Use taste as a competitive moat and business advantage. In the AI and vibe-coding era, execution is commoditized. Taste is the defensible edge. Use when advising founders on product differentiation, building product culture, evaluating why some products win despite fewer features, or understanding taste as a strategic asset.
日本語の概要は準備中です。原文の説明を表示しています。
Dragoon0x/taste-skills☆ 62026年2月27日 更新
Turn one reference image into a cleaned, scaled 3D asset: your own image-to-3D ComfyUI workflow makes the mesh, Blender decimates it to a poly budget, fixes scale, origin and material, and exports a .glb. Use for "image to 3D", "make a 3D model from this picture", "photo to glb".
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新
Utilizes the Blender MCP server and addon to build 3D assets, apply materials, inspect scenes, and script bpy.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月14日 更新
Use when managing Apple Ads with asc, including OAuth profiles, ad-account discovery, Platform API v1 campaigns and targeting, reports, assets, recommendations, guarded mutations, raw requests, and Campaign Management API v5 migration.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
When the user wants to design, optimize, or evaluate App Store screenshots and preview videos. Also use when the user mentions "screenshots", "app preview", "product page design", "screenshot design", "creative assets", or "what should my screenshots show". For A/B testing screenshots, see ab-test-store-listing. For full ASO audit, see aso-audit.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Set up bundle IDs, capabilities, signing certificates, provisioning profiles, and encrypted signing sync with the asc cli. Use when onboarding a new app, rotating signing assets, or sharing them across a team.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Translate Figma designs into production-ready SwiftUI code with 1:1 visual fidelity using the Figma MCP workflow. Trigger when the user provides Figma URLs or node IDs and wants iOS/SwiftUI implementation, asks to implement a design or component from Figma for an iOS app, or references Figma selections in the context of an Xcode/SwiftUI project. Also trigger when user asks to inspect Figma designs for iOS planning, fetch design tokens for SwiftUI, or convert Figma assets for Xcode. Requires a working Figma MCP server connection. Do NOT trigger for web/React implementations.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Builds personal brand assets using Seth Godin's frameworks: signature symbol, slogan, surprise (Purple Cow), salient idea, and signature story. Use when named (branding), or when the user asks for a brand symbol, slogan, tagline, Purple Cow, counterintuitive angle, core idea, brand story, or personal brand positioning.
日本語の概要は準備中です。原文の説明を表示しています。
nateslabach/skills☆ 62026年9月29日 更新
Game art principles. Visual style selection, asset pipeline, animation workflow.
日本語の概要は準備中です。原文の説明を表示しています。
AxelMrak/ai☆ 52026年2月20日 更新
E-commerce product-management desk (Busabase App-in-Skill) for catalog master data, SKUs, pricing, inventory, channel status, content assets, compliance notes, lifecycle state, and approval-gated product operations. Use when the user invokes $kelly-products or /kelly-products, asks for 电商商品管理, 商品库, SKU 管理, inventory/reorder, product status across Amazon/Shopify/TikTok Shop/eBay, channel publishing approvals, price-change review, quality holds, product lifecycle/archive decisions, or a Busabase-backed product management desk.
日本語の概要は準備中です。原文の説明を表示しています。
mr-kelly/skills☆ 52026年10月14日 更新
Legal casebase App-in-Skill (Busabase-backed) intake and anonymization QA desk for law-firm judgment and award documents. Use when the user invokes $kelly-legal-casebase-ingest, mentions internal case database, 智能案例库, 裁判文书入库, 脱敏, 结构化, 分类标注, 案例审核, 质量验收, or wants a Busabase-backed desk where reviewers approve, revise, or block agent-prepared case records before they become searchable knowledge assets.
日本語の概要は準備中です。原文の説明を表示しています。
mr-kelly/skills☆ 52026年10月14日 更新
Busabase-backed, read-only App-in-Skill portfolio dashboard that aggregates Webull brokerage holdings (accounts, positions, cash/margin, market value, unrealized P/L, day change, buying power). Use when the user invokes $kelly-invest-webull or /kelly-invest-webull, wants to review their Webull portfolio, holdings, positions, accounts (cash/margin), asset allocation, market value, unrealized P/L, day change, cash, or buying power. Read-only aggregation only — it never places, modifies, or cancels orders and never moves money.
日本語の概要は準備中です。原文の説明を表示しています。
mr-kelly/skills☆ 52026年10月14日 更新
Build, improve, package, and review Codex skills from rough ideas, workflows, scripts, README/API/CLI docs, or existing skill folders. Use when the user wants to create a new Codex skill, convert a repeatable workflow into a reusable skill, scaffold SKILL.md plus references/scripts/assets, validate a skill, or prepare a skill for sharing on GitHub.
日本語の概要は準備中です。原文の説明を表示しています。
hey-zeyu/codex-skill-builder☆ 52026年6月29日 更新
Repository-grounded threat modeling that enumerates trust boundaries, assets, attacker capabilities, abuse paths, and mitigations, and writes a concise Markdown threat model. Trigger only when the user explicitly asks to threat model a codebase or path, enumerate threats/abuse paths, or perform AppSec threat modeling. Do not trigger for general architecture summaries, code review, or non-security design work.
日本語の概要は準備中です。原文の説明を表示しています。
garochee33/DSH☆ 42026年10月12日 更新
Generate or edit images using the OpenAI Image API (gpt-image-2). Use when the user asks to generate, create, draw, render, illustrate, mock up, or edit an image, icon, logo, mockup, illustration, OG image, blog hero, marketing asset, or similar visual. Also use when the user supplies a reference image and asks to modify, restyle, or remix it. Triggers on: "generate an image", "create an image", "make a picture of", "edit this image", "restyle this", "make a mockup of", "draw a", "render a", "illustration of".
日本語の概要は準備中です。原文の説明を表示しています。
0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Answers "can CARLA do X here, and is there a vetted procedure for it" before you promise anything, and detects client/server/tree version skew — a support matrix over the whole collection (covered by a skill / works but undocumented / present but untested / broken or removed), an index of the features that are verified BROKEN on 0.10.0 (gbuffers crash the server, map layers do nothing, Landmark.waypoint is None, standalone asset packages are gone), and a probe that reports what this machine's build flags and running server actually offer. Use when the user asks whether CARLA supports something, when a feature has no skill, when a UE4 tutorial's steps do not exist, or before improvising a procedure.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Imports an FBX pedestrian into a CARLA source build as a spawnable walker.pedestrian.NNNN — checks the FBX is skinned to CARLA's GEN3 rig, imports the mesh, physics asset and materials, builds the walker blueprint from a GEN3 donor, registers it in WalkerFactory through CARLA's own add_walker_to_walker_factory.py, and verifies it spawns, stands on the ground and walks. Use when the user asks to "add a pedestrian to CARLA", "import a walker/character FBX", or needs a custom human spawnable from the Python API.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Cooks and packages CarlaUE4 into distributable tarballs under Dist/ — either the full simulator or a standalone asset package of selected maps and props for later import. ROS2=1 keeps the native ROS 2 interface in the cooked package (a plain cook silently drops it). Use when the user asks to "package CARLA", "make a Dist build", "cook the project", "export a map as a package", "package CARLA with ROS2", or needs a build with working camera and lidar sensors.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Imports an FBX vehicle into a CARLA source build as a spawnable vehicle.<make>.<model> — checks the FBX carries CARLA's 4-wheel bone rig, imports the mesh, then assembles the vehicle through CarlaTools' VehicleAuthoringLibrary (physics asset with kinematic wheel bodies, retargeted anim blueprint, four configured wheel blueprints, the vehicle blueprint), registers it in VehicleFactory through CARLA's own add_vehicle_to_vehicle_factory.py, and verifies it spawns, drives and steers. Use when the user asks to "add a car/truck/van to CARLA", "import a vehicle FBX", or needs a custom drivable vehicle spawnable from the Python API.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Lists and toggles a map's static environment objects via get_environment_objects / enable_environment_objects — hide or show buildings, vegetation, poles, fences, traffic signs and other baked assets by CityObjectLabel (and optional name filter). Use when the user asks to "hide/remove the buildings", "turn off the trees/vegetation", "show only the roads", "disable the fences", or "list the environment objects". Affects rendering and collision; resets on map reload.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Smoke tests contra URL Vercel deployada (preview ou production). Verifica saude minima do deploy — homepage, assets, auth, console errors, performance. Usa Playwright CLI ou suite de smoke tests. Use apos cada deploy para garantir que nada quebrou.
日本語の概要は準備中です。原文の説明を表示しています。
aibot88/sec_skill_store☆ 42026年5月27日 更新
Sistema completo de due diligence para transacciones M&A en España. Abarca análisis jurídico (mercantil, regulatorio, compliance), fiscal (CIT, IVA, retenciones, facturación electrónica) y medioambiental (licencias, pasivos, responsabilidad). Incluye matrices de riesgo cuantitativas, workflows de ejecución, templates de informes y referencias normativas BOE/UE/ISO actualizadas. Úsalo cuando el usuario solicite due diligence en España, análisis de riesgos transaccionales, evaluación pre-adquisición o auditoría de cumplimiento normativo para share deals o asset deals.
日本語の概要は準備中です。原文の説明を表示しています。
aibot88/sec_skill_store☆ 42026年5月27日 更新
Execute C# with Unity APIs when existing uloop tools cannot inspect or edit enough. Use for scene, prefab, SerializedObject, AssetDatabase refresh/.meta generation, menu, or PlayMode automation.
日本語の概要は準備中です。原文の説明を表示しています。
41h0-siro/cedec2026-lt-ai-ui-workflow☆ 42026年7月23日 更新
Turn character reference images into reusable, rigged voxel 3D assets for Blender and Three.js through an imagegen turnaround and user-approval workflow. Use when Codex needs to preserve a character's likeness across front, side, and back views; create or revise Minecraft-like cube-headed models; prevent missing rear hair or clothing; split features between block geometry and face/clothing textures; generate GLB and editable .blend files; add walk/smash-compatible rigid-part pivots; or diagnose why a voxel conversion is not recognizable.
日本語の概要は準備中です。原文の説明を表示しています。
sobaya-0141/Seedance_Madogiwa☆ 42026年10月9日 更新