Guides agents to interactively discover customer requirements for live, bidirectional multi-agent AI systems that process continuous streams of multimodal data for real-time technical guidance and safety monitoring. Generates a custom Google Cloud solution that uses opinionated best practices and architecture guidance. Use when users need agentic assistance to design and create a multi-product solution in the cloud for live bidirectional multimodal streaming workloads. Don't use for simple text-based chat applications or workloads without real-time streaming requirements.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Discovers golden base images for creating GKE custom node images based on technical specifications or context clues. Use when finding the golden base image for custom GKE node creation, mapping cluster configuration parameters (GKE version, OS, architecture, accelerators, gVisor, cgroups) to image names, or querying GKE base image maps. Don't use for general GKE cluster creation (use gke-cluster-creation) or standard node pool management (use gke-basics).
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Compress natural language memory files (CLAUDE.md, todos, preferences) into caveman format to save input tokens. Preserves all technical substance, code, URLs, and structure. Compressed version overwrites the original file. Human-readable backup saved as FILE.original.md. Trigger: /caveman-compress FILEPATH or "compress memory file"
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Ultra-compressed communication mode. Cuts output tokens 65% (measured) by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Phase 8 of the SRS workflow. Generates an improvement report covering deferred features, technical risks, validation warnings, and next-version candidates. No word limit.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
Phase 8 of the SRS workflow. Generates an improvement report covering deferred features, technical risks, validation warnings, and next-version candidates. No word limit.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
Generate ready-to-paste AI image-gen prompts for 2D game art (character/sprite, icon/UI/item, background/tileset) that stay consistent with the project's art style across separate chat sessions in Claude/Gemini/ChatGPT chat UIs. Use when the user wants to render, generate, or create game art/sprites/icons/backgrounds with AI, or mentions an "art style bible" for a game project. Maintains a persistent `art-style-bible.md` so style doesn't drift between requests, and gives a post-generation checklist plus post-processing guidance for common technical misses (transparency, size, aspect ratio).
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
Always use this skill before claiming any work is done, fixed, passing, or complete — even if it seems obvious. Also use when receiving code review feedback from any source (human or automated), when finishing a task or major feature, before committing or creating a PR, or when about to express satisfaction with work. Covers three practices: receiving feedback with technical rigor (no performative agreement), triggering code review via /code-review command or cook/fix pipelines, and verification gates (run the command, read the output, then make the claim). Never skip — the cost of false completion claims is higher than the cost of verifying. References: code-review-reception.md, requesting-code-review.md, verification-before-completion.md.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
TechLead (Senior Technical Lead) agent. Reads all BA artifacts and produces system architecture, technology stack, ERD, sequence diagrams, and ADRs. Declares Gate 1: Design Freeze. Part of the Virtual Team Skill pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
Create diagrams and visualizations using Mermaid.js v11 syntax. Use when generating flowcharts, sequence diagrams, class diagrams, state diagrams, ER diagrams, Gantt charts, user journeys, timelines, architecture diagrams, or any of 24+ diagram types. Supports JavaScript API integration, CLI rendering to SVG/PNG/PDF, theming, configuration, and accessibility features. Essential for documentation, technical diagrams, project planning, system architecture, and visual communication.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
Canonical go-live checklist for Agentforce deployments with rehearsed rollback and stakeholder sign-off records. NOT for the technical pre-prod verification behind those sign-off rows — cost telemetry, rate limits, canary rollout, latency benchmarks — use agentforce/agentforce-production-readiness-checklist. NOT for general Salesforce release management — use devops/release-management.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use this skill when building, reviewing, or refreshing a RACI (Responsible / Accountable / Consulted / Informed) matrix for a Salesforce project so that every Salesforce-specific decision — data model change, automation tier choice, security model, integration boundary, deployment, license/edition — has exactly one accountable owner and a documented escalation path that downstream agents can route to. Trigger keywords: RACI matrix salesforce project, stakeholder authority salesforce, escalation path salesforce decisions, who approves data model change, salesforce decision rights, REFUSAL_NEEDS_HUMAN_REVIEW routing. NOT for the change advisory board operating model itself (use admin/change-management-and-deployment). NOT for end-user training rollout plans (use admin/change-management-and-training). NOT for the technical mechanics of permission set assignment authority (use admin/permission-set-architecture). NOT for pure stakeholder requirements elicitation (use admin/requirements-gathering-for-sf). More trigger keywords: who approves a sandbox refresh, who signs off a data load, release update activation owner, delegated admin authority vs RACI, multi-org decision rights, escalation time-box.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Eliciting, documenting and structuring requirements for a Salesforce implementation: stakeholder discovery interviews, As-Is and To-Be process mapping, and gap analysis against standard Salesforce capability. Trigger keywords: requirements gathering, user story, As-Is To-Be, gap analysis, stakeholder interview, process mapping, business requirements, fit gap. NOT for authoring the user stories themselves - use admin/user-story-writing-for-salesforce. NOT for scoring requirements against a specific org - use admin/fit-gap-analysis-against-org. NOT for technical design decisions - use architect/solution-design-patterns. Also covers the requirements catalogue itself (one row per requirement, MoSCoW priority, source stakeholder, downstream target) and Salesforce non-functional requirements: record volume, sharing layer, integration pattern, reporting joins, mobile/offline, and licence implication.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Configure Communications Cloud for the first time: org setup sequence, permission sets, Enterprise Product Catalog (EPC) service catalog, TM Forum-aligned order decomposition setup, Account record-type segmentation, contract lifecycle activation. NOT for designing the commercial-to-technical order process itself - use admin/industries-process-design. NOT for calling TM Forum Open APIs (TMF622, TMF679) - use omnistudio/industries-api-extensions.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when designing or customizing industry-specific guided processes in Salesforce Industries clouds: insurance claims lifecycle (FNOL through closure), telecom order management decomposition, and utility service request workflows. Trigger keywords: FNOL process design, claims OmniScript customization, Industries order decomposition workflow, utility service order design, insurance claim lifecycle stages, telecom commercial-to-technical order flow. NOT for the Industries object model — use architect/industries-data-model. NOT for Insurance Cloud licensing and policy architecture — use architect/insurance-cloud-architecture.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Identify, score, and prioritize Salesforce AI use cases before any implementation begins — opportunity identification, Impact-Effort matrix scoring, feasibility evaluation across Technical/Operational/Data/Risk dimensions, and ROI framing. NOT for the license checks and enablement steps once a use case is approved — use agentforce/agentforce-service-ai-setup or agentforce/agentforce-sales-ai-setup. NOT for making the data model AI-ready — use architect/ai-ready-data-architecture.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Router for the 106 SfSkills `architect` skill packages. Solution and platform architecture: multi-org strategy, scalability limits, licensing, Well-Architected reviews and architecture decision records. Use when the request mentions architecture, solution design, ADR, Well-Architected, scalability, large data volume, multi-org, licensing, tenant isolation, HA/DR, technical debt. Finds and opens the exact skill package to read; it does not contain the guidance itself.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use this skill when defining AI governance policies, designing human oversight workflows, documenting bias mitigation strategies, or meeting regulatory transparency requirements for Salesforce AI features. Trigger keywords: responsible AI, AI bias, AI audit trail, AI transparency, human-in-the-loop, AI risk inventory, AI disclosure. NOT for the MLOps pipeline or Policy-as-Code engine architecture — use architect/ai-governance-architecture. NOT for Trust Layer technical configuration — use agentforce/einstein-trust-layer.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Code refactoring expert for improving code quality, reducing technical debt, and safe transformations
日本語の概要は準備中です。原文の説明を表示しています。
sandraschi/advanced-memory-mcp☆ 192026年10月13日 更新
Write, restructure, or review documentation — tutorials, how-to guides, reference pages, concept/explanation docs, API references, READMEs, changelogs, release notes, and troubleshooting guides. Distills documentation craft from Mintlify's guides (compiled from technical writers at Stripe, GitHub, Amplitude, and Anaconda), the Diátaxis framework (including the compass and per-type voice), the Google and Microsoft style guides, Every Page Is Page One, Write the Docs, and Docs for Developers: audience analysis, content-type selection, style and word-level rules, procedure writing, structure for humans and AI agents, code-example standards, page templates (templates.md), mechanical enforcement and llms.txt (mechanics.md), maintenance, and success metrics. Use this skill when the user asks to "write docs", "document this feature", "improve this page", "review these docs", "write a tutorial / how-to / reference page", "structure the docs", "write API documentation", "write a README / changelog", or when authoring any file under a `docs/` tree. For SKMTC docs specifically, this skill governs the *craft* (what makes the page good); the content split between skills, `llms.md`, and the docs tree is governed by `docs/skills/README.md`. Distinct from `skmtc-retro` (captures observations about work) and the `skmtc-*` operational skills (guide doing the work) — this skill guides writing *about* the work for readers.
日本語の概要は準備中です。原文の説明を表示しています。
skmtc/skmtc☆ 192026年10月12日 更新
Rewrite a support response in a different tone - formal, casual, technical, empathetic, or concise.
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/support-skills☆ 192026年4月22日 更新
Research and ideation partner for GAME DESIGN — think through design ideas before writing them into the GDD; produces a brief, never edits the GDD itself. Use to assess a genre or market for viability, dissect a reference game (mechanics → dynamics → aesthetics), explore how to improve or extend an existing system, flow, or content type, research new mechanics the design lacks, investigate a part of the GDD in code, or develop the research bucket of a /unikit-gd-review report into decided edits. Trigger on "explore how to improve the flow", "ways to improve the combat system", "is this genre saturated", "break down the combat of Hades", "work out the review's open questions". GAME-DESIGN research only — for CODE or technical research use /unikit-explore; to reconstruct a design from code use /unikit-gd-recon; to write a change into the GDD use /unikit-gd-system or /unikit-gd-spec; to apply edits you know use /unikit-gd-apply; to invent a new game use /unikit-gd-brainstorm.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新
Generate and maintain the project's TECHNICAL documentation from its codebase — scans the project structure, tech stack, and module boundaries, then writes a lean README landing page plus detailed topic pages (architecture, modules, setup, build, APIs), only the docs that are relevant. Use whenever the user wants to create, update, or validate documentation of the CODE or the project itself, e.g. "generate documentation", "create docs", "write the README", "update the project docs", "document the codebase", "document this project's architecture", "validate the project documentation". This is CODE / project documentation only — it never documents the game design. To render the GAME DESIGN (the GDD: systems, flows, content, economy) for people to read use /unikit-gd-docs.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新
Navigator and help guide for the UniKit framework — use when the user is unsure what to do next, where to start, or which unikit skill fits their situation. It diagnoses intent and points to the right skill or pipeline: starting a project, writing code, testing, planning, the spec-driven code workflow, authoring or detailing game design, finding a new mechanic, or deciding what game to build. Trigger on questions like "what do I do next", "where do I start", "how do I start coding", "how do I test my code", "how do I create the game design", "how do I detail a system", "how do I find a new mechanic", "which unikit skill should I use", "how does the code pipeline relate to game design", "I'm lost in unikit", "help me with unikit". Read-only — it explains and points to the right command, it never edits project files. For technical code research use /unikit-explore; for game-design research use /unikit-gd-explore; to initialize the framework use /unikit.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新