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「ept」の検索結果

3,301 件 ・ 関連度順

概要と使いどころ

Run fable-mode execution discipline on Claude Sonnet. When invoked by slash command or by name, spawns a Sonnet subagent that follows the staged loop — stage plan, parallel delegation, a failable verification check at each stage, and a skeptical self-review before delivery; a wording-only request runs the loop inline on the current model. Trigger when the user explicitly asks for thorough/systematic/"deep work" handling on Sonnet.

日本語の概要は準備中です。原文の説明を表示しています。

mrtooher/fable-mode8762026年10月13日 更新

tilt-3d

無料

Add tactile depth to a hero card or cover image: it tilts in 3D toward the pointer with a soft glare. Keep the max angle small (~10°) and reserve it for one or a few hero cards, not a grid. Flat under prefers-reduced-motion and on touch.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8742026年7月7日 更新

Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to game, story to game, book to game, adapt this novel into a game, turn this book into a playable prototype, make an interactive story or text adventure from this novel. NovelToGame 总入口。把任意语言的原始小说、拆文库或 oh-story 写作工程转成有原著依据、可在目标平台完整游玩的游戏,编排游戏化拆解、概念选择、游戏与视觉设计、目标运行环境构建和证据化质量验证。用于小说转游戏、把这本书做成游戏、把小说改成互动小说 / 互动叙事 / 文字冒险游戏等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8742026年10月15日 更新

Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and the specification for a complete playable slice. Use for design the game world, deepen the gameplay and levels, write the game design document, design the branching story structure, scenes, dialogue and consequences. 游戏体验、系统与关卡策划。把选定概念收束为一份 GAME_DESIGN,定义玩家承诺、核心循环、世界响应、必要系统、关卡节奏、反馈、失败及可供构建的完整切片设计。用于设计游戏世界、深化玩法和关卡、设计互动叙事的场景对白与分支因果等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8742026年10月15日 更新

Review the week using accumulated session evidence — retrieval rates, hint depths, calibration accuracy, transfer and unassisted results. The learner identifies patterns and sets a strategy goal. Use weekly or after a multi-session period.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Design a diagnostic hinge question that reveals whether students understand enough to move on. Use when planning key checkpoints mid-lesson during explicit or direct instruction.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

After the learner demonstrates understanding of a concept, present near-transfer and far-transfer challenges. Use to test whether learning is portable or task-specific — this is what separates understanding from familiarity.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Require the learner to explain a concept in their own words before the AI evaluates or extends it. Ensures the AI works from the learner's understanding rather than providing an explanation from scratch.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

The learner teaches the concept to the AI, which plays a curious novice peer and identifies gaps through authentic questions. Use when the learner wants to test their understanding — teaching forces a different kind of organisation than studying.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Provide graduated assistance from abstract conceptual nudge to concrete procedural step, with reflection required before each escalation. Teaches help-seeking as a skill and prevents direct-answer shortcuts.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Build a complete explicit instruction sequence from teacher modelling through guided practice to independent work. Use when teaching new skills, procedures, or concepts through direct instruction.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Design a Concrete-Pictorial-Abstract learning sequence for a mathematical concept using manipulatives. Use when teaching maths through Singapore method or when students struggle with abstraction.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Generate retrieval practice questions at varied difficulty levels for a topic or concept. Use when creating quiz starters, revision activities, or low-stakes testing materials.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Design a visual complement to verbal content using dual coding principles for stronger encoding. Use when creating slides, diagrams, posters, or visual explanations of complex concepts.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Structure a direct experience into a full learning cycle with concrete experience, reflection, and conceptual transfer. Use when planning field trips, simulations, or practical tasks.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Design deliberately flawed examples that develop error-detection skills and deepen understanding. Use when students make characteristic errors and need practice spotting mistakes.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Redesign a direct instruction sequence to include productive struggle before the explanation phase. Use when teaching concepts that benefit from failure-first approaches.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8732026年8月29日 更新

Stakeholder mapping, communication plan design, reporting hierarchy, and mid-matter comms updates. Use when setting up a new matter and needing to identify who needs what information, designing the communication rhythm, building reporting structures for multi-jurisdiction programmes, or updating the comms plan when the stakeholder landscape changes. Trigger on: 'stakeholder map', 'who needs to be kept informed', 'communication plan', 'reporting structure', 'who do we report to', 'how often do we meet', 'client wants more updates', 'new contact on the client side', 'build the comms plan', 'reporting hierarchy', 'HQ vs regions', 'who is the decision maker', 'comms rhythm', 'meeting cadence', 'status call schedule'.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新

Expert Section 508 compliance advisor for US federal ICT accessibility. Use this skill whenever a user asks about Section 508, WCAG 2.0/2.1 AA for federal systems, VPAT or Accessibility Conformance Reports (ACR), accessibility audits, remediation planning, PDF accessibility, web or software accessibility, mobile accessibility, federal procurement accessibility requirements, contractor obligations, undue burden exceptions, assistive technology compatibility, or Section 508 testing. Covers the Revised Section 508 Standards (2018), all WCAG 2.0 Level AA success criteria, the four POUR principles, testing methodologies, and agency compliance workflows. Trigger even if the user doesn't say "skill" — any Section 508 or ICT accessibility question for federal systems should use this skill.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新

Act as experienced opposing counsel to attack, undermine, and expose weaknesses in a legal argument, submission, witness statement, or structured reasoning. Produces a six-part adversarial analysis: 1. A core theory of attack identifying the single most effective way to defeat the argument; 2. A reconstructed version of the opposing argument stripped of rhetoric to expose its fragility; 3. Primary lines of attack grouped by category (legal misstatement, evidential gaps, causation failures, internal inconsistency, over-reliance on assertion, procedural weakness); 4. An "if I were the judge" section showing how a sceptical tribunal would dismantle the argument; 5. Surgical strikes - 3 to 5 high-impact points ready for oral submissions; and 6. An analysis of what the argument is trying to hide. Written in formal, adversarial British English for a legally trained audience.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新

AI-assisted generation of MCQs (multiple-choice questionnaires) with export to Moodle (GIFT, XML), Wooclap (Excel), Kahoot!, and Word. Supports light MCQs (gamified) and in-depth MCQs (evaluative), with single-answer and multiple-answer formats.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新

La compétence Normalisation juridique FR nettoie un document Word rédigé en français juridique. Elle distingue deux régimes : les corrections déterministes (apostrophes courbes, guillemets français, espaces insécables, insécables des références — art. 1240, n° 21-12.345, 50 % —, ordinaux 1ère → 1re, ligatures œ, la loi dispose et non stipule, anglicismes-calques), appliquées directement ; et les réécritures de jugement (virgule avant « et », ternaires creux, formules emphatiques, harmonisations), posées en révisions Word soumises à votre acceptation. Chaque changement est consigné et restitué en tableau récapitulatif : on revient en arrière mot à mot — « défais 3, 7-10 ». La normalisation des citations reste purement formelle. Fonctionne en Cowork ou sur fichier Word.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新

a skill that determines whether a given subject matter qualifies for copyright protection under EU law by applying the Cofemel two-step test (concept of work + originality), grounded in fifteen CJEU judgments (including the most recent Mio/Konektra and Calinescu) and the four EU directive provisions on originality. It argues from one of two positions: pro-rightsholder (establishing that the work is original) or pro-alleged-infringer (contesting work status or originality via the four exclusion grounds — technical function, rule-dictated outcome, sweat of the brow, idea/functionality). It includes sector-specific modules for photography, software/GUI, sporting events, databases, applied art, functional texts, derivative works/critical editions, and multimedia works.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新

Use this skill when asked to translate, explain, or map Icelandic legal terms to English (or vice versa). Triggers on requests involving Icelandic legal vocabulary, legal translation, understanding Icelandic statutes or court decisions, or cross-referencing Icelandic and common law concepts.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8692026年10月3日 更新