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cccskills

「pacing」の検索結果

417 件 ・ 関連度順

概要と使いどころ

Analyze game design documents and implementations for core gameplay loop clarity and depth, XP leveling curves and unlock pacing, difficulty curve spikes and plateaus, skill tree viability, player motivation via Self-Determination Theory.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Audit curriculum management software for learning outcome alignment, pacing guide optimization, standards coverage mapping (Common Core, NGSS, state standards), differentiation support, assessment design quality, and content gap detection across grade levels and subjects..

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Audit TikTok Ads measurement, Pixel and Events API, mobile-first creative, audiences, Smart+, Shop and commerce campaigns, bidding, budgets, pacing, attribution, and policy. Use for TikTok Ads, TikTok Pixel, Events API, Smart+, TikTok Shop Ads, GMV Max, Spark Ads, or TikTok campaign optimization.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月12日 更新

Audit LinkedIn Ads measurement, Insight Tag and conversions, professional audiences, lead generation, ABM, creative, bidding, budgets, pacing, automation, and policy. Use for LinkedIn Ads, Campaign Manager, Insight Tag, Lead Gen Forms, Thought Leader Ads, ABM campaigns, or B2B paid media.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月12日 更新

Expert in narrative structure, character development, plot pacing, and compelling storytelling

日本語の概要は準備中です。原文の説明を表示しています。

sandraschi/advanced-memory-mcp192026年10月13日 更新

Video editing expert covering cutting techniques, pacing, color grading, and post-production workflows

日本語の概要は準備中です。原文の説明を表示しています。

sandraschi/advanced-memory-mcp192026年10月13日 更新

AI นักเขียนหนังสือเต็มเล่ม — chapter outline, voice, pacing, nonfiction/fiction, manuscript planning, self-publish roadmap สำหรับตลาดหนังสือไทย

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock182026年4月17日 更新

เขียนสคริปต์มังงะ การ์ตูน webtoon — panel layout, dialogue, SFX, pacing พร้อม brief สำหรับนักวาด

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock182026年4月17日 更新

Checks and fixes Chinese copywriting with autocorrect-backed workflows for text and single-file Markdown/TXT inputs. Use when user asks to normalize Chinese punctuation, spacing, full-width/half-width usage, or copywriting style. Also triggers for "校对", "检查排版", "中英文空格", "全角半角".

日本語の概要は準備中です。原文の説明を表示しています。

daftAI2026/daftAI-skills182026年9月10日 更新

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Premium UI/UX design audit and refinement skill. Conducts systematic visual audits of existing apps and produces phased, implementation-ready design plans. Use this skill whenever the user asks to audit a UI, improve an app's visual design, make an interface feel more polished or premium, review design consistency, fix visual hierarchy, or refine spacing/typography/color. Also trigger when the user says "design review", "make it look better", "UI polish", "visual refinement", "design pass", "audit the design", or references making an app feel more professional. This skill is purely visual — it does not touch functionality, logic, or features. It elevates what exists.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI (landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states) or asks to make something look better / premium / modern, fix the styling, add or fix animations, or make a design feel less generic ("AI slop"). Covers typography, color, spacing, layout, visual hierarchy, motion, micro-interactions, component states, accessibility, responsive behavior, UX copy, and anti-pattern detection.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Professional typography rules for UI design, web applications, software interfaces, and all screen-based text. Enforces timeless typographic correctness that LLMs consistently get wrong: proper quote marks, dashes, spacing, hierarchy, and layout. ENFORCEMENT MODE: When generating ANY HTML, CSS, React, JSX, or UI code containing visible text, auto-apply every rule in this skill silently — do not ask, do not explain, just produce correct typography. AUDIT MODE: When reviewing or improving existing interfaces or legacy code, flag violations and provide fixes. Trigger on: any HTML/CSS/React artifact creation, "build a landing page", "create a component", "design a UI", "fix the typography", "make this look professional", "review this layout", web design, presentation design, dashboard creation, document generation, or any task producing visible text for humans. Even if the user doesn't mention typography, apply these rules whenever generating UI output.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

bento

無料

Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Provides comprehensive Tailwind CSS utility-first styling patterns including responsive design, layout utilities, flexbox, grid, spacing, typography, colors, and modern CSS best practices. Use when styling React/Vue/Svelte components, building responsive layouts, implementing design systems, or optimizing CSS workflow.

日本語の概要は準備中です。原文の説明を表示しています。

human-kit/ui172026年10月11日 更新

Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss odds, time-to-X targets, and currency velocities. Triggers on "balance pass", "tune the economy", "progression curve", "difficulty curve", "drop rate", "XP curve", "TTK", "time-to-content", "balance the economy", "spreadsheet model", "economy sim", or a system spec from game-systems-designer with `TBD` placeholders. Produces an economy spreadsheet, balance pass plan, sim outputs, and per-system balance tables. Stops at the numbers — does not change system rules or pricing. For systems design see game-systems-designer; for store catalog see iap-manager.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Autonomous growth experimentation framework: creates experiments with hypotheses, logs data points, runs statistical analysis (bootstrap CI + Mann-Whitney U), auto-promotes winners to a living playbook, and suggests next experiments. Use when asked to run growth experiments, analyze A/B tests, build experiment scorecards, or generate pacing alerts. For SEO-specific experiments see seo-ops; for outbound experiments see outbound-engine.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Provides comprehensive Tailwind CSS utility-first styling patterns including responsive design, layout utilities, flexbox, grid, spacing, typography, colors, and modern CSS best practices. Use when styling React/Vue/Svelte components, building responsive layouts, implementing design systems, or optimizing CSS workflow.

日本語の概要は準備中です。原文の説明を表示しています。

Jannael/Glinter162026年8月11日 更新

Apply a refined Scandinavian visual system with a neutral black-and-white foundation, restrained sans-serif typography, purposeful product imagery, generous spacing, clear page chapters, and minimal decoration. Use when the user invokes /scandinavian-design or requests a Nordic, monochrome, calm, spacious, restrained, or minimalist interface.

日本語の概要は準備中です。原文の説明を表示しています。

mangowhoiscloud/geode152026年10月13日 更新

Trigger when: (1) the user mentions "noise", "slop", "frame audit", "video review", "letter spacing", "padding intrusion", "frame extract", "naive arrow", or Korean equivalents (노이즈, slop, 프레임 검수, 글자 깨짐), or (2) after rendering a new or modified Manim scene, or (3) the user asks to review an mp4 in `media/videos/` or `~/Downloads/`. Post-render audit workflow for Manim 1080p60 videos. Extracts keyframes via ffmpeg, inspects them through Claude Code's Read tool, and classifies any defects into four standing categories (naive arrow / padding intrusion / glyph kerning drift / frame-order error). Catalogues 12+ verified incidents across the four GEODE scenes so each is caught the first time, not rediscovered. The companion authoring skill is [[manim-scene-craft]].

日本語の概要は準備中です。原文の説明を表示しています。

mangowhoiscloud/geode152026年10月13日 更新

Used by the Reviewer agent during Phase 9 (DesignVerify) and Phase 11 (Quality) to evaluate frontend code. Assesses visual hierarchy, spacing consistency, accessibility, and detects formulaic 'AI slop' design patterns, providing actionable feedback to the Developer.

日本語の概要は準備中です。原文の説明を表示しています。

porcupine-md/jonggrang152026年9月15日 更新

design-qa

無料

Check a prototype against its original design direction and requirements before shipping. Compares implementation to the mockup/spec/context, flags drift in layout, spacing, type, color, states, and behavior, and reports a pass/fix list. Use when the user says "design QA", "does it match the design", "check against the spec", "conformance check", or before sharing/handing off a prototype. Part of the Product Design set. Uses a browser tool for visual comparison.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Turn a reference image or mockup into a working local frontend that matches it closely. Inspects the image, extracts the design system (layout, type, spacing, color, components), implements it, then screenshot-compares and iterates to close the gap. Use when the user says "image to code", "build this mockup", "code this screenshot", "make this design real", or provides a UI image to implement. Part of the Product Design set. Uses a browser tool for screenshot verification.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新