本文へ移動
cccskills
無料GitHub で公開

library-architecture

Build a reference system that returns the right reference in under 60 seconds. Use when setting up a design reference library, reorganizing existing collections, or helping teams build shared reference systems.

インストール方法を見る

含まれるファイル(1)

  • SKILL.md1.7 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Library Architecture

A reference library is only as good as your ability to find the right reference at the right time.

How to use

  • /library-architecture Apply library design constraints to this conversation.

Constraints

System Requirements

  • MUST use one tool, not three. Pick one and commit.
  • MUST support tags and search. If you can't find a reference in 60 seconds, the system is failing.
  • MUST save screenshots, not bookmarks. URLs die. Products redesign. Screenshots are permanent.
  • SHOULD include a cropped detail of the specific thing that caught your eye alongside the full screenshot

Content Rules

  • MUST collect decisions, not aesthetics. A checkout flow screenshot is more useful than a beautiful hero.
  • MUST collect from outside your domain. At most 40% should be from your own industry.
  • MUST collect across time. Include work from the 1950s alongside work from this month.
  • SHOULD collect problems too. A well-crafted design that fails at some level teaches more than obvious success.

Maintenance

  • Monthly: add minimum 10 new references, remove 5 that aren't earning their place
  • Quarterly: review tags. Are you using all of them? Are there missing categories?
  • MUST prune ruthlessly. 200 strong references beats 2,000 unsorted screenshots.

Anti-Patterns

  • Saving everything without curation (hoarding is not collecting)
  • Only saving work from your own domain
  • Never revisiting or pruning the library
  • Using multiple tools with no single source of truth

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Notice what's deliberately missing from a design. Restraint is a taste signal. Use when studying minimalist products, evaluating design maturity, or understanding the power of removal.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Palette roles, restraint, semantic consistency, and when fewer colors means better design. Use when building color palettes, evaluating color usage, or diagnosing color-related design problems.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Understand the constraints a design was built under and evaluate quality within that context. Use when reviewing work that had limited time, budget, or team size, or when assessing whether constraints were handled well.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Structured exposure habits for building taste through relentless, intentional consumption. Not passive scrolling. Active intake across design, architecture, film, music, food, and culture. Use when building a taste practice, advising on professional development, or diagnosing why someone's design range feels narrow.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Consistent radii, pixel-perfect alignment, state coverage, and the details that signal design quality. Use when polishing designs, auditing quality, or evaluating whether a design is ready to ship.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Dragoon0x のスキルをすべて見る

このスキルの問題を報告する