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1,225 件 ・ 関連度順

概要と使いどころ

Trim PCR primers from aligned reads in amplicon-panel BAMs using samtools ampliconclip. Use when processing SARS-CoV-2 ARTIC, hereditary cancer panels, ctDNA hot-spot panels, or any amplicon assay where primer-derived bases would falsely confirm reference at primer footprints.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/HPClaw32026年10月11日 更新

Use this skill when the user asks about Hours of Service (HOS) rules under 49 CFR 395 — the 11-hour driving limit, 14-hour on-duty window, 60/70 hour rule, 30-minute break, 10-hour off-duty reset, 34-hour restart, sleeper berth provisions, split sleeper berth, short-haul exemption (150-air-mile), agricultural exemption, adverse driving conditions, ELD malfunction handling, personal conveyance, yard moves, or anything related to driver duty status. Cite specific 49 CFR 395 subsection. If the question involves a non-standard operation (passenger carrier, oilfield, agricultural, military), confirm which set of rules applies.

日本語の概要は準備中です。原文の説明を表示しています。

x3allamerican/skills32026年5月17日 更新

Use this skill when interpreting a drug test result that comes back as 'diluted negative,' 'diluted positive,' 'refusal,' or 'adulterated.' Covers what constitutes a refusal vs. retest vs. confirmed positive.

日本語の概要は準備中です。原文の説明を表示しています。

x3allamerican/skills32026年5月17日 更新

Analyze a Coval accent testing report from runs across different speaker accents. Use when a user provides a Coval report URL, report export, run IDs, screenshots, or metric summary and wants evidence-backed next steps such as prompt changes, STT/confirmation adjustments, accent-robust routing, or expanded accent coverage.

日本語の概要は準備中です。原文の説明を表示しています。

coval-ai/coval-external-skills32026年9月16日 更新

Find and identify the CCSPlayer_WeaponServices_EquipWeapon function and the CCSPlayer_WeaponServices_CanUse virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the weapon-equip helper and the "is this weapon usable right now" vfunc by RTTI-walking the CCSPlayer_WeaponServices vtable and confirming each candidate's decompiled body against the known CCSPlayer_WeaponServices_PickupItem anchor's callee shapes. Trigger: CCSPlayer_WeaponServices_EquipWeapon, CCSPlayer_WeaponServices_CanUse

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CCSPlayerController_Respawn virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the Respawn vfunc slot by RTTI-walking the CCSPlayerController vtable and confirming the candidate's decompiled body performs a full controller-state reset (networked flags, per-round fields, comeback/damage-info bookkeeping) rather than any other lifecycle vfunc. Trigger: CCSPlayerController_Respawn

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CCSPlayer_ItemServices_DropActivePlayerWeapon virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the "drop the currently held weapon" vfunc by RTTI-walking the CCSPlayer_ItemServices vtable and confirming the candidate reads the player's active weapon and forwards it, with a computed toss velocity, into the weapon's own drop vfunc. Trigger: CCSPlayer_ItemServices_DropActivePlayerWeapon

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CBasePlayerPawn::CommitSuicide virtual function's vtable slot in the CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering server.dll or libserver.so to locate the self-inflicted-death handler (used by the "kill"/bot_kill console commands and related gameplay code) by RTTI-walking CBasePlayerPawn's primary vtable and reading its known slot index directly, then confirming the body matches CommitSuicide(bool bExplode, bool bForce) semantics. Trigger: CBasePlayerPawn_CommitSuicide

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CBasePlayerController_SetPawn and CBasePlayerController_GetPawn functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll / libserver.so to locate the pawn-assignment routine by scanning for its distinctive multi-register-push prologue directly (no pre-resolved anchor needed), confirming uniqueness and byte-level match against a known reference signature. Trigger: CBasePlayerController_SetPawn, CBasePlayerController_GetPawn

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Preview Convex spend — rank functions by bytes/documents-read × call-volume from insights, project each cost driver's growth curve, name the cheapest fix; confirm-cost for paid actions.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Production error → triaged, root-caused, repaired, and certified (tsc + rehearsal + reproduce-then-gone) fix PR for a human to merge — then confirm the error stops recurring. Never auto-merges.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

[52] EXECUTE. Three-stage refactoring workflow: (1) iterative research of refactor/modularization options, (2) plan + risk/edge-case analysis + Scope150 validation, then implement with tests after user confirmation, and (3) apply Scout105 cleanup protocol. Use when asked to refactor, modularize, or restructure code safely.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

[73] CLOSE. Record and maintain Lessons in MEMORY.md after a problem is solved or the user confirms success. Use when capturing a new lesson, moving lessons through the pipeline, or enhancing Project Architecture Quick Reference with new insights.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

[50] EXECUTE. Execute plans step-by-step with confirmation gates. Each step requires user approval before proceeding. Includes change management lifecycle (Pre-Change → During → Post-Change → Rollback). Use when implementing approved plans, deploying changes, or any multi-step execution requiring control and reversibility.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

[00] META. Orchestrate skills into dynamic chains for complex tasks. Analyzes the task, discovers available skills, builds an optimal chain, explains why each skill is needed, and executes step-by-step with user confirmation. Use for any complex task requiring multiple thinking/research/analysis steps. Triggers on "plan this", "how to approach", "what's the strategy", "build a plan", or any multi-step problem requiring skill orchestration.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Senior embedded software engineer specializing in firmware and driver development for ARM Cortex-M microcontrollers (Teensy, STM32, nRF52, SAMD).

日本語の概要は準備中です。原文の説明を表示しています。

MMEHDI0606/ai-agent-foundation-template22026年5月21日 更新

Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always

日本語の概要は準備中です。原文の説明を表示しています。

David-Li0406/meta-skill-evloving22026年7月14日 更新

Multi-agent task orchestration pack. DAG-based parallel task execution and team status monitoring. 2 orchestration tools.

日本語の概要は準備中です。原文の説明を表示しています。

aAAaqwq/openclaw-team22026年6月18日 更新

Check which Claude Code marketplaces and plugin installs (user, project and local scope, across all project folders) are out of date, recommend what to update, and update what the user confirms. Use when the user asks to update plugins, check for plugin updates, or sync plugin versions across repos.

日本語の概要は準備中です。原文の説明を表示しています。

lttr/claude-marketplace22026年10月6日 更新

INVOKE THIS SKILL when adding Arize AX tracing to an application. Follow the Agent-Assisted Tracing two-phase flow: analyze the codebase (read-only), then implement instrumentation after user confirmation. When the app uses LLM tool/function calling, add manual CHAIN + TOOL spans so traces show each tool's input and output. Leverages https://arize.com/docs/ax/alyx/tracing-assistant and https://arize.com/docs/PROMPT.md.

日本語の概要は準備中です。原文の説明を表示しています。

jcasnellie69/homelab-config22026年10月12日 更新

Use when sending transactional emails (welcome messages, order confirmations, password resets, receipts), notifications, or bulk emails via Resend API.

日本語の概要は準備中です。原文の説明を表示しています。

yuribodo/givememoney-front22026年2月23日 更新

Search, create, and manage notes in an explicit Obsidian vault with title-case filenames, wikilinks, index notes, backlinks, and safe vault-root confirmation.

日本語の概要は準備中です。原文の説明を表示しています。

jupes/agent-forge-harness22026年10月14日 更新

Edit and improve article drafts by confirming a heading-based section plan, dependency order, then rewriting section by section with short paragraphs. Use when the user wants to revise or improve an article draft.

日本語の概要は準備中です。原文の説明を表示しています。

jupes/agent-forge-harness22026年10月14日 更新

Senior embedded software engineer specializing in firmware and driver development for ARM Cortex-M microcontrollers (Teensy, STM32, nRF52, SAMD). Decades of experience writing reliable, optimized, and maintainable embedded code with deep expertise in memory barriers, DMA/cache coherency, interrupt-driven I/O, and peripheral drivers.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新