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cccskills

「story」の検索結果

1,866 件 ・ 関連度順

概要と使いどころ

octav-api

無料

Integrate with Octav API for cryptocurrency portfolio tracking, transaction history, and DeFi analytics across 50+ blockchain networks. Use when building applications that need to: (1) Track wallet balances and net worth across multiple chains, (2) Query transaction history with filtering and search, (3) Monitor DeFi protocol positions (Aave, Uniswap, etc.), (4) Access historical portfolio snapshots, (5) Analyze token distribution and holdings, (6) Pay per request as an autonomous agent via x402. Triggers on: "Octav API", "crypto portfolio API", "blockchain portfolio tracking", "DeFi analytics API", "wallet balance API", "transaction history API", "multi-chain portfolio", "Octav x402".

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7292026年8月20日 更新

Shape pitches, brand stories, presentations, and creative writing with narrative frameworks such as the Hero's Journey, Story Spine, and Freytag's Pyramid. Use when a user wants to structure, critique, or strengthen a story.

日本語の概要は準備中です。原文の説明を表示しています。

iflytek/skillhub5,1952026年10月13日 更新

给 AI 短剧出分镜:三层结构——段(一次视频生成,≤15 秒)→ 分镜(段内 2–5 秒的剪切,认领剧本节拍) → 分镜图(每切一张关键帧:主分镜图钉 0.00 秒,子分镜图钉各自切点)。 每段自带一条 MiniMax H3 视频提示词(官方口径默认英文、逐镜换行,promptLang 可切中文):对齐指令和 [Shot k] 切点时刻由分镜结构推导、逐字对账,台词逐字进 <d> 块(写法规范已内化为 references/h3-prompt.md,不依赖外部 skill)。 产出 storyboard.json + Markdown + 单页评审报告(分镜节奏带 / 分集分镜表 / 生成批次单 / 配音对齐单,含导出 JSON)。不出图——交付的是每格的画面提示词和它该挂哪些参考图。 18 道质量门全部由脚本确定性检查(第 18 道 shot-recipe 可选:挂上 shot-recipes 卡库才查,不挂就明说跳过); export 一键导出 H3 投产包(每段提示词 + 按 Picture 序的分镜图清单)。零依赖、零 API key,用当前会话额度。 Use when asked to 分镜、出分镜、镜头表、切镜、storyboard for AI short drama。

日本語の概要は準備中です。原文の説明を表示しています。

eternityspring/shuohao-skills4,5012026年10月8日 更新

Ingest Claude Code conversation/session history into Obsidian as distilled knowledge. Use for importing or mining past Claude sessions, .claude data, project/session history, or audit logs.

日本語の概要は準備中です。原文の説明を表示しています。

Ar9av/obsidian-wiki3,5572026年10月10日 更新

Ingest GitHub Copilot CLI/session history into Obsidian as distilled knowledge. Use for importing or mining Copilot history; not for general Copilot help, simple session search, or backup.

日本語の概要は準備中です。原文の説明を表示しています。

Ar9av/obsidian-wiki3,5572026年10月10日 更新

[omh] Team minutes, retros, and decision history to keep: meeting minutes, scrum/sprint records, retros, decisions, and follow-up history. Use when the user says: operating-rhythm, operating rhythm, meeting minutes, meeting history, scrum record, sprint planning, sprint review, sprint retrospective.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3582026年10月13日 更新

Break down each shot and turn the analysis into a storyboard reference. Use when the user wants shot-by-shot film analysis, director logic, cinematography breakdown, or a storyboard-style reference from a video.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Convert Chinese stories or ordered local images into silent hand-drawn Remotion videos, with generated hand lettering, 327 built-in assets (297 style recipes and 30 theme palettes), a curated 30-style menu, and automatic reference-image style analysis with optional private reuse. Use when users ask to generate, import, restyle, preview or render hand-drawn story videos; browse or classify styles; imitate the visual grammar of a reference image; or save a reference-derived style. Preserve the approved colored-pencil diary default when no other style is requested.

日本語の概要は準備中です。原文の説明を表示しています。

gnipbao/story-to-handdrawn-video2,2122026年9月22日 更新

Genre anatomy from John Truby's The Anatomy of Genres (类型解剖 / 类型节拍 / 混合类型 / 超越类型) — genres as beat systems with a life philosophy underneath; three rules (hit every beat of your genre, mix three or four genres, transcend the primary genre), the ladder and families of twelve genres (Horror 恐怖, Action 动作, Myth 神话, Memoir and Coming-of-Age 回忆录与成长, Science Fiction 科幻, Crime 犯罪, Comedy 喜剧, Western 西部, Gangster 黑帮, Fantasy 奇幻, Detective and Thriller 侦探与惊悚, Love 爱情), each with its hero/opponent/world/plot-shape template, beat list, hard rules with failure conditions, subgenres and transcendent paths, plus a genre-mixing worksheet and a diagnostic. Kept beside sw-truby-anatomy and the Field/Snyder page maps. Use when choosing or confirming a script's genre, when a genre story feels generic or misses the beats its audience expects, when mixing genres, when a horror lacks pressure, an action lacks plot, a love story lacks opposition or a detective story lacks reveals.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6482026年10月3日 更新

Project orchestrator for the screenwriting skill set (剧本项目主线调度 / 状态存档 / story bible) — a meta-skill that adds no new craft knowledge but routes a screenplay or stage-play project through stages (premise → structure → character → scenes → draft → revision → submission) and a TV / streaming series project (电视剧 / 剧集 / pilot / 一季) through a separate series stage table (engine → character network & season arc → documents/bible → pilot structure → break story & outline → draft → submission), names which sw-* skill to invoke at each stage, defines each stage's deliverable and advisory exit check, and keeps all project state in a story-bible.md file so work can resume across sessions. Use when starting a new script project, resuming one ("continue my screenplay", "where were we"), when the user asks "what should I do next" on a script, when converting a vague idea into a full development pipeline, or when the other sw-* skills are firing individually and the overall process needs sequencing.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6482026年10月3日 更新

Recover the first public timestamp and canonical major coverage for a newsjacking signal, then decide whether newer coverage is the same story, a different story, or a materially new development.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5462026年10月11日 更新

Generate headline candidates from a story's raw facts: news-style headlines, press-release headlines, and pitch subject lines. A pure generation skill — it finds the charge in the facts, then runs ten proven moves (consequence, picture, number-as-hero, two-beat turn, naming, reader's-own-story, open question, voice, sound, sized claim), each calibrated by real, verified headlines that made history.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5462026年10月11日 更新

Entry point for local AI conversation history across Claude Code, Codex and Kimi CLI: routes each request to the reader or continuation skill that owns it and keeps the cross-provider inventory. Use when the platform is unknown or plural ("what was I working on", "we discussed this once") and for any Kimi CLI history. When platform and action are already clear, load that skill directly.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4562026年10月13日 更新

Analyze Google Takeout exports of Gemini conversation history. Use when the user mentions Gemini takeout, Gemini export, Gemini history, Gemini conversation analysis, Google Takeout zip analysis, or drags a takeout zip into the project. Also use when the user asks to "analyze my Gemini data", "what did I talk to Gemini about", or wants to extract insights from Gemini chat logs.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4562026年10月13日 更新

Retrieve a vehicle history report from a VIN using the CarsXE API. Use this when a user wants to know a car's history — past owners, accidents, title status, odometer readings, or whether it's been in a crash.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,2932026年10月13日 更新

Import Claude Code or Codex history and move complete CCAM datasets between machines. Use when rescanning provider history, importing a copied directory, uploading JSONL or archives, exporting a backup, restoring it idempotently, or verifying that tokens, workflows, runs, rules, and pricing survived.

日本語の概要は準備中です。原文の説明を表示しています。

hoangsonww/Claude-Code-Agent-Monitor1,0692026年10月12日 更新

Use when a Seedance video must hold continuous movement across shots: dance choreography, fights, sports, or any performance where limbs teleport, feet slide, or motion resets at every cut, or when turning a storyboard and character sheet into a multi-shot sequence that plays as one take. Keywords: storyboard to video, choreography, movement control, pose chain, timecoded shot script, first and last frame chaining, character sheet, multi-shot continuity, Seedance 2.5 and 2.0.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Convert comic book panels, manga pages, webtoons, and illustrated storyboards into animated video using Seedance 2.0 on Higgsfield. Use whenever the user wants to animate comics, bring illustrations to life, convert manga to video, animate storyboards, or create motion from static sequential art. Triggers on: comic to video, manga animation, panel animation, storyboard to video, webtoon animation, comic book motion, sequential art, graphic novel animation, or any illustrate-to-animate request. Use even when user says "make this drawing move" or "animate this page.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9642026年4月10日 更新

story

無料

Track tickets, issues, and progress for your project. Load project context, manage sessions, guide setup.

日本語の概要は準備中です。原文の説明を表示しています。

Storybloq/storybloq7722026年10月5日 更新

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7332026年9月27日 更新

LeanUX backlog management methodology - user story template, story sizing, story states, task types, Definition of Ready/Done, anti-pattern detection and remediation

日本語の概要は準備中です。原文の説明を表示しています。

nWave-ai/nWave6162026年9月16日 更新

User story generation - INVEST criteria, acceptance criteria (BDD/Given-When-Then), story mapping, epic decomposition, edge case stories, NFR stories

日本語の概要は準備中です。原文の説明を表示しています。

vibeeval/vibecosystem5332026年8月9日 更新

Tool skill — the *first move* in any LM-debugging session: dump the actual rendered prompt the framework sent to the model, before changing anything else. Activate when an LM call produced an unexpected output (wrong answer, schema violation, refusal, truncation, cost spike, latency spike, infinite loop, "model got dumber after upgrade"). The skill enforces a 30-second inspect step BEFORE any prompt edit, model swap, retry, or temperature tweak. Cross-framework cheat sheet: DSPy `inspect_history`, LangGraph `get_state_history`, CrewAI `step_callback`, LangChain `set_debug`/`set_verbose`, Aider `/diff`+`--verbose`, raw OpenAI/Anthropic via `OPENAI_LOG=debug`/`ANTHROPIC_LOG=debug` or HTTPX event hooks. Do NOT activate for first-time prompt authoring, exploratory prompt design, or non-LM bugs.

日本語の概要は準備中です。原文の説明を表示しています。

agentsope/SkillAlchemy4442026年10月9日 更新

Neighborhood context and history — adjacent uses, architectural character, landmarks, commercial activity, and planned development from an address. Use when the user asks about a site's history or surroundings, "what's around this site", neighborhood character, or nearby planned development.

日本語の概要は準備中です。原文の説明を表示しています。

AlpacaLabsLLC/skills-for-architects3772026年10月6日 更新