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cccskills

「clip」の検索結果

915 件 ・ 関連度順

概要と使いどころ

changelog

無料

Generate changelogs from recent commits and merged PRs

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Audit skill configurations for correctness and freshness

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

digest

無料

Generate a consolidated digest from multiple information sources

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Detects prompt injection hidden in documents from the other side (pleadings, skeletons, bundles, served evidence, opponents' emails and attachments) before an AI reads them, so the model is not turned against your client. Checks word by word that the text an extractor hands the model was visibly drawn on the page: white, near-white, covered, clipped, off-page, tiny, transparent and invisible-mode text in PDF (ink test plus OCR); Word formatting resolved as Word does (styles, shading, theme colours, scaling, off-page frames, fallbacks, unused headers); HTML/CSS, RTF, email with attachments and zips, xlsx/pptx and legacy formats. Flags Unicode smuggling, text addressed to an AI and authorities found only in hidden text. Fails closed. Optional Read-tool hook. Use BEFORE any AI summary or analysis of an opposing or third-party document. Triggers: 'scan for injection', 'is this document safe', 'check the other side's skeleton', 'injection guard'.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Bevy ECS skill for 2D sprite animation. Keywords: Bevy, sprite, animation, AnimationPlayer, AnimationClip, 2D.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新

Bevy ECS skill for animation playback. Keywords: Bevy, AnimationPlayer, AnimationClip, AnimationPlugin, animate_targets.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新

Analyze images, video, speech, motion, products, and websites; route local vision, audio, depth, tracking, matting, identity, and restoration models; auto-edit, replicate, enhance, caption, voice, assemble, annotate, validate, and export editable Timeline Studio projects and videos. Use for reference-video remakes, filter and repeated-shot reconstruction, subject-aware reframing, clip splitting, source-time speed curves, Color Wheels grading, ramps and holds, person or product cutout, person or object outline, authorized face swap, shot and timing reconstruction, timeline markers, chapters, beat cues, review notes and ranges, supplied or web-sourced footage, AI video platform selection, cleanup, highlights, product promotion, website walkthroughs, image-to-video assisted edits, optical-flow editing, depth-assisted relighting, grayscale depth-video conversion, depth/2.5D/transition finishing, AI voiceover, subtitles, short-form production, .timeline automation, or editor evaluation.

日本語の概要は準備中です。原文の説明を表示しています。

MartinDelophy/ai-video-editor8422026年10月13日 更新

Use native WebMCP tools to edit the project open in Timeline Studio. Inspect clips and available assets, preview and apply multi-track, caption style/position and project framing edits; sample rendered media; run local voiceover, transcription, relighting analysis and depth-video jobs; insert media; undo; save; or export video with progress and cancellation. Use for the live browser editor, not local project-file editing.

日本語の概要は準備中です。原文の説明を表示しています。

MartinDelophy/ai-video-editor8422026年10月13日 更新

Build Flux txt2img workflows with Flux.1 Dev (SRPO), Flux 2 Klein 9B, Turbo LoRAs, FluxGuidance, and DualCLIPLoader patterns

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

ComfyUI prompt engineering knowledge covering CLIP text encoding syntax, weight modifiers, model-specific prompting strategies, and best practices

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

Extend / continue a video temporally with Pusa 2.2 in ComfyUI. Temporal flowmatching (the flowmatch_pusa scheduler + WanVideoAddPusaNoise) on the WanVideoWrapper stack with WAN 2.2 T2V A14B (HIGH/LOW) models and the Pusa V1 LoRAs, conditioning on the loaded clip via WanVideoEncode so the existing motion carries into the continuation. Covers the kijai wanvideo_2_2_14B_Pusa_extension graph, model/LoRA slots + downloads, noise/length/scheduler settings, chaining multiple extensions, VRAM tiers, gotchas, and the extend→upscale handoff.

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

Build MiniMax H3 (Hailuo) local video workflows with native T2V/I2V/R2V nodes, Comfy-Org INT8 weights, turbo LoRAs for 8GB VRAM, 15-second stereo-audio clips, and the official MiniMax prompting guides (cite by link, do not copy).

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

Diagnose and fix video/image color OBJECTIVELY with the get_image (action:"analyze_color") tool (scopes/stats such as black/white points, contrast, saturation, clipping, cast) instead of eyeballing a contact sheet. Covers the "washed out" signature, why reference color-match (mkl/ColorMatch/ColorMatchAdobe) CAN'T add contrast a flat source lacks, the levels/contrast-stretch fix (core AdjustContrast / CurveEditor), the measure→fix→re-measure loop, the side-by-side sandbox pattern, and where to place the fix in a render graph (after decode, before save). Use when a render looks washed out / flat / dull / over-saturated / color-cast, or when deciding between a color-match and a contrast/levels fix.

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

Build Krea 2 Turbo txt2img workflows with the native krea2 CLIPLoader, Qwen3-VL encoder, Qwen image VAE, 8-step turbo settings, and Ideogram-style JSON prompting

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

director

無料

Full production pipeline covering story to scenes, Z-Image start frames, Qwen Edit end frames, WAN FLF video clips, ffmpeg concatenation

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8202026年10月5日 更新

Code generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Precise knowledge on the binding sites of an RNA-binding protein (RBP) is key to understand (post-) transcriptional regulatory processes. Here we present a workflow that describes how exact binding sites can be defined from iCLIP data. The package provides functions for binding site definition and result visualization. For details please see the vignette.

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7962026年6月21日 更新

remotion

無料

Render a short (~10s) video on any topic with Remotion - the agent writes a storyboard JSON, a bundled React/Remotion project renders it to an MP4, and the clip is committed to the repo and delivered by URL. No editor, no external generative API.

日本語の概要は準備中です。原文の説明を表示しています。

aeonfun/aeon7732026年10月12日 更新

Use when the user asks which model to use, wants to compare models, or needs guidance on selecting between Kling, Wan (incl. Wan 3.0), Seedance (incl. 2.5), Veo 3, Minimax Hailuo / MiniMax H3, FLUX 3 Video, Gemini Omni Flash, Soul, Nano Banana, GPT Image 2.5, or other Higgsfield engines — including which lane edits existing footage (video_edit, Kling 3.0 Omni Edit, FLUX 3 Video Edit, Genjutsu, Ad Multiplier) and which models make one clip longer than 15s.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7372026年9月27日 更新

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7372026年9月27日 更新

Seedance 2.5 prompt director — the omni-reference dialect. Routes the four generation modes (t2v / omni_reference / video_edit / video_extension), writes explicit @Image/@Video/@Audio reference roles with exclusions, stages 30-second videos into end-state beats, and covers video editing, forward/backward extension, first-last-frame and multi-keyframe control, storyboard grids, blockout rendering, and seamless transitions. Use whenever the user asks for a Seedance 2.5 prompt, mentions Seedance 2.5 / Dreamina / Jimeng, wants a clip longer than 15s on Seedance, wants to EDIT or EXTEND an existing video rather than generate a new one, or supplies more than a handful of image/video/audio references. For Seedance 2.0 (4K, `mode=fast`, or a genre hint) use higgsfield-seedance instead.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7372026年9月27日 更新

Use when a PERSONAL brand needs AUDIO — voice cloning with ElevenLabs, Murf, or PlayHT, podcast production, audiobooks, and voiceover: short voiceover for TikTok and Reels, a 30 to 60 minute podcast format, and a 1-to-10 repurpose turning one episode into ten clips, in English with US, UK, AU, and SG accents. Trigger on 'voice clone', 'ElevenLabs', 'start a podcast', 'audiobook narration', 'AI voiceover for my videos', 'I hate re-recording the same intro'. Not for — video with a talking-head avatar, see `24-ai-avatar-production-global`; the script being read aloud, see `04-script-video-global`; written long-form posts, see `26-thought-leadership-content-global`.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6132026年9月12日 更新

Use when an editor or videographer needs production direction — beat-by-beat storyboard, footage to shoot, b-roll, text overlays, music and pacing, transitions, CTA end frame, and per-channel export specs. This is the EDIT instruction, not the spoken script. Trigger on 'video brief', 'editor brief', 'storyboard', 'brief for the video editor', 'how should this video be cut', 'we have the footage and no direction'. Also use when raw clips exist and nobody knows what the final should look like. Not for — the words said on camera, see `04-script-video-global`; briefing a creator to film their own, see `06-ugc-egc-brief-global`; resizing a finished video, see `50-asset-resize-global`.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6132026年9月12日 更新

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco5902026年10月13日 更新