Only for explicit prior-work/reuse/history requests, not status checks. Finds and verifies existing work before new production when reuse is plausible. Use when the user explicitly references earlier work, existing code, history, or prior decisions, or says 以前做过, 已有代码, 别重复造轮子. Not for current tests, files, bug fixes, or mechanical verification. Produces a reuse/adapt/reject receipt; zero hits never prove absence.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4582026年10月13日 更新
Fixes broken line wrapping in Claude Code exported .txt conversation files — rebuilds tables, paragraphs, paths and tool calls hard-wrapped at a fixed width. Use for an export (YYYY-MM-DD-HHMMSS-*.txt) with broken tables, split paths, or mangled tool output, or "fix export" / "make export readable". Not for a live web conversation (use read-claude-web-conversation) or session history (use read-claude-code-history).
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4582026年10月13日 更新
Scans and removes sensitive data (secrets, API keys, private domains/IPs, PII) from GitHub repository history, then verifies and force-pushes safely. Use for 清理敏感数据 / 历史重写 / 泄露, "scan sensitive data", "clean git history", "remove secrets from repo", or before any force push to a public repo. Not for local-only Git recovery (use git-safety-net) or ordinary repository setup (use auto-repo-setup).
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4582026年10月13日 更新
Export and sync Douban (豆瓣) book/movie/music/game collections to local CSV files via Frodo API. Supports full export (all history) and RSS incremental sync (recent items). Use when the user wants to export Douban reading/watching/listening/gaming history, back up their Douban data, set up incremental sync, or mentions 豆瓣/douban collections. Triggers on: 豆瓣, douban, 读书记录, 观影记录, 书影音, 导出豆瓣.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4582026年10月13日 更新
Build a credit history from zero in a new country — understand that credit doesn't transfer across borders, get the first products that report, avoid the newcomer traps, and reach a usable score in months not years. Use when someone says 'I have no credit history in [country]', 'build credit as a newcomer/immigrant', 'why was I rejected with a great score back home', or 'how do I get a credit card/loan as a new arrival'. Produces a credit-building plan, the starter products that report, a timeline, and the traps to avoid. Educational, not financial advice; routes to official credit sources.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4502026年10月13日 更新
Design the archive layer that keeps current workspaces lean without losing history — what moves, when, to where, findable-by-search, with the project-close ritual that makes archiving automatic instead of aspirational. Use when asked set up an archiving system, our workspace is drowning in old projects, when should things get archived, or make history findable without cluttering today. Produces the archive triggers, the destination structure, the findability rules, and the close-out ritual.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4502026年10月13日 更新
Take raw customer inputs — interview transcripts, survey responses, Slack quotes, support tickets, review excerpts — and generate a structured case study draft with problem/solution/result narrative, pull-quotes, metric callouts, and multi-format outputs (full case study, one-pager, social proof snippet, sales deck slide). Pure reasoning skill. Use when a product marketing team has customer signal but no time to write the story.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2472026年10月14日 更新
Creates a new graphics format spec (custom canvas dimensions + content rules) and publishes it to the Gooseworks library so any agent can render against it. Use when the existing community formats (carousel, story, infographic, slides, poster, chart, tweet, plus community additions) don't fit the user's canvas — e.g., LinkedIn banner 1584×396, story cover 1080×1920, event flyer 8.5×11in. Mirrors goose-graphics-create-style but for formats.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2472026年10月14日 更新
Build, review, or improve Core Data persistence in apps that have not adopted SwiftData. Use when working with NSManagedObject subclasses, NSFetchedResultsController for list-driven UI, NSBatchInsertRequest / NSBatchDeleteRequest / NSBatchUpdateRequest for bulk operations, NSPersistentHistoryChangeRequest for persistent history tracking and multi-target sync, NSStagedMigrationManager for staged schema migrations (iOS 17+), NSCompositeAttributeDescription for composite attributes (iOS 17+), or when integrating Core Data threading with Swift Concurrency. For Core Data + SwiftData coexistence or migration, see the swiftdata skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
dpearson2699/swift-ios-skills☆ 1,1952026年8月1日 更新
Inspect CCAM dashboard-run history and relate live run handles to persisted Claude Code or Codex sessions. Use when finding a prior launched task, checking whether a run is still attached, reviewing start/end status, or deciding whether to resume, view, or relaunch work.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Claude-Code-Agent-Monitor☆ 1,0722026年10月12日 更新
Triage an exported chat history into what to ingest, what to archive and what to delete, with a privacy pass first. Use this skill when the user has exported their Claude or ChatGPT history, asks to import old conversations, or asks what in their chat archive is worth keeping. Do NOT use for ingesting a single pasted conversation, or for any material the user has not explicitly asked to bring into the vault.
日本語の概要は準備中です。原文の説明を表示しています。
undefined-ui/second-brain-os☆ 1,0602026年10月10日 更新
Deprecated compatibility entry for Customer Story Page construction. This page is now maintained in Pagina; install and use page-builder to build a new Customer Story Page.
日本語の概要は準備中です。原文の説明を表示しています。
kostja94/marketing-skills☆ 1,0332026年10月6日 更新
Data-driven sprint retrospectives from git history — velocity, cycle/lead time, contributor insights, and churn hotspots. Use to run a retrospective, analyze team velocity or throughput, or generate a retro report from commit history.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9052026年10月7日 更新
Mine a real story like a client win into 3-5 content angles with draft openings. "is there a post in this"
日本語の概要は準備中です。原文の説明を表示しています。
indranilbanerjee/digital-marketing-pro☆ 8822026年10月12日 更新
Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a playable direction using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game concepts, choose a game direction for this book, decide whether this novel should become an interactive story. 小说游戏概念设计。根据 SOURCE_BIBLE 与 PRODUCT_BRIEF 比较未锁定维度上的有效替代方案,用硬否决和关键取舍选择可玩方向。用于判断小说适合做成什么游戏、该不该做成互动叙事、比较游戏方案等需求。
日本語の概要は準備中です。原文の説明を表示しています。
zenstory-ai/novel-to-game☆ 8562026年10月3日 更新
Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gameplay and levels, write the game design document, design the branching story structure, scenes, dialogue and consequences. 游戏体验、系统与关卡策划。把选定概念收束为一份 GAME_DESIGN,定义玩家承诺、核心循环、世界响应、必要系统、关卡节奏、反馈、失败和可完整游玩的原型。用于设计游戏世界、深化玩法和关卡、设计互动叙事的场景对白与分支因果等需求。
日本語の概要は準備中です。原文の説明を表示しています。
zenstory-ai/novel-to-game☆ 8562026年10月3日 更新
Rebase, squash, or rewrite history without losing work or breaking shared branches. Use before any history rewrite.
日本語の概要は準備中です。原文の説明を表示しています。
Archive228/loopkit☆ 7542026年7月15日 更新
Turn a completed task, browser flow, artifact pipeline, failure-recovery trace, or repeatedly refined workflow into a new reusable skill package or a reviewed skill-design plan. Use when the user asks to make a new skill from real run history, extract a reusable workflow from conversation/logs/files, summarize lessons into a new skill, or produce a plan before writing files. Do not use to upgrade an existing skill or to execute the business workflow itself.
日本語の概要は準備中です。原文の説明を表示しています。
dongshuyan/compass-skills☆ 7542026年8月26日 更新
Applies the SUCCESs Framework from Made to Stick by Chip Heath and Dan Heath. Use when crafting messages that need to be remembered, writing pitches, creating presentations, designing training materials, telling stories that drive action, or diagnosing why a message isn't landing. The six principles (Simple, Unexpected, Concrete, Credible, Emotional, Stories) diagnose and fix communication failures. Triggers include 'how do I make this memorable', 'my pitch isn't landing', 'people forget what we told them', 'how do I tell a better story', 'our training materials are boring', 'how do I present data compellingly', 'nobody remembers our message', 'how do I get people to care about this', 'my writing is too abstract'. NOT for channel selection (use Traction), not for brand messaging structure (use StoryBrand), not for positioning (use Obviously Awesome).
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7512026年10月7日 更新
Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements. Use when the user mentions Cinema Studio, Cinema Studio 2.5, Cinema Studio 3.0, Cinema Studio 3.5, Cinema Studio 4.0 (`cinematic_studio_video_4_0` — its four modes, camera/lens/aperture/era/genre/pacing ids, light presets, color palette), Soul Cast, color grading, multi-shot video, shot sequences, storyboard workflow, Hero Frame, optical stack, keyframe interpolation, Elements system (@Characters/@Locations/@Props), Speed Ramp, Director Panel, Higgsfield Popcorn, Single Shot / Multi-Shot Auto / Multi-Shot Manual modes, Reference Anchor, Smart shot control, or any professional filmmaking workflow inside Higgsfield.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7372026年9月27日 更新
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7372026年9月27日 更新
Seedance 2.5 prompt director — the omni-reference dialect. Routes the four generation modes (t2v / omni_reference / video_edit / video_extension), writes explicit @Image/@Video/@Audio reference roles with exclusions, stages 30-second videos into end-state beats, and covers video editing, forward/backward extension, first-last-frame and multi-keyframe control, storyboard grids, blockout rendering, and seamless transitions. Use whenever the user asks for a Seedance 2.5 prompt, mentions Seedance 2.5 / Dreamina / Jimeng, wants a clip longer than 15s on Seedance, wants to EDIT or EXTEND an existing video rather than generate a new one, or supplies more than a handful of image/video/audio references. For Seedance 2.0 (4K, `mode=fast`, or a genre hint) use higgsfield-seedance instead.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7372026年9月27日 更新
Core JTBD theory and job story format - job dimensions, job story template, job stories vs user stories, 8-step universal job map, outcome statements, and forces of progress
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
Dung khi da co MOT master design va can ra du kich thuoc cho tat ca kenh — bang kich thuoc chuan 2025-2026 cho feed, story, reel, cover, placement ads; 3 cach xu ly scale-crop, re-compose, rebuild; quy tac safe zone va cach dat ten file. Kich hoat khi user nhac 'resize asset', 'du kich thuoc', 'adapt kich thuoc', 'bang kich thuoc chuan', 'safe zone', 'anh bi cat mat chu tren story', 'mot anh dang duoc may cho'. Khong dung cho — thiet ke moi tu concept thi dung skill 42-brief-hinh-anh; asset gap khi campaign dang chay thi dung skill 48-quick-visual-brief; liet ke toan bo asset cua campaign thi dung skill 41-campaign-asset-list.
日本語の概要は準備中です。原文の説明を表示しています。
minhnv0807/ai-business-skills☆ 6132026年9月12日 更新