Web design reference for building production-grade interfaces. Covers layout, typography, color, spacing, shadows, animation, accessibility, responsive design, components, performance, and UX psychology. Use when building UI, reviewing design quality, choosing design tokens, or making any visual design decision.
日本語の概要は準備中です。原文の説明を表示しています。
pascalorg/skills☆ 972026年9月11日 更新
Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI (landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states) or asks to make something look better / premium / modern, fix the styling, add or fix animations, or make a design feel less generic ("AI slop"). Covers typography, color, spacing, layout, visual hierarchy, motion, micro-interactions, component states, accessibility, responsive behavior, UX copy, and anti-pattern detection.
日本語の概要は準備中です。原文の説明を表示しています。
h3nryprod01/design-taste☆ 712026年9月25日 更新
Ultimate UI/UX design intelligence: an Anti-Slop layer that kills AI tells (em-dash, AI purple glow, generic names, template layouts), tunable Design Dials (variance/motion/density) and Style Modes (functional, minimalist, brutalist, soft-premium, marketing), 161 industry color palettes in a shadcn-aligned semantic token schema, 48 UX Laws, 37 Design Tests, UX Heuristics (Nielsen + Krug), Harvester extraction, Figma & Google Stitch integration, MCP server, Component Generator, and BM25 search across 17 domains + 19 framework stacks. One command = complete design system. Use when designing or reviewing UI/UX, choosing colors/typography, fixing generic AI-looking designs, or building Web App / SaaS / Mobile screens.
日本語の概要は準備中です。原文の説明を表示しています。
tody-agent/codymaster☆ 532026年8月26日 更新
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
VoDaiLocz/kilo-kit-mcp☆ 272026年9月13日 更新
Comprehensive ISA-101 design rules for Human Machine Interfaces in process automation, with detailed reference files covering color design, display hierarchy, navigation, alarms, human factors, performance, and lifecycle management. Use when designing, building, reviewing, or generating code for HMIs, control system displays, SCADA screens, or industrial control panels and comprehensive ISA-101 coverage is needed. Use when deep-diving into alarm design, color standards, navigation patterns, human factors, performance requirements, or HMI lifecycle management.
日本語の概要は準備中です。原文の説明を表示しています。
timhok/hmi-design☆ 242026年3月13日 更新
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
kettleofketchup/DraftForge☆ 152026年9月14日 更新
Expert in making CLI tools visually stunning and delightful — not just functional. Covers ANSI color systems (16/256/truecolor with graceful degradation), Unicode box drawing, progress indicators, tables, animated output, ASCII art, rich text, interactive prompts, and full TUI frameworks (Ink, Bubble Tea, Ratatui, Rich, Clack). Activate on: "make this CLI beautiful", "terminal UI", "CLI design", "pretty output", "progress bar", "spinner", "CLI table", "terminal colors", "TUI framework", "interactive prompts", "command line aesthetics", "CLI polish", "terminal styling". NOT for: web UI design (use web-design-expert), GUI desktop apps (use rust-tauri-development), API design (use api-architect), general shell scripting (use devops-expert).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.
日本語の概要は準備中です。原文の説明を表示しています。
longbridge/gpui-kit☆ 1.7万2026年10月13日 更新
Designs, reviews, and debugs DynamoDB data layers from design axioms — enumerates access patterns, chooses partition/sort keys and GSIs, decides single-table vs. multi-table, configures Streams, Global Tables, TTL, vector indexes for similarity search, and zero-ETL integrations to OpenSearch/Redshift/SageMaker Lakehouse, and produces a defensible data-layer design with a monthly cost estimate and optional live validation. Applies whenever a user is designing, reviewing, or refactoring anything backed by DynamoDB — schemas, access patterns, GSIs, single- vs. multi-table choices, Streams consumers, transactional outboxes, Global Tables, zero-ETL pipelines, or storing embeddings and running semantic/vector similarity search with SearchVectors on items already in DynamoDB — even when they don't say "axioms" or "design review." Also applies when debugging hot partitions, throttling, unbounded Scans, LWW conflicts, or surprise bills on DynamoDB workloads.
日本語の概要は準備中です。原文の説明を表示しています。
aws/agent-toolkit-for-aws☆ 2,8562026年10月13日 更新
Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,3972026年9月11日 更新
AI DevKit · Design phase guidance for reviewing feature design against requirements. Use when the user wants to validate architecture, review design docs, resolve design trade-offs, or run dev-lifecycle phase 3.
日本語の概要は準備中です。原文の説明を表示しています。
codeaholicguy/ai-devkit☆ 1,6462026年10月12日 更新
Use when a finished DESIGN needs scoring and feedback — brand consistency, hierarchy plus readability plus accessibility, conversion elements, and platform fit, 10 points each, with per-issue feedback in issue, why, and how-to-fix form and a verdict of approve, minor fix, or redo. Trigger on 'design review', 'review this design', 'score this creative', 'is this design good', 'brand check on this banner', 'can we ship this or not'. Also use when the user just sends an image and asks for thoughts. Not for — reviewing copy and briefs, see `62-marketing-review-global`; writing the brief before production, see `42-image-brief-global`; the brand rules being checked against, see `46-brand-guideline-global`.
日本語の概要は準備中です。原文の説明を表示しています。
minhnv0807/ai-business-skills☆ 6132026年9月12日 更新
Drive Google Stitch over MCP safely - read screens, write and lint DESIGN.md, create design systems, and fix designs through variants instead of overwriting. Use when reviewing, editing, or generating Stitch screens or DESIGN.md files.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5732026年10月12日 更新
Foundational software design principles applied specifically to robotics module development. Use this skill when designing robot software modules, structuring codebases, making architecture decisions, reviewing robotics code, or building reusable robotics libraries. Trigger whenever the user mentions SOLID principles for robots, modular robotics software, clean architecture for robots, dependency injection in robotics, interface design for hardware, real-time design constraints, error handling strategies for robots, configuration management, separation of concerns in perception-planning- control, composability of robot behaviors, or any discussion of software craftsmanship in a robotics context. Also trigger for code reviews of robotics code, refactoring robot software, or designing APIs for robotics libraries.
日本語の概要は準備中です。原文の説明を表示しています。
arpitg1304/robotics-agent-skills☆ 3742026年8月12日 更新
Mobile app UI design expert for iOS and Android. Use when designing app interfaces, creating design systems, ensuring accessibility, or following platform guidelines. Covers Material Design 3, Human Interface Guidelines, color theory, typography, and 2025 trends.
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/spellbook☆ 2872026年10月8日 更新
Design and review APIs with suggestions for endpoints, parameters, return types, and best practices. Use when designing new APIs from requirements, reviewing existing API designs, generating API documentation, or getting implementation guidance. Supports REST APIs with focus on endpoint structure, request/response schemas, authentication, pagination, filtering, versioning, and OpenAPI specifications. Triggers when users ask to design, review, document, or improve APIs.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Design Apple-style iOS/macOS interfaces following Human Interface Guidelines. Creates HIG-compliant components with SF Symbols, San Francisco typography, and proper accessibility. Supports optional modern effects. Use when designing Apple-style UI, iOS/macOS interfaces, HIG-compliant components, or implementing design system specifications.
日本語の概要は準備中です。原文の説明を表示しています。
axiaoge2/Apple-Hig-Designer☆ 1552026年2月17日 更新
Software design principles, patterns, and architecture from SOLID through distributed systems. Covers the five SOLID principles with violations and fixes, DRY/KISS/YAGNI heuristics, separation of concerns, 12 GoF design patterns organized by intent (creational, structural, behavioral), architectural patterns (MVC, MVP, MVVM, layered, hexagonal, microservices, event-driven), coupling and cohesion metrics, dependency injection, and the design decision framework for choosing between competing approaches. Use when making design decisions, reviewing architecture, refactoring code, or teaching software engineering principles.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
ISA-101 design rules for Human Machine Interfaces in process automation, covering display hierarchy, color standards, alarm integration, navigation, and situation awareness. Use when designing, building, reviewing, or generating code for HMIs, control system displays, SCADA screens, operator dashboards, or industrial control panels. Use when asked about ISA-101, alarm design, operator display hierarchy, or HMI color standards.
日本語の概要は準備中です。原文の説明を表示しています。
timhok/hmi-design☆ 242026年3月13日 更新
Analyze system architecture, module structure, API contracts, data models, and code patterns. Use when designing systems, reviewing module boundaries, evaluating API designs, analyzing data models, checking pattern conformance, tracing decisions, or reviewing frontend architecture. Triggers: "architecture", "module design", "API design", "data model", "boundaries", "patterns", "decisions", "frontend architecture".
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Use when creating a new Salesforce custom object: naming the object and setting its API name, selecting optional features (Activities, Chatter, History Tracking), choosing an org-wide default sharing model, and creating a tab. Triggers: 'create a custom object', 'new custom object setup', 'what sharing model should I choose', 'how do I create a tab for my object', 'object features like activities and history tracking'. NOT for designing the fields on the object - use admin/custom-field-creation. NOT for sharing rules or role hierarchy configuration - use admin/sharing-and-visibility. NOT for lookup-vs-master-detail and junction design - use data/data-model-design-patterns. More triggers: 'custom object records not showing in search', 'sharing model greyed out on my object', 'auto number restarted at 1 after deploy', 'cannot create a queue for my custom object', 'CustomObject deploy failed enableBulkApi', 'field history tracking shows no rows'.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Design, mock up, build and review terminal UIs — full-screen TUIs, interactive CLIs and pickers, and plugin panels or popups inside a host (herdr, tmux, Neovim, k9s, lazygit). Use when designing, reviewing (from code, a live capture or a screenshot) or redesigning a TUI's layout, keybindings, states or colors, including requests that name a known TUI (lazygit, k9s, btop, yazi, helix, fzf); writing terminal mockups; building or fixing one in Ink, Textual, Bubble Tea, Ratatui or gum; mapping a color scheme (Catppuccin, Dracula, Nord, Gruvbox, Tokyo Night, Rosé Pine…) onto a TUI's theme; fixing misaligned glyphs, flicker, NO_COLOR, exit codes, signals, pipes or a broken terminal after exit; suspend or $EDITOR handoff; or profiling a slow TUI. Not for web or native GUIs, terminal-emulator, editor or shell-prompt themes.
日本語の概要は準備中です。原文の説明を表示しています。
diegomarino/tui-design☆ 182026年10月9日 更新
Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI (landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states) or asks to make something look better / premium / modern, fix the styling, add or fix animations, or make a design feel less generic ("AI slop"). Covers typography, color, spacing, layout, visual hierarchy, motion, micro-interactions, component states, accessibility, responsive behavior, UX copy, and anti-pattern detection.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新