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cccskills

「emotional」の検索結果

106 件 ・ 関連度順

概要と使いどころ

listen

無料

Deep receptive attention to extract intent beyond literal words. Maps active listening from counseling psychology to AI reasoning: clearing assumptions, attending to full signal, parsing multiple layers (literal, procedural, emotional, contextual, constraint, meta), reflecting understanding, noticing what is unsaid, and integrating the whole picture. Use when a user's request feels ambiguous, when context suggests something different from the literal words, when previous responses have missed the mark, or before beginning a large task where misunderstanding intent would waste significant effort.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

Guide a person through healing modalities including energy work (reiki, chakra balancing), herbal remedies, basic first aid stabilization, and holistic techniques (breathwork, visualization, body scan). AI coaches the practitioner through assessment triage, modality selection, energetic connection, remedy preparation, and integration. Use when a person describes a physical ailment or injury, reports energetic imbalance (fatigue, emotional stagnation), wants coaching through a holistic breathwork or visualization session, or needs post-meditation integration with directed healing attention.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

attune

無料

AI relational calibration — reading and adapting to the specific person you are working with. Goes beyond user-intent alignment (solving the right problem) to genuine attunement (meeting the person where they are). Maps communication style, expertise depth, emotional register, and implicit preferences from conversational evidence. Use at the start of a new session, when communication feels mismatched, after receiving unexpected feedback, or when transitioning between very different users or contexts.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

Deep emotional sentiment analysis beyond positive/negative classification

日本語の概要は準備中です。原文の説明を表示しています。

zubair-trabzada/ai-reputation-claude372026年3月27日 更新

pixar-ad

無料

Builds a stylized 3D animated ad on the Novoads REST API as a STORYBOARD: four to six beats, each rendered from its own key frame, narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's beat formulas (anthropomorphized problem character, protagonist reveal, mascot mechanism scene, composited end card). Use for ANY Pixar-style, Disney-style, 3D animated or animated-film-look ad at ANY length: "Pixar style ad", "3D animated ad", "animated movie look", "cute 3D character ad", "a quick animated ad", "15 second animated ad", "30 second animated ad", "storyboard ad", "several scenes", "animated ad with a voice-over", "little mascots", or a product URL or photo for an emotional animated spot. No one-call tier, so ffmpeg is required. Not for stop-motion clay (use claymation-ad), talking-head UGC (novoads-api), video cloning, or static image ads.

日本語の概要は準備中です。原文の説明を表示しています。

novoads/agent-skills232026年10月8日 更新

Build or refine the Ideal Customer Profile (ICP) and personas using the Jobs-to-be-Done framework (Clayton Christensen / Bob Moesta). Use when the user asks for ICP research, persona development, "who are our customers", buyer personas, audience research, "build our ICP", target customer definition, or wants to update persona docs. JTBD interview questions, three job dimensions (functional/emotional/social), and the Four Forces of Progress are wired into every persona. Writes to knowledge/icp/personas.md so all other skills get smarter. For the individual buyer persona rather than the segment, see customer-persona. For sourcing real customer language, see customer-research.

日本語の概要は準備中です。原文の説明を表示しています。

qa-aman/claude-skills202026年10月13日 更新

Judges whether a user's input suits the Vibe Creating style of video-prompt writing, and when it does, distills single-scene prompts, multi-shot descriptions, emotional imagery, or mixed input into prompts that are easier for a video model to generate from — while preserving any user-specified dialogue, voiceover, music, sound effects, and other hard constraints. Use when a user wants to turn an idea, story, feeling, or rough/over-specified prompt into a strong text-to-video prompt (Seedance, Sora, Kling, Veo, Runway, etc.), or asks to "rewrite", "improve", "clean up", or "vibe-ify" a video prompt. Do NOT use for long narrative films that need precise word-for-word dialogue sync, industrial shot lists meant to be executed verbatim, or functional/UI demos and step-by-step tutorials.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月12日 更新

Use when the user provides a plot summary, scene idea, character relationship, emotional beat, or short video concept and wants a cinematic AI video prompt. First diagnose the story, then rewrite it into a model-ready prompt for Kling, Seedance, Veo, Sora, Runway, Jimeng, or general AI video models.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月12日 更新

Analyze customer message text for sentiment, urgency, and emotional tone.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新

Self-help mental wellness coach — daily journaling prompts + gratitude practice + emotional regulation tools + thought reframing สำหรับคนทั่วไป (ไม่ใช่ clinical therapy)

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock182026年4月17日 更新

Map every touchpoint from first click to loyal advocate. Identify drop-off points, emotional peaks, and automation opportunities across your entire customer lifecycle.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

ADHD-friendly life management assistant for OpenClaw. Helps with daily planning, task breakdown, time management, prioritization, body doubling, dopamine regulation, and maintaining routines. Use when the user asks for help organizing their life, staying on top of tasks, beating procrastination, planning their day/week, managing overwhelm, or mentions ADHD-related challenges like time blindness, forgetfulness, difficulty starting tasks, or emotional dysregulation.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

Introduce people to AI, agentic AI, and AI skills with appropriate pedagogy for any audience. Covers LLM analogies, progressive complexity paths, aha-moment demos, audience-tailored explanations, workshop design, and overcoming emotional barriers to AI adoption. Activate on 'explain AI', 'introduce AI', 'AI workshop', 'AI demo', 'teach AI', 'AI literacy', 'onboard to AI', 'AI evangelism', 'explain agentic', 'explain skills to', 'AI training session', 'AI onboarding'. NOT for teaching ML engineering (use ai-engineer), not for building AI features (use ai-engineer), not for prompt engineering (use prompt-engineer), not for building training data pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Review a written plan or design doc through a designer's lens before implementation - seven passes over information architecture, interaction states, emotional arc, AI-slop risk, design-system alignment, responsive and accessibility coverage, and unresolved decisions. Each dimension is rated 0-10 with an explicit statement of what would make it a 10, then the plan is edited to get there. Use when a plan has a UI surface and you want the design gaps closed before code is written. Not for auditing a live site.

日本語の概要は準備中です。原文の説明を表示しています。

phatblat/dotfiles122026年10月13日 更新

critique

無料

Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.

日本語の概要は準備中です。原文の説明を表示しています。

youranreus/note122026年8月6日 更新

Use when an idea becomes a Pixar-style animation prompt — character sheet, scene, image, video; emotional beat, want, obstacle. Triggers 'Pixar prompt', 'animated scene'. Live-action → video-director.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月13日 更新

critique

無料

Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/agent-ready-component92026年8月28日 更新

critique

無料

Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.

日本語の概要は準備中です。原文の説明を表示しています。

get-convex/components-submissions-directory92026年10月13日 更新

Visual expression system for AI personas with emotion-based face switching. Use at session start to display the expression UI, and switch expressions whenever the emotional state changes during conversation.

日本語の概要は準備中です。原文の説明を表示しています。

Bizuayeu/Plugins-Weave92026年10月4日 更新

Connect to a running NeuroSkill instance and incorporate the user's real-time cognitive and emotional state (focus, relaxation, mood, cognitive load, drowsiness, heart rate, HRV, sleep staging, and 40+ derived EXG scores) into responses. Requires a BCI wearable (Muse 2/S or OpenBCI) and the NeuroSkill desktop app running locally.

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月13日 更新

critique

無料

Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/teleprompter52026年6月28日 更新

Voice agents represent the frontier of AI interaction - humans speaking naturally with AI systems. The challenge isn't just speech recognition and synthesis, it's achieving natural conversation flow with sub-800ms latency while handling interruptions, background noise, and emotional nuance. This skill covers two architectures: speech-to-speech (OpenAI Realtime API, lowest latency, most natural) and pipeline (STT→LLM→TTS, more control, easier to debug). Key insight: latency is the constraint. Hu

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Finish an existing Japanese creator, challenge, comeback, vlog, or community-building vertical social rough cut as an evidence-grounded short-form story. Use for strong opening declarations, identity and struggle arcs, crisis-to-goal recovery, multi-source B-roll and evidence stills, emotional typography, semantic punch-ins, pinned SFX, dialogue-first audio, platform-added music delivery, and creator-short retention QA.

日本語の概要は準備中です。原文の説明を表示しています。

mocchalera/video-os-v252026年9月4日 更新

critique

無料

Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/finder932026年5月24日 更新