer configuration problems and guide development environment setup. This skill should be used when the user asks to 'set up devcontainer', 'fix container startup', 'configure VS Code dev container', 'Codespaces setup', or has Docker development environment issues. Keywords: devcontainer, docker, VS Code, Codespaces, container, development environment, Dockerfile.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Fix MSBuild targets that generate files during the build but those files are missing from compilation or output. Only activate in MSBuild/.NET build context. USE FOR: generated source files not compiling (CS0246 for a type that should exist), custom build tasks that create files but they are invisible to subsequent targets, globs not capturing build-generated files because they expand at evaluation time before execution creates them, ensuring generated files are cleaned by the Clean target. Covers correct BeforeTargets timing (CoreCompile, BeforeBuild, AssignTargetPaths), adding to Compile/FileWrites item groups, using $(IntermediateOutputPath) instead of hardcoded obj/ paths. DO NOT USE FOR: C# source generators that already work via the Roslyn pipeline, T4 design-time generation that runs in Visual Studio, non-MSBuild build systems. INVOKES: no tools — pure knowledge skill.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
This skill should be used when the user asks to "implement LLM-as-judge", "compare model outputs", "create evaluation rubrics", "mitigate evaluation bias", or mentions direct scoring, pairwise comparison, position bias, evaluation pipelines, or automated quality assessment.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Animation as communication. Feedback, orientation, emphasis, delight. If motion doesn't serve one of these four purposes, it shouldn't exist. Use when evaluating animation quality, designing transitions, or deciding whether motion adds or subtracts.
日本語の概要は準備中です。原文の説明を表示しています。
Dragoon0x/taste-skills☆ 62026年2月27日 更新
Normalizes documentation and examples for consistency in style, format, and accuracy. Ensures code matches existing patterns and documentation. Use when reviewing docs, examples, or writing new code that should follow established patterns.
日本語の概要は準備中です。原文の説明を表示しています。
AndrewBrown-USDA/aigb-skills-usda☆ 62026年10月10日 更新
Decomposes a large implementation plan into small-model-sized tasks executed by supervised worker agents (e.g. Haiku) in dependency-ordered parallel waves, with a plan-first approval gate inside every task, file-based state for context compaction, and a hard escalation ladder. Use when a master plan or multi-workstream feature is too large for one session and should be executed cheaply by many small agents under frontier-model supervision.
日本語の概要は準備中です。原文の説明を表示しています。
AndrewBrown-USDA/aigb-skills-usda☆ 62026年10月10日 更新
Write focused tdmcp tests for one assigned coverage gap. Use for Vitest/msw unit tests, integration tests, bridge tests, CLI/config/resource tests, and regression tests that should raise coverage without weakening behavior.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新
Turn your scattered to-do lists and notes into one prioritised plan for the week, with at most 3 must-do items per day. Use for "plan my week", "what should I do this week", "sort my to-dos", "weekly plan from my notes". Nothing leaves your computer unless you opt in to steps 4 or 8.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新
Build a throwaway prototype to answer a design question, as UI variations or a state-model walkthrough. Use when the user types /prototype, wants to sanity-check whether a state model or logic feels right, wants to explore what a UI should look like, or as the prototype step of the web design flow with brainstorm or grill before the final plan goes to plan-canvas (annotate the running prototype with the plan-canvas annotation tool).
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新
Use when a task should repeat on a schedule or until a condition holds (CI until green, follow a PR to merge, review rounds until no blockers, daily session summary). Ships ready prompt templates with run and duration limits, stop conditions and go-gate safety rules, and per-harness loop invocation.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新