Build a competitive or casual trading card game deck. Covers archetype selection, mana/energy curve analysis, win condition identification, meta-game positioning, and sideboard construction for Pokemon TCG, Magic: The Gathering, Flesh and Blood, and other TCGs. Use when building a new deck for a tournament format or casual play, adapting an existing deck to a changed meta-game, evaluating whether a new set warrants a deck change, or converting a deck concept into a tournament-ready list.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月12日 更新
Number antibody variable domains, annotate CDRs, and assess developability from sequence. Use this skill to apply IMGT, Kabat, Chothia, Martin, or AHo numbering with ANARCI, delimit CDRs and framework regions, scan for chemical liabilities (N-glycosylation sequons, deamidation NG, isomerisation DG, oxidation, unpaired cysteine, fragmentation), compute pI, net charge, extinction coefficient and hydrophobicity, and plan humanisation by CDR grafting. Also trigger on antibody, nanobody, VHH, scFv, Fab, CDR, framework, ANARCI, abnumber, IgBLAST, OAS, SAbDab, humanization, Vernier residues, or developability.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/drug-discovery-agent-skills☆ 372026年10月12日 更新
Produce a complete narrated MYTHIC SHORT FILM end-to-end on Unsora MCP in the layered cut-paper diorama style — stacked matte cardstock worlds, a strict three-colour palette, exposure that swings, paper wipes hiding every seam, landing on a face. Animation-movie storytelling, not an explainer: gods, monsters, heroes, folklore, origin myths and transformations, told in ten-second story beats with a mythic narrator, native paper foley, and one assembled MP4. Use whenever the user wants a myth, legend, fable, folktale or fairy-tale short, a cut-paper or papercraft animated story, "tell the story of X" as a video, a stop-motion-look mythic film, or says "run the cardstock diorama myth animation" or "run the diorama myth pipeline" — even with no story given, since the skill proposes myths itself. NOT for fact-driven explainers with charts and statistics (that is vox-motion-graphics).
日本語の概要は準備中です。原文の説明を表示しています。
sadekxD/cardstock-diorama-myth☆ 312026年8月3日 更新
Audit, finish, or port PCB placement and routing using circuit intent, mechanical constraints, sourcing evidence, native DRC/connectivity, rendered views, and manufacturing feedback. Use before routing, after autorouting, before fabrication release, when adapting a proven board to another connector, enclosure, platform, or regional variant, or when reviewing layers, GND references, power distribution, decoupling, buses, controlled interfaces, RF keepouts, vias, cost-driving features, opens, or DRC findings.
日本語の概要は準備中です。原文の説明を表示しています。
Keitark/pcba-design-skills☆ 292026年9月22日 更新
Coordinate an evidence-gated electronic product and PCBA workflow from an idea, circuit description, schematic, netlist, PCB, BOM, or fabrication package through a reviewed order. Use for end-to-end requests, multi-stage hardware projects, workflow recovery, gate tracking, change invalidation, or deciding which specialist skill is required next.
日本語の概要は準備中です。原文の説明を表示しています。
Keitark/pcba-design-skills☆ 292026年9月22日 更新
Use when a task spans multiple steps, files, or unknowns — before planning the order of work, whenever about to report completion or success in any wording, and when picking the next action after a result, failure, or surprise. Also under deadline pressure, or when resuming work built on questionable foundations.
日本語の概要は準備中です。原文の説明を表示しています。
wsbm393/Fable-Skill☆ 262026年7月12日 更新
Write rigorous, conversion-focused marketing copy for landing pages and emails. Enforces brief confirmation and strict no-fabrication rules.
日本語の概要は準備中です。原文の説明を表示しています。
galyarderlabs/galyarder-framework☆ 262026年10月11日 更新
"Apply Benford's Law to detect anomalies in numerical datasets by analyzing first-digit frequency distributions. Use this skill when the user needs to audit financial data for fraud indicators, validate data integrity, or detect fabricated numbers — even if they say 'data manipulation detection', 'first digit test', or 'accounting fraud screening'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
React Native mobile development patterns - New Architecture (Fabric, TurboModules, JSI), component architecture, React Navigation 7+, FlashList v2 optimization, gestures with Reanimated 4, platform-specific code, React 19 features
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Tailor a resume to a job description with ATS keyword optimization, gap analysis, and rewritten bullets — zero fabrication. Use when the user wants /tailor for a single role, /batch for multiple JDs, career pivot reframing, or interview prep questions from a tailored application.
日本語の概要は準備中です。原文の説明を表示しています。
eigent-ai/agent-skills☆ 242026年10月14日 更新
Wire Prisma Next into the project's build system with the right build-tool plugin — Vite today via @prisma-next/vite-plugin-contract-emit (Vite 7 / 8); Next.js / Webpack / esbuild / Rollup / Turbopack are named as gaps rather than fabricated. Always offers the Vite plugin proactively when the project is using Vite. Use for vite plugin, vite-plugin, vite.config.ts, prismaVitePlugin, contract emit on save, HMR, hot reload contract, dev server, Next.js plugin, next plugin, withPrismaNext, webpack plugin, esbuild plugin, rollup plugin, build integration, dev server plugin, vite 7, vite 8.
日本語の概要は準備中です。原文の説明を表示しています。
prisma/open-chat☆ 232026年7月23日 更新
Unity 6 core concepts and architecture guide. Use when working with GameObjects, Components, Transforms, Scenes, Prefabs, ScriptableObjects, or Unity project structure. Covers the entity-component architecture, object hierarchy, tags, layers, and project conventions. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when a task needs the judgment of a Computer Hardware Engineer — designing a power delivery network and selecting decoupling capacitors for a digital IC's core rail, budgeting a high-speed signal's rise time against trace impedance and via stub length, closing static timing on a board-level DDR or SerDes interface, sizing thermal resistance for a package's TDP, or reviewing a PCB layout for signal- or power-integrity risk before fab release.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Circuit simulation and pre-fabrication validation. Trigger on: "simulate", "run simulation", "spice", "check stability", "ripple analysis", "phase margin", "power supply simulation", "AC analysis", "transient analysis". Includes automated SPICE simulation via ngspice, RF chain analysis (scikit-rf), power/clock analysis (PyLTSpice), and PCB EM (openEMS FDTD). Run before ordering to validate performance before spending on prototypes.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Cross-reference design audit -- validates consistency across spec, schematics, BOM, pin maps, and PCB layout. Catches disagreements before fabrication. Run after any significant design change.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Review Circuit Weaver's exhaustive placement proposal and apply approved SVG coordinates to a real electrically annotated KiCad PCB. Use after schematic generation for placement optimization, official-reference review, interactive SVG editing, strict reference reconciliation, and PCB placement handoff. Do not treat review artifacts as fabrication data.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Analyze existing KiCad projects, schematics, PCB layouts, Gerbers, netlists, and PDF reference schematics. Use when files such as .kicad_sch, .kicad_pcb, .kicad_pro, or Gerbers are supplied and the user wants review, debugging, net tracing, ERC/DRC/DFM, schematic-to-PCB comparison, or pre-fabrication checks. Do not use to create a new design from requirements or for standalone sourcing and ordering.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Manage an electronics bill of materials across distributors and fabricators: part selection, stock, pricing, alternates, ordering, KiCad properties, and BOM/CPL export. Use for distributor-neutral sourcing, cost comparison, order preparation, or requests such as "what parts do I need" and "export for JLCPCB". Do not take over schematic analysis or a complete new-design workflow unless the requested task is specifically its sourcing/manufacturing stage.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
PCBWay fabrication and turnkey assembly workflows. Load the canonical Circuit Weaver skill from `skills/pcbway/SKILL.md`.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
PCBWay PCB fabrication and assembly — turnkey/consigned assembly, design rules, ordering workflow. Alternative to JLCPCB for manufacturing. Use with KiCad. Use this skill when the user mentions PCBWay, needs turnkey assembly (PCBWay sources parts by MPN), has parts not available on LCSC, needs assembled boards with non-LCSC components, wants to compare PCBWay vs JLCPCB, or needs assembly with parts sourced globally rather than from LCSC only. For gerber/CPL export, stencil ordering, and BOM management, see the `bom` skill.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
JLCPCB PCB fabrication and assembly — BOM/CPL generation, basic vs extended parts, assembly constraints, design rules, ordering workflow. Use with KiCad for JLCPCB manufacturing. Use this skill when the user mentions JLCPCB, wants to order PCBs or assembled boards, needs prototype bare PCBs and stencils, wants to know JLCPCB design rules and capabilities, or is asking about PCB manufacturing costs or turnaround times. For gerber/CPL export, stencil ordering, and BOM management, see the `bom` skill.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
BOM management, sourcing, pricing, export, and fabrication preparation. Load the canonical Circuit Weaver skill from `skills/bom/SKILL.md`.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
JLCPCB fabrication and assembly preparation, quoting, and constraints. Load the canonical Circuit Weaver skill from `skills/jlcpcb/SKILL.md`.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Analyze material forecasting and requirements planning systems including MRP/MRP II logic evaluation, BOM explosion accuracy, supplier lead time variability tracking, seasonal demand pattern detection, fabric yield and marker efficiency optimization, MOQ aggregation strategies.
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新