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「esi」の検索結果

1.4万 件 ・ 関連度順

概要と使いどころ

The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/gpui-kit1.7万2026年10月13日 更新

Generate new screens from text prompts or images, edit existing screens with prompts and design system tokens, and generate design variants using Stitch MCP. Includes prompt enhancement pipeline, design mappings, professional UI/UX terminology, design tokens and theme system capabilities.

日本語の概要は準備中です。原文の説明を表示しています。

google-labs-code/stitch-skills8,4982026年8月18日 更新

SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or pushing SwiftUI views / screens / tokens back into a Figma file (code → design). Triggers on phrases like 'implement this Figma design in SwiftUI', 'build this screen in Swift', 'push this SwiftUI view to Figma', 'mirror my Swift code in a Figma file', or whenever a Figma URL appears alongside `.swift` files / an `.xcodeproj`. Routes to a direction-specific reference doc; loads alongside `figma-use` for the code → design path.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4352026年10月8日 更新

Bulk-create Canva designs from tabular data using a brand template with autofill fields, producing one design per row. Use when users say "bulk create designs from this CSV", "generate one design per row", "create a design for each product", "batch generate from a template", or "autofill a template from a spreadsheet". Accepts any tabular data source — uploaded files, pasted tables, JSON, or URLs.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4352026年10月8日 更新

Create any visual design using Adobe Express templates — flyers, posters, social media posts (Instagram, Facebook, LinkedIn), business cards, invitations, greeting cards, resumes, cover letters, brochures, newsletters, certificates, presentations, YouTube thumbnails, email headers, logos, menus, and labels. Use this skill whenever the user wants to make, design, or build any visual — even if they just say "make me a flyer", "design a poster", "I need something for Instagram", "create an event invite", or "make a business card". Also handles browsing templates, editing text, replacing images, changing backgrounds, animating, and exporting designs. Access: 🔐 Signed-In required | Gen AI: ❌ by default — image replacement only where the surface permits generative AI (e.g. Codex); none on Claude

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4352026年10月8日 更新

SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or pushing SwiftUI views / screens / tokens back into a Figma file (code → design). Triggers on phrases like 'implement this Figma design in SwiftUI', 'build this screen in Swift', 'push this SwiftUI view to Figma', 'mirror my Swift code in a Figma file', or whenever a Figma URL appears alongside `.swift` files / an `.xcodeproj`. Routes to a direction-specific reference doc; loads alongside `figma-use` for the code → design path.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9442026年10月13日 更新

Audit websites, apps, screenshots, mockups, and design code for harmful AI-design clichés, generic generated defaults, and established UI defects. Use when the user wants evidence-backed design feedback, an anti-slop review, or a removal-first cleanup plan without a speculative redesign.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

This skill enables visual inspection of websites running locally or remotely to identify and fix design issues. Triggers on requests like "review website design", "check the UI", "fix the layout", "find design problems". Detects issues with responsive design, accessibility, visual consistency, and layout breakage, then performs fixes at the source code level.

日本語の概要は準備中です。原文の説明を表示しています。

Galaxy-Dawn/claude-scholar5,7802026年9月23日 更新

Extract design systems from reference UI images and generate implementation-ready UI design prompts. Use when users provide UI screenshots/mockups and want to create consistent designs, generate design systems, or build MVP UIs matching reference aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6602026年10月10日 更新

This skill enables visual inspection of websites running locally or remotely to identify and fix design issues. Triggers on requests like "review website design", "check the UI", "fix the layout", "find design problems". Detects issues with responsive design, accessibility, visual consistency, and layout breakage, then performs fixes at the source code level.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6162026年10月12日 更新

Opinionated Bayesian modeling workflow with PyMC and ArviZ. Contains critical guardrails (nutpie sampler, prior/posterior predictive checks, LOO-PIT calibration, prior sensitivity checks, 94% HDI, non-centered parameterizations, reproducible seeds) that agents won't apply unprompted — always consult before writing Bayesian model code. Trigger on: building probabilistic/Bayesian models, prior elicitation, MCMC inference, convergence diagnostics (divergences, R-hat, ESS), model comparison (LOO-CV, ELPD, stacking weights), hierarchical/multilevel models, count regressions, logistic regression with uncertainty, prior sensitivity analysis, reporting Bayesian results, or mentions of PyMC, ArviZ, InferenceData, credible intervals, posterior distributions, shrinkage, uncertainty quantification. Also trigger for model comparison, diagnosing sampling problems, choosing priors, or presenting stats to non-technical audiences.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6162026年10月12日 更新

Reviews whether a design is SOUND — solving the right problem, derived from its stated goals and constraints — and emits ranked, evidence-backed findings, not edits. Read when asked to 'review this design', 'is this design sound', 'pressure-test this proposal', 'do a design review', 'does this solve the right problem', 'poke holes in this spec', 'should we build this', or to critique a proposal / spec / ADR / architecture or product decision. Do NOT read when the user wants to AUTHOR one of these — routing a new proposal is frame-a-proposal, a spec is write-a-spec, a decision record is record-a-decision, a postmortem is write-a-postmortem. Do NOT read for code review of a diff, or to fact-check individual claims (that is a correctness pass, a different job).

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5702026年10月14日 更新

UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.

日本語の概要は準備中です。原文の説明を表示しています。

foryourhealth111-pixel/Vibe-Skills3,6802026年8月31日 更新

Run ProteinMPNN inverse folding via NVIDIA NIM to design protein sequences for a target backbone. Sends user-provided PDB files and design parameters to NVIDIA's hosted API, authenticated with an environment API key, or to a user-selected local NIM. Use for sequence design, backbone redesign, fixed chains and residues, omit_AAs, sampling temperature, soluble model, local Docker, and multi-FASTA output.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5902026年10月14日 更新

Define version control for design files, components, and libraries — branching, naming, and release. Use when file history is chaotic. For design system contribution rules, use `design-system-governance` (design-systems).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9112026年9月6日 更新

Design theming architecture — brand variants, dark mode, and high-contrast — mapped through token layers. Use when one system must serve multiple themes. For a single palette use `color-system` (ui-design); for dark mode craft use `dark-mode-design` (ui-design).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9112026年9月6日 更新

Read funnels, retention curves, and event data as a designer — separating a design problem from a tracking artefact. Use when handed product data you did not design and asked why people drop off. For choosing what to measure, use `metrics-definition` (ux-strategy); for running a controlled test, use `a-b-test-design` (prototyping-testing).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9112026年9月6日 更新

Create adoption strategy and enablement materials to drive design system usage. Use when the system exists but teams ignore it. For contribution and versioning rules, use `design-system-governance` (design-systems).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9112026年9月6日 更新

Designs, reviews, and debugs DynamoDB data layers from design axioms — enumerates access patterns, chooses partition/sort keys and GSIs, decides single-table vs. multi-table, configures Streams, Global Tables, TTL, vector indexes for similarity search, and zero-ETL integrations to OpenSearch/Redshift/SageMaker Lakehouse, and produces a defensible data-layer design with a monthly cost estimate and optional live validation. Applies whenever a user is designing, reviewing, or refactoring anything backed by DynamoDB — schemas, access patterns, GSIs, single- vs. multi-table choices, Streams consumers, transactional outboxes, Global Tables, zero-ETL pipelines, or storing embeddings and running semantic/vector similarity search with SearchVectors on items already in DynamoDB — even when they don't say "axioms" or "design review." Also applies when debugging hot partitions, throttling, unbounded Scans, LWW conflicts, or surprise bills on DynamoDB workloads.

日本語の概要は準備中です。原文の説明を表示しています。

aws/agent-toolkit-for-aws2,8692026年10月13日 更新

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when creating or organizing theme files and design tokens (theme.ts / theme/), extending an existing theme or styling library (NativeWind, Tamagui, Restyle, Unistyles) in its own idiom, standardizing styles so screens (including AI-generated ones) look consistent and polished, fixing an app that looks AI-generated or generic instead of native (the named native-slop tells), building an in-app component library, or auditing an app for design-system drift (hardcoded colors, spacing, fonts). For platform styling specifics (semantic colors, HIG rules, native controls) use expo-native-ui; for folder layout of a new app use expo-project-structure.

日本語の概要は準備中です。原文の説明を表示しています。

expo/skills2,8372026年10月7日 更新

Create and evolve design systems with design tokens, component architecture, accessibility guidelines, and documentation templates. Ensures consistent, scalable, and accessible UI across products.

日本語の概要は準備中です。原文の説明を表示しています。

softaworks/agent-toolkit2,5512026年3月6日 更新

Review designs, products, and features with Steve Jobs' standards: ruthless simplicity, focus, and end-to-end excellence. Use when the user mentions "Steve Jobs review", "design review", "product review", "what would Steve do", "insanely great", "this feels too complicated", "too many features", "product taste", "saying no", or "is this good enough to ship". Also trigger when critiquing a UI, feature, or roadmap for focus and simplicity, cutting scope to the essential, or pressure-testing the whole experience from first run to daily use. Covers the simplicity audit, the no list, design-is-how-it-works, end-to-end ownership, demo culture, and a Jobs-style review protocol with binary verdicts. For visual design fundamentals, see refactoring-ui. For usability audits, see ux-heuristics. For detail polish, see microinteractions.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4152026年9月11日 更新

Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4152026年9月11日 更新

Design data systems by understanding storage engines, replication, partitioning, transactions, and consistency models. Use when the user mentions "database choice", "which database should I use", "SQL or NoSQL", "replication lag", "partitioning strategy", "consistency vs availability", "stream processing", "ACID transactions", "eventual consistency", "my queries are slow at scale", or "data is inconsistent across replicas". Also trigger when choosing a datastore, designing data pipelines, or debugging distributed-system consistency issues. Covers data models, batch/stream processing, and distributed consensus. For system design, see system-design. For resilience, see release-it.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4152026年9月11日 更新