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principle-tagging

Tag design references by principle, not aesthetic. Build a library you can actually search. Use when saving references, organizing inspiration, or building a design library that returns useful results.

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SKILL.md(原文)

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Principle Tagging

Tag by what it teaches, not what it looks like.

How to use

  • /principle-tagging Apply principle-based tagging to references in this conversation.

Constraints

Tagging Rules

  • MUST tag by principle: "hierarchy-through-scale-contrast" not "dark UI"
  • MUST complete this sentence for every reference: "This is a good example of ___"
  • NEVER tag by aesthetic alone: "gradient", "minimal", "dark mode" are useless tags
  • SHOULD include one sentence about why this reference was saved

Principle Tag Categories

  • Hierarchy: hierarchy-through-scale, hierarchy-through-color, hierarchy-through-weight, hierarchy-through-space
  • Space: density-with-clarity, generous-whitespace, rhythm-through-spacing, vertical-rhythm
  • Type: type-as-primary-texture, type-scale-contrast, type-restraint
  • Color: restrained-palette, color-as-wayfinding, neutrals-with-accent, color-meaning
  • Motion: motion-as-feedback, subtle-transitions, spatial-continuity, motion-restraint
  • Interaction: progressive-disclosure, direct-manipulation, keyboard-first, smart-defaults

Anti-Patterns

  • Saving references without any tag at all
  • Using more than 3 tags per reference (if everything applies, nothing is specific)
  • Tagging with trend names instead of principle names

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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概要と使いどころ

Notice what's deliberately missing from a design. Restraint is a taste signal. Use when studying minimalist products, evaluating design maturity, or understanding the power of removal.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Palette roles, restraint, semantic consistency, and when fewer colors means better design. Use when building color palettes, evaluating color usage, or diagnosing color-related design problems.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Understand the constraints a design was built under and evaluate quality within that context. Use when reviewing work that had limited time, budget, or team size, or when assessing whether constraints were handled well.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Structured exposure habits for building taste through relentless, intentional consumption. Not passive scrolling. Active intake across design, architecture, film, music, food, and culture. Use when building a taste practice, advising on professional development, or diagnosing why someone's design range feels narrow.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

Consistent radii, pixel-perfect alignment, state coverage, and the details that signal design quality. Use when polishing designs, auditing quality, or evaluating whether a design is ready to ship.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

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