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cccskills

「concept」の検索結果

795 件 ・ 関連度順

概要と使いどころ

Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel-grid cleanup, or PNG export for Unity, Godot, or Unreal.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

hickey

無料

Evaluate code (especially LLM-generated) for structural simplicity using Rich Hickey's "Simple Made Easy" framework. Use this skill whenever reviewing a PR, diff, or code snippet for accidental complexity — particularly when the code was generated by an AI coding assistant and line-by-line review isn't feasible. Also use when the user asks about complecting, simplicity vs. easiness, structural coupling, or concept deduplication. Trigger on phrases like "is this simple", "does this complect", "review for complexity", "structural analysis", or any reference to Hickey, Simple Made Easy, or grey-box review.

日本語の概要は準備中です。原文の説明を表示しています。

srid/emanote9642026年7月26日 更新

poc

無料

Run a bounded customer proof of concept to test a consequential uncertainty. Use for a spike or pilot with a question and decision deadline, not a full rollout.

日本語の概要は準備中です。原文の説明を表示しています。

suboss87/FDEOps9622026年10月9日 更新

Translate ideas, feature requests, or vague concepts into specific, actionable dev briefs. Use this skill whenever the user has an idea they want to build, a feature to spec out, a bug to file, a project to scope, or needs to convert a half-formed idea into a clear implementation brief. Triggers on I want to add, we should build, can we make, what is the plan for, how do we implement, dev brief, feature spec, PRD, user story, acceptance criteria, scope this, prioritize. Also triggers when the user has a list of things they want to build and needs help converting them into well-formed tasks.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

prototype

無料

Quick concept validation prototyping

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Analyzes RFP responses for coverage gaps, builds competitive feature matrices, and plans proof-of-concept engagements for pre-sales engineering

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9052026年10月7日 更新

Implement Terraform Provider resources and data sources using the Plugin Framework: CRUD operations, schema design, plan modifiers and validators, not-found handling, waiters for eventually consistent APIs, import support, resource design principles, and required acceptance test coverage. Use when adding or changing a resource or data source, deciding whether an API concept should be a resource, wiring a resource to the provider's configured client, handling drift or resource-not-found, or reviewing a resource implementation before submission.

日本語の概要は準備中です。原文の説明を表示しています。

hashicorp/agent-skills8942026年10月5日 更新

a skill that determines whether a given subject matter qualifies for copyright protection under EU law by applying the Cofemel two-step test (concept of work + originality), grounded in fifteen CJEU judgments (including the most recent Mio/Konektra and Calinescu) and the four EU directive provisions on originality. It argues from one of two positions: pro-rightsholder (establishing that the work is original) or pro-alleged-infringer (contesting work status or originality via the four exclusion grounds — technical function, rule-dictated outcome, sweat of the brow, idea/functionality). It includes sector-specific modules for photography, software/GUI, sporting events, databases, applied art, functional texts, derivative works/critical editions, and multimedia works.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Use this skill when asked to translate, explain, or map Icelandic legal terms to English (or vice versa). Triggers on requests involving Icelandic legal vocabulary, legal translation, understanding Icelandic statutes or court decisions, or cross-referencing Icelandic and common law concepts.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Use when a calculator, financial model, investor memo, due diligence report, risk review, dashboard, or client-facing explanation needs clear distinctions between accounting and finance concepts such as cash flow vs profit, EBIT vs EBITDA, CapEx vs OpEx, debt vs equity, market value vs book value, ROI vs ROE, assets vs liabilities, and accounting vs finance.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Archéologie des sources juridiques anciennes via Gallica (BNF, API stables, sans clé) : débats parlementaires du JO depuis 1871 (genèse des lois de la IIIe République), notes d'arrêt et doctrine d'origine dans les recueils Sirey et Dalloz, Bulletins civil et criminel anciens, Recueil Lebon, JO Lois et décrets 1881-2015, thèses et traités du XIXe-début XXe, Gazette des tribunaux, Bulletin de l'Inspection du travail. Déclencher dès que l'utilisateur cherche l'origine historique d'un texte, d'un concept ou d'une jurisprudence : « débats de la loi de 1884 », « note de Josserand », « que disait la doctrine en 1900 », « première apparition de la notion de… », « généalogie / histoire de l'article… », « arrêt ancien », « thèse d'avant-guerre », « Gallica », « BNF », ou toute recherche juridique antérieure aux bases modernes (Légifrance ne remonte pas avant l'époque contemporaine, Judilibre non plus). Déclencher aussi en COMPLÉMENT de travaux-preparatoires quand la loi étudiée est antérieure à 1958.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Assistant juridique expert en droit français. Recherches, consultations, rédaction d'actes, contre-argumentaires, analyses de contrats et de pièces, veille, vérification et harmonisation de références. Produit des documents Word (computer use) ou des réponses conversationnelles structurées. MCP : OpenLegi, Themia, LegalDataHunter. Déclencher pour toute question juridique, tout concept de droit français (contrat, responsabilité, jurisprudence, code civil, tribunal, indemnisation), toute question sur le droit de l'UE, la CJUE ou la CEDH, et toute demande de vérification ou harmonisation de références bibliographiques juridiques.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

read-book

無料

When you want to read and extract structured notes from a book — PDF, EPUB, MOBI, markdown, .txt, pasted text, or URL to a public-domain work. Reads in chunks (by chapter when a TOC exists, by 50-page blocks otherwise), extracts per-chapter TL;DR + key concepts + quotes + action items + frameworks, and offers to capture to second-brain raw/ as a highlights- file. Four modes — notes (default, chapter-by-chapter), summary (whole-book TL;DR + 3–5 takeaways), quotes (pull-quote highlights only), study (notes + Q&A spaced-rep prep). Triggers on "/read-book," "read this book," "extract notes from this PDF," "what's in this book," "summarize this ebook," "pull quotes from this." Sibling to watch-video (same content-consumption pattern, different medium).

日本語の概要は準備中です。原文の説明を表示しています。

coreyhaines31/makerskills8562026年10月9日 更新

Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gameplay and levels, write the game design document, design the branching story structure, scenes, dialogue and consequences. 游戏体验、系统与关卡策划。把选定概念收束为一份 GAME_DESIGN,定义玩家承诺、核心循环、世界响应、必要系统、关卡节奏、反馈、失败和可完整游玩的原型。用于设计游戏世界、深化玩法和关卡、设计互动叙事的场景对白与分支因果等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8562026年10月3日 更新

Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to game, story to game, book to game, adapt this novel into a game, turn this book into a playable prototype, make an interactive story or text adventure from this novel. NovelToGame 总入口。把任意语言的原始小说、拆文库或 oh-story 写作工程转成有原著依据、可在目标平台完整游玩的游戏,编排游戏化拆解、概念选择、游戏与视觉设计、目标运行环境构建和证据化质量验证。用于小说转游戏、把这本书做成游戏、把小说改成互动小说 / 互动叙事 / 文字冒险游戏等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8562026年10月3日 更新

After the learner demonstrates understanding of a concept, present near-transfer and far-transfer challenges. Use to test whether learning is portable or task-specific — this is what separates understanding from familiarity.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Require the learner to explain a concept in their own words before the AI evaluates or extends it. Ensures the AI works from the learner's understanding rather than providing an explanation from scratch.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Provide graduated assistance from abstract conceptual nudge to concrete procedural step, with reflection required before each escalation. Teaches help-seeking as a skill and prevents direct-answer shortcuts.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

The learner teaches the concept to the AI, which plays a curious novice peer and identifies gaps through authentic questions. Use when the learner wants to test their understanding — teaching forces a different kind of organisation than studying.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Design a diagnostic hinge question that reveals whether students understand enough to move on. Use when planning key checkpoints mid-lesson during explicit or direct instruction.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Design a Concrete-Pictorial-Abstract learning sequence for a mathematical concept using manipulatives. Use when teaching maths through Singapore method or when students struggle with abstraction.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Design a visual complement to verbal content using dual coding principles for stronger encoding. Use when creating slides, diagrams, posters, or visual explanations of complex concepts.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Build a complete explicit instruction sequence from teacher modelling through guided practice to independent work. Use when teaching new skills, procedures, or concepts through direct instruction.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新

Generate retrieval practice questions at varied difficulty levels for a topic or concept. Use when creating quiz starters, revision activities, or low-stakes testing materials.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新