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概要と使いどころ

End-to-end guidance for protein design pipelines. Use this skill when: (1) Starting a new protein design project, (2) Need step-by-step workflow guidance, (3) Understanding the full design pipeline, (4) Planning compute resources and timelines, (5) Integrating multiple design tools. For tool selection, use binder-design. For QC thresholds, use protein-qc.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Run trace-mcp security, quality-gate, and antipattern checks before committing or opening a PR. Activate when the agent is about to create a commit or pull request in a project indexed by trace-mcp.

日本語の概要は準備中です。原文の説明を表示しています。

nikolai-vysotskyi/trace-mcp1912026年10月14日 更新

CesiumJS imagery layers - ImageryProvider, ImageryLayer, ImageryLayerCollection, WMS, WMTS, Bing, OpenStreetMap, ArcGIS, Mapbox, tile discard policies. Use when adding or swapping base map layers, configuring imagery providers, layering multiple map sources, or creating split-screen imagery comparisons.

日本語の概要は準備中です。原文の説明を表示しています。

CesiumGS/cesiumjs-skills1892026年9月14日 更新

Use when a learner or instructor asks for a report, summary, reflection, progress note, performance recap, activity metrics, instructor-shareable record of a MATLAB AI tutoring session, aggregate report across multiple MATLAB tutoring session reports, or instructor dashboard artifact with metric drilldowns. Supports optional start and end datetime arguments for multi-session report and dashboard ranges.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/agent-skills-playground1862026年10月10日 更新

Use when creating, asking, grading, or explaining multiple choice questions for MATLAB programming practice, concept checks, quizzes, or tutoring exercises.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/agent-skills-playground1862026年10月10日 更新

Core agent-browser usage guide. Read this before running any agent-browser commands. Covers the snapshot-and-ref workflow, navigating pages, interacting with elements (click, fill, type, select), extracting text and data, taking screenshots, managing tabs, handling forms and auth, waiting for content, running multiple browser sessions in parallel, and troubleshooting common failures. Use when the user asks to interact with a website, fill a form, click something, extract data, take a screenshot, log into a site, test a web app, or automate any browser task.

日本語の概要は準備中です。原文の説明を表示しています。

molefrog/moi1842026年10月14日 更新

Performs comprehensive, multi-layered research on any topic with structured analysis and synthesis of information from multiple sources. Use when the user needs thorough investigation, market research, technical deep-dives, due diligence, or comprehensive analysis on any subject.

日本語の概要は準備中です。原文の説明を表示しています。

Karanjot786/agent-skills-cli1842026年10月12日 更新

Generates MLS-ready property listing descriptions with attention-grabbing headlines, feature highlights, neighborhood context, and SEO keywords across multiple buyer-persona styles

日本語の概要は準備中です。原文の説明を表示しています。

zubair-trabzada/ai-realestate-claude1822026年4月30日 更新

Symfony UX frontend stack -- decision tree and orchestrator for choosing between Stimulus, Turbo, TwigComponent, LiveComponent, UX Icons, and UX Map. Use when the user is unsure which tool fits, wants to combine multiple UX packages, or asks a general frontend architecture question in Symfony. Also trigger when the user asks "which UX package should I use", "how to make this interactive", "should I use Stimulus or LiveComponent", "how to structure my Symfony frontend", "what is the difference between Turbo and LiveComponent", "should this be a Frame or a LiveComponent", "how do these UX packages work together", "what is the Symfony way to do frontend". Do NOT trigger when the user clearly names a specific tool (stimulus, turbo, twig-component, live-component, ux-icons, ux-map) -- defer to the specialized skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

smnandre/symfony-ux-skills1802026年6月15日 更新

ux-copy

無料

UX-тексты на русском языке: кнопки, формы, ошибки, пустые состояния, онбординг, подтверждения, уведомления, пуши и микрокопия. Use this skill whenever the user asks to write, rewrite, review, choose, or improve interface copy, product messages, UI strings, transactional emails, push notifications, toasts, snackbars, forms, empty states, onboarding, errors, confirmations, labels, tooltips, or button text. Триггеры: «текст для кнопки», «сообщение об ошибке», «текст в форму», «пустое состояние», «подпись к полю», «текст тоста», «снекбар», «онбординг», «пуш-уведомление», «микрокопия», «UX-текст», «что написать на экране…», «лейбл поля», «тултип», «подтверждение удаления», «письмо-уведомление». Для статей и постов см. skills statya и redaktura; для проектного словаря — redpolitika.

日本語の概要は準備中です。原文の説明を表示しています。

N1arko/redaktura-skills1742026年8月11日 更新

Deep web research skill using parallel subagents + chromux browser-explorer + Gemini. Spawns multiple WebSearch research agents AND browser-explorer agents (via chromux for JS-heavy/dynamic sites), plus a Gemini CLI deep research source, then synthesizes everything into a cited report. Uses WebSearch, WebFetch, chromux browser-explorer, and Gemini CLI. Invoke with /deep-research <topic>.

日本語の概要は準備中です。原文の説明を表示しています。

team-attention/hoyeon1732026年5月21日 更新

rulph

無料

Iterative rubric-based evaluation and self-improvement loop. Builds a scoring rubric interactively, evaluates an artifact with multiple models in parallel (Codex, Gemini, Claude), then autonomously improves the artifact one criterion at a time until a score threshold is met or circuit breaker fires. "/rulph", "rubric evaluate", "rubric score", "multi-model evaluate", "score and improve", "evaluate and iterate", "grade this", "루브릭 루프", "채점 루프", "자율 개선", "개선 루프", "루브릭 평가"

日本語の概要は準備中です。原文の説明を表示しています。

team-attention/hoyeon1732026年5月21日 更新

Use for "interrogate", "adversarial review", "multi-model review", "challenge this", "stress test this code", "find blind spots", or "tear this apart". Multiple LLM reviewers challenge changes from independent angles.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月15日 更新

exceljs

無料

Generate and parse Excel spreadsheets with ExcelJS — create workbooks with multiple sheets, styled cells, formulas, charts, images, and conditional formatting. Use when tasks involve exporting application data to .xlsx, building financial reports, parsing uploaded spreadsheets, or creating data import/export pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Generate professional CVs and resumes from structured YAML data using rendercv. Use when a user asks to create a CV, build a resume, generate a PDF resume, format a curriculum vitae, make a professional CV from their experience, or convert career data into a polished resume document. Supports multiple templates and PDF output.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Run Codex CLI, Claude Code, or other coding agents as background processes for programmatic control. Use when a user asks to run a coding agent, delegate a task to another AI, spawn a sub-agent, run Claude Code in the background, or orchestrate multiple coding agents on separate tasks.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Finds the cause of a hard bug by running several read-only subagents in parallel, each attacking it from a different angle (change history, code path, data and state, environment, reproduction), then checking their evidence, ranking the hypotheses and naming the one experiment that would confirm the leader. It diagnoses and does not fix. Use when someone says "hunt this bug with multiple agents", "swarm on this regression", "investigate in parallel", "find the root cause", or when a failure is intermittent, crosses components, or has resisted a first look.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

archiver

無料

Create ZIP and TAR archives programmatically with Archiver — bundle files, directories, and streams into compressed archives with progress tracking. Use when tasks involve generating downloadable bundles, backing up directories, creating deployment packages, or building export features that zip multiple files together.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Process multiple documents in bulk with parallel execution. Use when a user asks to batch process files, convert many documents at once, run parallel file operations, bulk rename, bulk transform, or process a directory of files concurrently. Covers parallel execution, error handling, and progress tracking.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Version REST and GraphQL APIs. Use when a user asks to version an API, handle breaking changes, implement API deprecation, manage multiple API versions, or design an API evolution strategy.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Build globally distributed apps with Azure Cosmos DB. Work with multiple data models (document, key-value, graph), configure global replication with tunable consistency levels, manage throughput with RU/s, and query with SQL API.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Coordinate multiple AI agents working together on complex tasks — routing, handoffs, consensus, memory sharing, and quality gates. Use when tasks involve building multi-agent systems, coordinating specialist agents in a pipeline, implementing agent-to-agent communication, designing swarm architectures, setting up agent orchestration frameworks, or building autonomous agent teams with supervision and quality control. Covers hierarchical, mesh, and pipeline topologies.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新

Generate structured research briefs from RSS feeds and web sources on any topic. Synthesizes multiple sources into actionable analysis with key findings, data points, expert perspectives, and content angles.

日本語の概要は準備中です。原文の説明を表示しています。

thatrebeccarae/claude-marketing1662026年5月15日 更新

Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新