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概要と使いどころ

Create reusable black-background white-text opening animations for new videos. Use when the user asks for "黑底白字开场", "纯黑加白字", "白色文字逐渐出来", "一个个字出来", "打字效果", "打字音效", "字体变化开头", "opening title animation", "kinetic text opener", or a short black-and-white intro before a HyperFrames, Remotion, ffmpeg, SaaS/product, tutorial, commentary, or course video. This is for original opener creation, not pixel-level reference matching.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6482026年9月21日 更新

Set up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5792026年10月9日 更新

Treat context switches as the budget line they are — the switch census (how fragmented the week really is), the batching moves that consolidate scattered same-kind work, the calendar defrag that turns Swiss cheese into slabs, and the switch-cost line for saying no. Use when asked my day is fragmented to death, count my context switches, batch my meetings and reviews, or defend against calendar Swiss cheese. Produces the fragmentation census, the batching plan, the defrag moves, and the protective phrases.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4672026年10月17日 更新

Keep Claude Code sessions productive across resets with output filtering, session logging, and auto-resume. Use when starting a long or complex coding session, when previous sessions lost context mid-task, or when you need Claude to resume exactly where it left off after a reset. Produces a session.log at the project root, filtered command output that preserves context, and automatic resume of in-progress tasks after any reset.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4672026年10月17日 更新

Compress tool outputs, logs, and JSON before they enter the context window — structural compression via a deterministic stdlib script (schema + samples + stats instead of 300 raw rows), no API, no summarization loss. Use when asked shrink this tool output, my context is full of JSON, compress these logs before analysis, or stop wasting tokens on raw data. Produces the crushed artifact with its token math shown, the crush-or-keep decision rules, and the fetch-the-original escape hatch.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4672026年10月17日 更新

ideogram

無料

Ideogram text-to-image generation with the strongest text rendering in the catalog: generate, edit, remix, upscale, describe, balance. Trigger phrases: ideogram, text in image, thumbnail with words, ideogram generate, magic fill.

日本語の概要は準備中です。原文の説明を表示しています。

Anil-matcha/awesome-muse-connectors1,3702026年10月14日 更新

Generate a swinging spotlight text-reveal HTML animation with configurable text, swing angle, lamp scale, glow, and colors. Use when users ask for 聚光灯扫字动画, spotlight text reveal, light logo reveal, 发光文字揭示动画, or want a reusable HTML animation instead of a static image.

日本語の概要は準備中です。原文の説明を表示しています。

vibe-motion/skills1,3682026年10月6日 更新

Context-aware translation that preserves tone, style, and natural word order. Use when translating UI strings, documentation, marketing copy, or any multilingual content. Infers register, domain, and style from the source text and surrounding codebase context.

日本語の概要は準備中です。原文の説明を表示しています。

first-fluke/oh-my-agent1,3442026年10月17日 更新

Context engineering: compaction, progressive disclosure, structured notes via AgentDB. Triggers: tokens, compaction, memory, handoff, summarize, context window.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3372026年10月17日 更新

Audit project context routing, shared-skill discoverability, and Claude/Codex wiring. Use when context docs or skill surfaces move, split, or drift.

日本語の概要は準備中です。原文の説明を表示しています。

withkynam/vibecode-pro-max-kit1,1522026年6月21日 更新

Discover and load all relevant context for the current task. Lists feature group nested files with full paths, loads process/context/ files by domain routing. Called at the start of every agent session.

日本語の概要は準備中です。原文の説明を表示しています。

withkynam/vibecode-pro-max-kit1,1522026年6月21日 更新

Use this skill for Node.js backend AI via @cloudbase/node-sdk (>=3.16.0) — cloud functions, CloudRun, Express/Koa/NestJS, serverless APIs, scheduled jobs, LLM proxies, agent orchestration. The only SDK supporting image generation (ai.createImageModel + generateImage). Text via ai.createModel with groups cloudbase, hunyuan-exp, or custom-*; model ids (e.g. deepseek-v4-flash, glm-5, kimi-k2.6) go in the `model` field of generateText/streamText. MUST run two-step preflight before code — see body. NOT for browser/Web (use ai-model-web) or Mini Program (use ai-model-wechat).

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1382026年10月17日 更新

Audit an agent's context layout against the four places: system prompt, tools, history, tail. Use when the user asks to audit, review or fix their agent's context, prompt caching, token spend per turn, or CLAUDE.md / AGENTS.md layout. Read-only: reports findings and a fix list, changes nothing. Do NOT use for writing evals (evals-bootstrap) or for loop design (goal-test).

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,1002026年10月14日 更新

All-in-one project configuration and health management. Sets up new projects (settings.local.json, CLAUDE.md, .gitignore), audits existing projects (permissions, context quality, MCP coverage, leaked secrets, stale docs), tidies accumulated cruft, captures session learnings, and adds permission presets. Uses sub-agents for heavy analysis to keep main context clean. Trigger with 'project health', 'check project', 'setup project', 'kickoff', 'bootstrap', 'tidy permissions', 'clean settings', 'capture learnings', 'audit context', 'add python permissions', or 'init project'.

日本語の概要は準備中です。原文の説明を表示しています。

jezweb/claude-skills1,0682026年10月9日 更新

Use when a UE5 task involves materials or textures: a master material and instances for a kit, Substrate or legacy, Blendable vs Adaptive GBuffer, glass, emissive screens, decals, edge wear and dirt, landscape layers and RVT, toon or cel shading, "too many shaders" or shader permutations, static switches, usage flags, texture compression (BC7, normal maps, ORM packing, sRGB), texture memory, or "is this material expensive".

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when creating or refining 3D assets with Meshy models on Scenario via MCP: image-to-3D from one photo or 1-4 multi-view angles, text-to-3D, retexturing an existing GLB, remeshing to a target polycount, UV unwrapping, auto-rigging a humanoid character, or applying a library animation clip. Keywords: Meshy 7 and Meshy 6, Ultra mode, Smart Topology, PBR maps, texture prompt, triangle or quad topology, game-ready mesh, A-pose, T-pose, GLB pipeline.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D or image-to-3D meshes, GPT-6 Astra 3D or Claude Opus 5.5 3D, GLB, FBX, OBJ, STL, or VOX files, PBR-textured or game-ready models, voxel models, multi-view reconstruction, editing a mesh by prompt, retexture, remesh, UV unwrap, auto-rigging a biped or quadruped, or retargeting an animation, previewing a mesh in the 3D viewer, or downloading a model for import into Unity, Unreal, Godot, or Blender.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when retexturing an existing 3D asset with PATINA PBR materials through the Scenario MCP server: a GLB or Blender scene (an image-to-3D result with flat colors, a prop, a diorama) whose surfaces need basecolor, normal, roughness, metalness, and height maps per material family with geometry untouched, or a matched before-and-after comparison film rendered in Blender with one camera path, lighting, and cut. Keywords: PATINA, PBR retexture, material families, Blender EEVEE, comparison video.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when generating or editing images with Microsoft MAI Image models on Scenario via MCP: photoreal or stylized text-to-image with legible in-image typography, posters, packaging, magazine covers, ads, key art, or instruction-based editing such as text swaps, recoloring, object removal or replacement, background swaps, lighting changes, and full restyles. Keywords: MAI Image 2.5, 2.5 Pro, 2.5 Edit, 2.5 Pro Edit, Microsoft, txt2img, img2img, typography, text rendering, image edit.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when generating or editing images with Reve models on Scenario via MCP: text-to-image from a prompt alone, instruction edits (swap poster text, recolor a product, change materials, relight or restyle a scene), merging references with consistent subjects, blending up to 6 images into one composite, or choosing between Reve v2.1 and Reve Remix. Keywords: Reve v2.1, Reve Remix, Reve AI, txt2img, img2img, frame tags, compositing, style blending, text swap.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Create and maintain the foundational context doc (positioning, ICP, competitive landscape, brand voice, customer language) that other marketing skills read first. Use when setting up context, defining the ICP, or setting brand voice.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9352026年10月7日 更新

Context management engine for AI coding agents. Use when building agent memory systems, optimizing context windows, allocating token budgets, designing RAG pipelines for code, or managing persistent multi-session agent state.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9352026年10月7日 更新

Structured C-suite onboarding via a founder interview that captures company context into a persistent file used by all advisory skills. Use when setting up advisory context, refreshing stale context, or onboarding a new executive.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9352026年10月7日 更新

Replace text in fillable PDF forms by updating form field values. This skill should be used when users need to update names, addresses, dates, or other text in PDF form fields.

日本語の概要は準備中です。原文の説明を表示しています。

instavm/coderunner8952026年10月11日 更新