Use when generating 3D assets with Rodin Hyper3D models on Scenario via MCP: image-to-3D from up to five multiview stills, text-to-3D from a prompt, fast prototyping versus full quality tiers, quad or triangle topology, PBR materials, HighPack 4K textures, T-pose or A-pose characters for rigging, or splitting a finished mesh into parts and retexturing it with Bang!. Keywords: Rodin Gen-2.5, Hyper3D, Deemos, image to 3D, text to 3D, part segmentation, texture delight.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when producing product photography with Scenario from a real product photo: e-commerce packshots on white, transparent, or brand backgrounds, lifestyle scenes placing the product in an environment, hero shots for a landing page or marketplace listing, angle and colorway sets, relighting or shadow fixes, or any shot where the label, logo, and shape must stay exact. Keywords: product photo, packshot, e-commerce, lifestyle shot, compositing, relight, label fidelity, catalog.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when a task involves generating or iterating on skyboxes, 360 panoramas, equirectangular images, environment maps, HDRI-style backdrops, or VR backdrops through the Scenario MCP. Triggers include text-to-skybox, turning a photo into a 360 environment, restyling a panorama's mood, upscaling a skybox without breaking the seam wrap, or exporting equirectangular or cubemap layouts for game engines such as Unity, Unreal, or Godot.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when a generated Scenario image needs a quality check or a brand-brief compliance verdict before it ships: pass/warn/fail scoring, on-brand review against a configured brief, QA gating a batch, pricing or refreshing a stored verdict, or iterating a generation until it clears the gate. Keywords: quality gate, quality check, QA, verdict, brief compliance, on-brand, brand brief, pass fail, score, review, asset_quality_gate_run.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when one look must hold across Scenario generations: one character across scenes, a turnaround, or a video animated from its references, one product across angles, one style across icon sets, a character from an uploaded drawing, a variant off an approved baseline, or deciding when references stop scaling and a trained model is due. Triggers: make this match, same character, on-model, reference to video, style reference. Keywords: consistency, identity, control map, seed, LoRA.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when generating or editing video with Luma Ray models on Scenario via MCP: cinematic text-to-video, image-to-video from a start frame, start plus end frame anchors, seamless looping clips, HDR output, restyling footage while preserving motion with edit strengths and face, pose, depth, or trajectory controls, reframing to another aspect ratio by outpainting, or budget prompt edits on real footage. Keywords: Luma, Dream Machine, Ray 3.2, Ray 3, Modify Video, Reframe, T2V, I2V, V2V, loop, HDR.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when finished Scenario assets have to give something back: a caption for a dataset or alt text, a reusable style description, a verdict against a brief, a canny, depth, pose, or segmentation control map for the next model, or the asset itself found again by text, tags, or visual similarity and filed into a collection. Keywords: caption, describe, analyze, QA, control map, find similar, reverse image search, semantic search, tag, collection.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video keeping a character, product, or place consistent, appending footage to a clip, restyling footage by prompt (season, wardrobe, art style), native audio with dialogue and ambience, or picking between first-frame and reference conditioning. Keywords: Gemini Omni Flash, 1.1 Flash, Google, T2V, I2V, V2V, extend, subject consistency.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when comparing Scenario models on the same brief through MCP: a bake-off with shared prompts and inputs, cost, generation time and quality measured side by side, choosing a default model, testing a new release against the incumbent, or finding which model handles a style, edit, or reference image best. Keywords: model comparison, benchmark, bake-off, A/B test, contact sheet, cost per asset, latency.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when generating or editing images with Luma Uni-1 models on Scenario via MCP: text-to-image, prompt-based editing of an existing image, style or character reference images with named roles, web search grounding for real-world subjects, rendering exact title text into posters, aspect ratio control, or choosing between Uni-1 Max and Uni-1. Keywords: Luma Labs, Uni-1, Photon, txt2img, img2img, image edit, reference images, webSearch, reasoning image model.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when generating or editing images with Google's Gemini image models (Nano Banana) on Scenario via MCP: text-to-image, natural-language instruction editing, identity locking or style transfer from reference images, multi-image fusion, pulling stills from a video clip, Google Search grounding, thinking level tuning, 512 to 4K output, or choosing between Flash, Pro, and Lite. Keywords: Gemini 3.1 Flash, Gemini 3.0 Pro, Gemini 3.1 Lite, Nano Banana 2, Nano Banana Pro, txt2img, img2img.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when generated assets must keep a consistent style, character, or product look and references stop scaling, or when a user asks to train a custom model through the Scenario MCP, fine-tune a LoRA, clone a voice, curate a training dataset, choose a base model, set epochs and sample prompts, estimate training cost, diagnose a trained model that lost its identity or has one epoch, or generate with a trained model. Keywords: custom model, LoRA, dataset curation, epoch previews.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when building a visual identity or brand kit with Scenario: a logo, wordmark, or icon as editable SVG, a color palette and typography spec, logo variants (mono, reversed, favicon), and brand applications like social templates, avatars, banners, or merchandise mockups. Also for a rebrand or refreshing an existing mark. Keywords: brandkit, brand kit, visual identity, logo, monogram, wordmark, SVG, vectorize, color palette, typography, brand guidelines, brand board, launch kit.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when generating or editing images with Ideogram models on Scenario via MCP: posters, logos, menus, packaging, or signage with exact in-image text, editing an image in place while keeping its exact size, transparent PNG generation, background removal that keeps hair and glass edges, editable text layers for localization, or one consistent character from a reference. Keywords: Ideogram 4.5, Precise Edit, V4, V3, typography, aspect ratio, layerize, character reference, inpainting.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back off-brief, retrying failed shots methodically, wiring an automated generate, review, revise loop, or deciding whether to re-prompt, swap references, inpaint, post-process, or change model. Keywords: refine, iterate, critique, review loop, QA, self-correction, verify, acceptance criteria, retry, drift.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel-grid cleanup, or PNG export for Unity, Godot, or Unreal.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Microsoft 365 tenant administration for Global Administrators. Use for tenant setup, Azure AD user management, Exchange Online and Teams config, Conditional Access policies, license management, and PowerShell bulk-operation scripts.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9092026年10月7日 更新
OpenAI Codex CLI and cross-platform skill authoring. Use when setting up Codex CLI, converting or syncing skills between Claude Code and Codex, configuring agents/openai.yaml, or validating cross-platform skill compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9092026年10月7日 更新
Brief statutes and legislative Acts using the MAPS + RULES framework. Use when briefing statutes, analyzing legislative text, mapping statutory structure, extracting rule-modules from provisions, applying statutes to scenarios, or any statutory analysis task. Triggers include "brief this statute," "analyze this Act," "map the statute," "apply [statute] to [scenario]," "what are the elements of [provision]," "statutory analysis," or references to codified sections (such as 42 U.S.C. sections or Texas Health & Safety Code). Supports two modes - (A) text-only briefing for structural analysis, and (B) scenario-driven briefing that applies statutory provisions to specific facts.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Framework for demonstrating AI capabilities in legal contexts. Provides detailed personas across tenant law, business contracts, startup disputes, employment claims, and consumer protection with progressive complexity scenarios. Use when: (1) Demonstrating AI-powered legal triage or intake systems, (2) Showcasing responsible AI-assisted client interactions, (3) Training staff on appropriate AI use in legal contexts, (4) Creating realistic scenarios for legal tech presentations, (5) Developing educational materials about AI in legal services, or (6) Testing AI-powered legal information systems in controlled environments.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Two-mode aeon.yml workflow builder - analyze inspects URLs and emits a tiered, signal-verified skill-enablement plan plus an aeon.yml diff; enable flips slugs to enabled:true and opens a PR.
日本語の概要は準備中です。原文の説明を表示しています。
aeonfun/aeon☆ 7742026年10月14日 更新
Audit and reorganize a Claude Code / Codex skill library — enforce a naming convention (prefix each skill by which backend or product it touches), rename skills consistently, fix the symlinks and cross-references a rename breaks, and report broken symlinks and stale name references. Use when the user says "organize my skills", "rename these skills", "clean up the skill library", "enforce a skill naming convention", or "fix broken skill symlinks".
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7152026年10月11日 更新
Research an affiliate program and create a verified listing for openaffiliate.dev. Use this skill when the user asks anything about listing a program, adding an affiliate program to the directory, submitting a program to list, creating a listing, documenting an affiliate program, sharing an affiliate program, writing a program profile, posting a program to openaffiliate.dev, or contributing a new program. Also trigger for: "list a program", "add affiliate program", "submit program to list", "create listing for X", "document affiliate program", "share affiliate program", "write a listing", "post to openaffiliate.dev", "add X to the directory", "register an affiliate program", "publish affiliate program", "new program listing", "profile this affiliate program", "catalog this program".
日本語の概要は準備中です。原文の説明を表示しています。
Affitor/affiliate-skills☆ 7102026年10月13日 更新
Speech-to-text transcription via OpenAI Whisper. Supports two modes — Local CLI (no API key, runs on-device) and Cloud API (fast, scalable, requires OPENAI_API_KEY). Use when the user needs to transcribe audio files, translate speech, or convert audio to text.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5992026年10月14日 更新