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cccskills

「frames」の検索結果

604 件 ・ 関連度順

概要と使いどころ

Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

ux-spec

無料

Generates UI/UX specifications with wireframes and design system. Creates UX_SPEC.md and DESIGN_SYSTEM.md from PRD and Architecture specs. Use when designing app interface and creating design system.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills8082026年7月24日 更新

The ORFhunteR package is a R and C++ library for an automatic determination and annotation of open reading frames (ORF) in a large set of RNA molecules. It efficiently implements the machine learning model based on vectorization of nucleotide sequences and the random forest classification algorithm. The ORFhunteR package consists of a set of functions written in the R language in conjunction with C++. The efficiency of the package was confirmed by the examples of the analysis of RNA molecules fr

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新

Seedance 2.5 prompt director — the omni-reference dialect. Routes the four generation modes (t2v / omni_reference / video_edit / video_extension), writes explicit @Image/@Video/@Audio reference roles with exclusions, stages 30-second videos into end-state beats, and covers video editing, forward/backward extension, first-last-frame and multi-keyframe control, storyboard grids, blockout rendering, and seamless transitions. Use whenever the user asks for a Seedance 2.5 prompt, mentions Seedance 2.5 / Dreamina / Jimeng, wants a clip longer than 15s on Seedance, wants to EDIT or EXTEND an existing video rather than generate a new one, or supplies more than a handful of image/video/audio references. For Seedance 2.0 (4K, `mode=fast`, or a genre hint) use higgsfield-seedance instead.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7522026年9月27日 更新

Use for authorized reverse engineering of custom binary protocols, Protobuf/gRPC, WebSocket frames, and PCAP-driven protocol recovery.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

Use when the user wants a short, design-led, unnarrated motion graphic: kinetic type, stat count-up, chart hit, logo sting, lower-third, animated map, or UI animation. Longer or narrated: /general-video. Unclear: /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

Turn a product or marketing URL, pasted script, or brief into a product launch / promo video — SaaS promos, feature reveals, product demos, app and company launches. Use when the user wants to market, launch, promote, or reveal a product; the default for any commercial URL. Site tours / showcases of a website route here too — the brief carries the show-it-as-is intent. Unclear → /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

Use when the user wants a GitHub PR (URL, owner/repo#N, or 'this PR') made into a code-change explainer video from its diff and commits: changelog, feature reveal, fix, or refactor. Not a product promo; unclear goes to /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

media-use

無料

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

coco-ads

無料

Turn the project you just shipped into a short, polished, shareable launch video (an "ad") using HyperFrames. Use when someone says "/coco-ads", "make a launch video", "brag about this", "turn this into a promo", "make an ad for this", or wants to share what they built. Reads the project code directly — no live URL or screenshots needed. Renders locally.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco6902026年10月17日 更新

Download or open videos and recover platform captions, audio transcripts, keyframes, screen text, visual facts, and editing observations as a plain multimodal_transcript.md. Use for Douyin, Bilibili, YouTube, Xiaohongshu, experimental WeChat Channels links, or local video files when preparing complete source material for analysis or downstream Skill distillation.

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/kangarooking-skills6742026年9月7日 更新

Core UX principles for product owners. Load when evaluating interface designs, writing acceptance criteria with UX requirements, or reviewing wireframes and mockups.

日本語の概要は準備中です。原文の説明を表示しています。

nWave-ai/nWave6202026年9月16日 更新

Best practices for polars data processing with dataframely. Covers definitions of Schema and Collection, usage of .validate() and .filter(), type hints, and testing. Use when writing or modifying code involving dataframely or polars data frames.

日本語の概要は準備中です。原文の説明を表示しています。

Quantco/dataframely6192026年10月10日 更新

Dung khi can TAO RA anh hoac prompt anh bang AI — anh thuong hieu ca nhan, logo, key visual campaign, anh dang hang ngay, editorial, infographic, mockup web, quote graphic. Tu doc brand identity trong context roi dung prompt, gen anh hoac xuat prompt cho MidJourney, DALL-E, Imagen, Leonardo. Co che do nhan anh reference va tra ve master prompt copy-paste duoc. Kich hoat khi user nhac 'thiet ke anh', 'lam logo', 've banner', 'prompt MidJourney', 'tao key visual', 'lam anh giong anh nay', 'gen anh AI', 'doi mau thuong hieu tren anh'. Khong dung cho — viet brief giao designer lam thi dung skill 42-brief-hinh-anh; quy trinh asset ca campaign thi dung skill 41-campaign-asset-list; video avatar AI thi dung skill 24-ai-avatar-production; UI wireframe tuong tac thi dung web-prototype; animation thi dung motion-frames.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6182026年9月12日 更新

Set up, repair, or verify the local AI short-video environment: video-use, FFmpeg, the Source Han Sans TW subtitle font, ElevenLabs credentials, and optional HyperFrames skills. Use whenever a user asks to install, configure, fix, reconnect, or check this editing environment. Do not use for Premiere or CapCut help, or to edit/transcribe media; hand those requests to the editing workflow after setup is verified.

日本語の概要は準備中です。原文の説明を表示しています。

Jaycheng1103/chatgpt-video-editing-skills5902026年7月26日 更新

Formulate coherent product strategy, synthesize opportunity frames and falsifiable hypotheses, establish non-goals and trade-offs, and bind decisions to verified strategic authority. (triggers: `product strategy decision`, `product opportunity framing`)

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5772026年10月15日 更新

Generate interactive 3D holographic collectible-card websites from a user description or reference image, using layered artwork, Blender and Three.js. Includes project-local Blender installation, reusable parallax materials and browser verification. Host-agnostic — any harness that runs a multimodal model can use it, since the model draws the layer artwork and inspects the rendered frames. Use when the user asks for 全息闪卡, 镭射卡, 3D 卡牌网页, a holographic collectible card site, or an editable card.blend.

日本語の概要は準備中です。原文の説明を表示しています。

HRuiCcc/RuiC-card-skill5552026年9月30日 更新

Inspect a local or publicly accessible video through sampled scene frames, timestamps and a visual report, especially for motion and 3D reference analysis.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4922026年10月14日 更新

Use when the user is investigating QML / Qt Quick performance — both vague complaints ("the UI feels laggy", "this is slow", "frames are dropping", "the app stutters") and explicit asks to profile, find hotspots, or optimize bindings, signals, or rendering. Runs qmlprofiler on a 2D QML application, parses the .qtd trace, and analyzes hotspots against the source with frame-time, memory, and pixmap-cache summaries. Does NOT cover Qt Quick 3D.

日本語の概要は準備中です。原文の説明を表示しています。

TheQtCompanyRnD/agent-skills4852026年10月8日 更新

Volcengine VOD audio and video processing tools skill. Use when users need VOD-based media processing or editing: upload local/URL media, stitch videos, trim clips, flip frames, change playback speed, create image-to-video, compose audio/video, extract audio, mix audio, separate vocals/accompaniment, denoise audio, enhance quality, AI super-resolution, frame interpolation, ASR speech-to-text, OCR text extraction, subtitle removal, subtitle embedding, scene slicing, portrait/green-screen matting, highlight extraction, comic style transfer, video translation, drama recap narration, drama script restoration, media info lookup, or playback URL retrieval. The skill submits async VOD jobs, polls task status, and returns generated output links. Not for pure text generation, real-time streaming, or source-free generative video creation.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4742026年10月16日 更新

火山引擎 AI MediaKit 音视频处理工具集,提供视频理解、音频提取、视频剪辑、音视频拼接、画质增强、文生视频、音视频合成,以及本地翻转、调速、字幕、水印、转码等能力。当用户提及音频剪辑、视频剪辑、音视频拼接、文生视频、音频提取、画质增强、视频理解、音视频合成、媒体裁剪、视频翻转、调速、加字幕、加水印、转码等需求时必须调用本Skill。当用户需要视频理解时,宿主agent必须自动解析用户的具体要求作为prompt参数传入,同时传入视频URL和fps参数;max_frames 为可选参数。

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4742026年10月16日 更新

Upload video/audio media to BytePlus VOD (Video on Demand) storage, returning the Vid and playback references; supports local file upload (ApplyUploadInfo + TOS + CommitUploadInfo) and URL pull upload (UploadMediaByUrl); also submits frame extraction jobs on ingested media (StartExecution / Operation.Task.Snapshot), including specified time, fixed interval, specified frame, scene-change, sprite image, and output index modes. Trigger keywords: VOD frame extraction, frame extraction, extract frames, video snapshot, thumbnail, screenshot from video, StartExecution Snapshot.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4742026年10月16日 更新