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cccskills

「cinema」の検索結果

169 件 ・ 関連度順

概要と使いどころ

Use when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion clarity, performance, and implementation complexity.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Create subtle editorial word-by-word text reveal animations where each word fades and rises into place once it enters the viewport. Use for premium portfolio headlines, hero copy, section intros, and short marketing text that needs a cinematic staggered reveal with IntersectionObserver or in-view detection.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Turn an article, case study, brand narrative, product journey, or long-form story into a cinematic scroll-driven landing page using one of three renderers: scrubbed video, a real-time Three.js world, or semantic HTML/SVG data and typography. Use when the user asks for a scroll world, fly-through landing page, article-to-website transformation, animated planet, data scrollytelling, video-scrubbed page, connected visual journey, or story-led alternative to ordinary stacked sections.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Build cinematic sticky product storytelling with GSAP ScrollTrigger, progressive UI reveals, scroll-synced animation, smooth interpolation, and immersive section transitions.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Create or redesign enterprise AI, automation, security, and operations product pages that explain system boundaries, approvals, auditability, exceptions, and rollback. Use for dark cinematic heroes, hairline grids, metric pauses, expandable solution rows, case-study evidence, security proof, and qualified demo or waitlist handoffs.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Blend editorial magazine composition with precision product-tech detailing using asymmetrical grids, cinematic media bands, mono utility labels, and restrained accent color.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one smooth-scroll engine, optional Three.js shaders, honest icon and logo sourcing, photo avatars, accessibility, and performance safeguards. Use when a user asks for an Awwwards-quality, premium, cinematic, interactive, high-concept, or motion-led website, or explicitly requests this visual and motion system.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7462026年10月6日 更新

Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or generate photoreal assets through kie.ai, write semantic HTML, and verify desktop, mobile, and reduced-motion scroll states visually. Use for "scrollcraft", "scroll craft", "layered hero", "premium hero", "cinematic hero", "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "interactive landing page", "make my brand a scroll experience", "this looks like a template", or requests for a distinctive website that feels like an experience rather than a document.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/scroll-craft3,3612026年9月30日 更新

Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "Awwwards quality", "make my site stunning", "scroll animations", "parallax storytelling", "cinematic web design", "portfolio site", or "brand experience". Also trigger when elevating a standard landing page into a memorable digital experience. Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For foundational UI, see refactoring-ui. For type selection, see web-typography.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4102026年9月11日 更新

Plan AI short films with story, shots, prompts, and continuity.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3382026年10月7日 更新

Break down each shot and turn the analysis into a storyboard reference. Use when the user wants shot-by-shot film analysis, director logic, cinematography breakdown, or a storyboard-style reference from a video.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3382026年10月7日 更新

One traveller moves through a place scene by scene, each scene carrying its own timecode, its own location and one short line. The polish is bought with film grain and golden-hour light. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Cinematic travel vlog montage; 中文触发词: 电影感旅行漫游, 旅拍, 城市漫游, 旅行), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,0222026年10月13日 更新

3D Morph PPT — extends morph-ppt with GLB model insertion, cinematographic camera, model-content layout, and enriched visual design system.

日本語の概要は準備中です。原文の説明を表示しています。

zhu1090093659/deepseek-pp1,8632026年8月14日 更新

Generate, visually expand, optimize, diagnose, and route structured AI image prompts for adult female portraits. Use for lifestyle, curve-focused, fashion, oriental, fantasy, realism, beauty, CCD, low-key cinematic, studio, sport, travel, and e-commerce portrait requests; onboarding or usage help; parameter recommendations; prompt rewrites; image-to-prompt preparation; direct image generation; or identity- and product-preserving edits from authorized reference images. Preserve explicit user parameters and locked reference subjects while creating a coherent photography-directed scene.

日本語の概要は準備中です。原文の説明を表示しています。

liyue-aigc/female-portrait-director1,6602026年7月15日 更新

Create dark cinematic SaaS/product motion videos in the Presenton-like "magic UI" style: black starfield stage, bottom purple glow, large kinetic type, cyan-to-magenta CTA buttons, prompt cards, floating UI templates, integration badges, model rings, export objects, speed-blur transitions, and short product capability arcs. Use when the user asks for "这种风格", "同款风格", dark SaaS promo, AI product demo, magic UI product video, or a style-level creation inspired by a reference video. Do not use for pixel-level or frame-accurate replication; use rn-replica-qc first for that.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6422026年9月21日 更新

3D Morph PPT — extends morph-ppt with GLB model insertion, cinematographic camera, model-content layout, and enriched visual design system.

日本語の概要は準備中です。原文の説明を表示しています。

Team-Commonly/commonly1,3612026年10月10日 更新

Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees, layers and avatar masks, root motion, foot sliding, IK and Animation Rigging, Playables, Timeline cutscenes, custom tracks and markers, Cinemachine 3 cameras, camera jitter, flipping blends or cameras hitting walls; or when clips import with no animation, a character T-poses, an idle drifts, feet slide or the head misses its aim target.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Use when producing a video ad with Scenario from a product shot or brand assets: a mobile 9:16 or landscape 16:9 commercial, a TikTok, Reels, Shorts, YouTube, or CTV spot, or campaign creative needing a creative brief, storyboard, cinematic camera work, brand-faithful product footage, music and voiceover, captions, ad variants, budget planning, or platform delivery specs. Keywords: video ad, commercial, product video, advert, hook, CTA, end card, campaign, ad creative.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Use when generating or editing video with Luma Ray models on Scenario via MCP: cinematic text-to-video, image-to-video from a start frame, start plus end frame anchors, seamless looping clips, HDR output, restyling footage while preserving motion with edit strengths and face, pose, depth, or trajectory controls, reframing to another aspect ratio by outpainting, or budget prompt edits on real footage. Keywords: Luma, Dream Machine, Ray 3.2, Ray 3, Modify Video, Reframe, T2V, I2V, V2V, loop, HDR.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Use when generating or editing video with Runway models on Scenario via MCP: text-to-video or image-to-video from a first frame with Gen4.5 (cinematic motion, sequenced actions, camera choreography), or video-to-video editing of real footage with Aleph 2 (remove objects, swap products, restyle or relight shots, keyframe-pinned reference images, motion and audio preserved). Keywords: Runway ML, Gen4.5, Gen-4.5, Aleph, T2V, I2V, V2V, first frame.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

为 Seedance 2.0(Higgsfield)生成电影级胶片风格视频提示词。在用户想要电影级、胶片感、电影质量、好莱坞风格、戏剧性或专业胶片质量的AI视频时使用。触发词:电影级、胶片感、电影场景、戏剧性打光、景深、镜头光晕、变形、信箱式、黑色电影、史诗、稳定摄像机、推车镜头、吊臂镜头或任何电影级视频生成请求。即使用户没有明确说"电影级"但描述了胶片美学,也要使用此技能。

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9652026年4月10日 更新

Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system, look_ahead, drag_margin, camera_limits, camera_transition.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8482026年10月13日 更新

director

無料

导演并制作多类型视频,从创意、研究、剧本、视觉开发、人物与声音设计、分镜和生成 Prompt,一直推进到素材生成、任务追踪与交付。适用于 Storytime Animation、Animated Explainer 与 Cinematic Drama,三个 Mode 均已完成实际作品验证。尚未建立专属 Mode 的类型不得冒充已支持流程。

日本語の概要は準備中です。原文の説明を表示しています。

s1dashu/director8012026年8月11日 更新