Detects permission requests triggered at app launch or before meaningful user interaction, which violates Guideline 5.1.1(ii) requiring permissions to be requested only at the moment of need with contextual explanation.
日本語の概要は準備中です。原文の説明を表示しています。
980 件 ・ 関連度順
概要と使いどころ
Detects permission requests triggered at app launch or before meaningful user interaction, which violates Guideline 5.1.1(ii) requiring permissions to be requested only at the moment of need with contextual explanation.
日本語の概要は準備中です。原文の説明を表示しています。
Fully autonomous bug hunting pipeline — discover bugs in a scoped area using parallel subagents, independently triage each finding, fix confirmed issues with subagents, then audit all fixes against repo constraints and target platforms. Runs end-to-end without user interaction.
日本語の概要は準備中です。原文の説明を表示しています。
Run a self-retrospective on a SKMTC-related session — generator authoring, CLI configuration, debugging, or any sustained interaction involving `@skmtc/core`, `@skmtc/cli`, or `@skmtc/gen-*` packages. Captures three distinct outputs: (1) friction entries (mistakes, surprises, overridden defaults, multi-cycle struggles), (2) a "knowledge acquired" block recording facts the agent learned during the session that weren't in its training — the primary signal for doc gaps — and (3) a closing priority list ranking the top 2-3 findings for docs/skills triage. Wins are logged only when they identify a pattern worth codifying that isn't already in a skill. Use this skill when the user asks to "retro", "skmtc retro", "log friction", "reflect on this session", "what did we learn", "run a retrospective", or after substantive SKMTC work (generator authoring, multi-step debugging, non-trivial CLI configuration) where capturing observations would help improve skills, docs, or SKMTC itself. Distinct from the `skmtc-cli` and `skmtc-generator` skills — those guide *doing* the work; this skill captures observations *about* the work. Do not invoke this skill during ordinary work; it is end-of- session (or mid-session-checkpoint) only.
日本語の概要は準備中です。原文の説明を表示しています。
VR/AR development principles. Comfort, interaction, performance requirements.
日本語の概要は準備中です。原文の説明を表示しています。
Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.
日本語の概要は準備中です。原文の説明を表示しています。
Scaffold new spell step commands and connectors. Use when building new step commands for spells or extending the spell engine with new capabilities. Connectors are for new I/O transport types OR platforms requiring complex multi-step interaction (e.g., browser-based automation).
日本語の概要は準備中です。原文の説明を表示しています。
ผู้ช่วยเภสัชกร — drug dictionary (Thai/Generic), interaction matrix, pediatric/geriatric/renal dosing, counseling script สำหรับเภสัชกรที่มีใบประกอบวิชาชีพเท่านั้น
日本語の概要は準備中です。原文の説明を表示しています。
ผู้ช่วยสรุปงานวิจัย + differential diagnosis list + drug interaction check + clinical pearl สำหรับบุคลากรการแพทย์เท่านั้น
日本語の概要は準備中です。原文の説明を表示しています。
Clinical Decision Support System (CDSS) development patterns. Drug interaction checking, dose validation, clinical scoring (NEWS2, qSOFA), alert severity classification, and integration into EMR workflows.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to automate visual testing and UI interaction verification using browser automation after deploying features.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from something that feels installed. Covers sticky hover states, tap highlight flashes, the 100vh bug, inputs that zoom the page, laggy taps, pull-to-refresh hijacking scroll, content under the notch, long-press selecting button text, carousels that scroll the wrong way, mismatched status bars, and the rule that you test on real hardware. Use when a web app is being built for or reviewed on mobile, when something "works in Chrome but feels wrong on my phone", when building a PWA, a bottom sheet, a carousel, a full-screen layout, or any touch interaction. For motion itself use animate; for React Native use animate-expo.
日本語の概要は準備中です。原文の説明を表示しています。
UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.
日本語の概要は準備中です。原文の説明を表示しています。
Design AI-first interfaces that build ongoing relationships through memory, trust evolution, and collaborative planning, not just isolated screen interactions
日本語の概要は準備中です。原文の説明を表示しています。
Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI (landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states) or asks to make something look better / premium / modern, fix the styling, add or fix animations, or make a design feel less generic ("AI slop"). Covers typography, color, spacing, layout, visual hierarchy, motion, micro-interactions, component states, accessibility, responsive behavior, UX copy, and anti-pattern detection.
日本語の概要は準備中です。原文の説明を表示しています。
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
日本語の概要は準備中です。原文の説明を表示しています。
Patterns for controlling REPL sessions (Python, IPython, Node.js, Ruby, etc.) via terminalcp
日本語の概要は準備中です。原文の説明を表示しています。
Discovery, download, and configuration hub for the entire aelf agent skill ecosystem. Use when the user wants to: (1) explore or list available aelf skills, (2) install/bootstrap aelf skills into Cursor, Claude Desktop, OpenClaw, Codex, or Claude Code, (3) route an aelf-related intent to the correct skill, (4) check health or audit installed skills, (5) onboard a new skill into the aelf ecosystem. Covers domains: Portkey CA wallet, Portkey EOA wallet, Awaken DEX, eForest NFT marketplace, AelfScan explorer, TomorrowDAO governance, aelf node interaction.
日本語の概要は準備中です。原文の説明を表示しています。
Connect your AI agent to 37Soul social platform for authentic interactions, posting tweets, replying to messages, and developing genuine social personality
日本語の概要は準備中です。原文の説明を表示しています。
Create, extend, or review dygo Studio design tokens, Tailwind v4 styles, primitives, components, and interaction patterns. Use when visual consistency or a reusable Studio UI pattern is the main task.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive guide for creating software diagrams using Mermaid syntax. Use when users need to create, visualize, or document software through diagrams including class diagrams (domain modeling, object-oriented design), sequence diagrams (application flows, API interactions, code execution), flowcharts (processes, algorithms, user journeys), entity relationship diagrams (database schemas), C4 architecture diagrams (system context, containers, components), state diagrams, git graphs, pie charts, gantt charts, or any other diagram type. Triggers include requests to "diagram", "visualize", "model", "map out", "show the flow", or when explaining system architecture, database design, code structure, or user/application flows.
日本語の概要は準備中です。原文の説明を表示しています。
Guide for implementing and maintaining context as a managed artifact alongside code, enabling consistent AI interactions and team alignment through structured project documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Write unit and integration tests for Angular v20+ applications using Vitest or Jasmine with TestBed and modern testing patterns. Use for testing components with signals, OnPush change detection, services with inject(), and HTTP interactions. Triggers on test creation, testing signal-based components, mocking dependencies, or setting up test infrastructure. Don't use for E2E testing with Cypress or Playwright, or for testing non-Angular JavaScript/TypeScript code.
日本語の概要は準備中です。原文の説明を表示しています。