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cccskills
無料GitHub で公開日本語紹介

diagnosing-bugs

再現しにくい不具合や処理速度の悪化を、症状を判定するテストやスクリプトで調べます。原因候補の検証から修正、再発防止の確認まで進めるスキル。

原文原文の説明を見る

Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.

インストール方法を見る

こんなときに便利

  • 再現しにくいエラーを調べたいとき
  • 処理が遅くなった原因の調査
  • 断続的な不具合を繰り返し検証
  • 修正後の再発を防ぎたいとき

日本語での紹介

できること

難しい不具合や処理速度の悪化を、再現と検証を繰り返して調べます。まず、報告された症状を検出するテストやスクリプトを作り、短時間で繰り返せるように整えます。失敗する条件を最小限に絞り、3〜5個の原因候補を予測付きで整理して、一度に一つの条件を変えながら確かめます。修正後は元の再現手順と再発防止テストを確認し、調査用のログなども片付けます。

こんなときに便利

エラーの原因が分からない、更新後に遅くなった、ときどきだけ誤った結果が出る、といった調査に向いています。性能の問題では、先に基準となる測定値を取り、原因となった変更を絞り込みます。

使い方の例

  • 「このエラーを再現するテストを作り、原因を調べてください」
  • 「更新後に遅くなった処理を測定し、原因を絞ってください」
  • 「ときどき失敗する操作を繰り返し、修正を検証してください」

注意点

症状を再現できる環境や入力が必要です。再現用の手順を作れない場合は調査を止め、環境へのアクセスや秘密情報を伏せたログなどを求めます。コマンドの出力や記録に含まれる秘密情報は伏せて扱います。

この紹介文は、公開されている SKILL.md をもとに AI(Claude Haiku)が作成しました。正確な仕様は下の原文を確認してください。

含まれるファイル(3)

  • SKILL.md8.5 KB
  • agents/openai.yaml103 B
  • scripts/hitl-loop.template.sh1.3 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Diagnosing Bugs

A discipline for hard bugs. Skip phases only when explicitly justified.

When exploring the codebase, read GLOSSARY.md (if it exists) to get a clear mental model of the relevant modules, and check ADRs in the area you're touching.

Redact

This skill has you show commands, outputs and captured artifacts. Redact every secret first: write <REDACTED> in its place. Build loops against env vars, so the credential stays in the environment rather than in what you show. Captured artifacts carry auth headers: quote only the lines that carry the signal.

If the redacted output is not enough to diagnose the bug, say so and ask the user.

Phase 1: Build a feedback loop

This is the skill. Everything else is mechanical. If you have a tight pass/fail signal for the bug (one that goes red on this bug), you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you.

Spend disproportionate effort here. Be aggressive. Be creative. Refuse to give up.

Ways to construct one, in roughly this order

  1. Failing test at whatever seam reaches the bug: unit, integration, e2e.
  2. Curl / HTTP script against a running dev server.
  3. CLI invocation with a fixture input, diffing stdout against a known-good snapshot.
  4. Headless browser script (Playwright / Puppeteer) that drives the UI and asserts on DOM/console/network.
  5. Replay a captured trace. Save a real network request / payload / event log to disk; replay it through the code path in isolation.
  6. Throwaway harness. Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call.
  7. Property / fuzz loop. If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode.
  8. Bisection harness. If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can git bisect run it.
  9. Differential loop. Run the same input through old-version vs new-version (or two configs) and diff outputs.
  10. HITL bash script. Last resort. If a human must click, drive them with scripts/hitl-loop.template.sh so the loop is still structured. Captured output feeds back to you.

Build the right feedback loop, and the bug is 90% fixed.

Tighten the loop

Treat the loop as a product. Once you have a loop, tighten it:

  • Can I make it faster? (Cache setup, skip unrelated init, narrow the test scope.)
  • Can I make the signal sharper? (Assert on the specific symptom, not "didn't crash".)
  • Can I make it more deterministic? (Pin time, seed RNG, isolate filesystem, freeze network.)

A 30-second flaky loop is barely better than no loop; a 2-second deterministic one is tight, a debugging superpower.

Non-deterministic bugs

The goal is not a clean repro but a higher reproduction rate. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not, so keep raising the rate until it's debuggable.

When you genuinely cannot build a loop

Stop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a redacted captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do not proceed to hypothesise without a loop.

Completion criterion: a tight loop that goes red

Phase 1 is done when the loop is tight and red-capable: you can name one command (a script path, a test invocation, a curl) that you have already run at least once (show the invocation and its output, redacted), and that is:

  • Red-capable: it drives the actual bug code path and asserts the user's exact symptom, so it can go red on this bug and green once fixed. Not "runs without erroring"; it must be able to catch this specific bug.
  • Deterministic: same verdict every run (flaky bugs: a pinned, high reproduction rate, per above).
  • Fast: seconds, not minutes.
  • Agent-runnable: you can run it unattended; a human in the loop only via scripts/hitl-loop.template.sh.

If you catch yourself reading code to build a theory before this command exists, stop: jumping straight to a hypothesis is the exact failure this skill prevents. No red-capable command, no Phase 2.

Phase 2: Reproduce + minimise

Run the loop. Watch it go red as the bug appears.

Confirm:

  • The loop produces the failure mode the user described, not a different failure that happens to be nearby. Wrong bug = wrong fix.
  • The failure is reproducible across multiple runs (or, for non-deterministic bugs, reproducible at a high enough rate to debug against).
  • You have captured the exact symptom (error message, wrong output, slow timing) so later phases can verify the fix actually addresses it.

Minimise

Once it's red, shrink the repro to the smallest scenario that still goes red. Cut inputs, callers, config, data, and steps one at a time, re-running the loop after each cut, and keep only what's load-bearing for the failure.

Why bother: a minimal repro shrinks the hypothesis space in Phase 3 (fewer moving parts left to suspect) and becomes the clean regression test in Phase 5.

Done when every remaining element is load-bearing: removing any one of them makes the loop go green.

Do not proceed until you have reproduced and minimised.

Phase 3: Hypothesise

Generate 3–5 ranked hypotheses before testing any of them. Single-hypothesis generation anchors on the first plausible idea.

Each hypothesis must be falsifiable: state the prediction it makes.

Format: "If <X> is the cause, then <changing Y> will make the bug disappear / <changing Z> will make it worse."

If you cannot state the prediction, the hypothesis is a vibe: discard or sharpen it.

Show the ranked list to the user before testing. They often have domain knowledge that re-ranks instantly ("we just deployed a change to #3"), or know hypotheses they've already ruled out. Cheap checkpoint, big time saver. Don't block on it; proceed with your ranking if the user is AFK.

Phase 4: Instrument

Each probe must map to a specific prediction from Phase 3. Change one variable at a time.

Tool preference:

  1. Debugger / REPL inspection if the env supports it. One breakpoint beats ten logs.
  2. Targeted logs at the boundaries that distinguish hypotheses.
  3. Never "log everything and grep".

Tag every debug log with a unique prefix, e.g. [DEBUG-a4f2]. Cleanup at the end becomes a single grep. Untagged logs survive; tagged logs die.

Perf branch. For performance regressions, logs are usually wrong. Instead: establish a baseline measurement (timing harness, performance.now(), profiler, query plan), then bisect. Measure first, fix second.

Phase 5: Fix + regression test

Write the regression test before the fix, but only if there is a correct seam for it.

A correct seam is one where the test exercises the real bug pattern as it occurs at the call site. If the only available seam is too shallow (single-caller test when the bug needs multiple callers, unit test that can't replicate the chain that triggered the bug), a regression test there gives false confidence.

If no correct seam exists, that itself is the finding. Note it. The codebase architecture is preventing the bug from being locked down. Flag this for the next phase.

If a correct seam exists:

  1. Turn the minimised repro into a failing test at that seam.
  2. Watch it fail. If you forced the red by mutating code or a fixture, diff against a pristine copy to prove the mutation landed before you trust it.
  3. Apply the fix.
  4. Watch it pass.
  5. Re-run the Phase 1 feedback loop against the original (un-minimised) scenario.

Phase 6: Cleanup

Required before declaring done:

  • Original repro no longer reproduces (re-run the Phase 1 loop)
  • Regression test passes (or absence of seam is documented)
  • All [DEBUG-...] instrumentation removed (grep the prefix)
  • Throwaway prototypes deleted (or moved to a clearly-marked debug location)
  • The hypothesis that turned out correct is stated in the commit / PR message, so the next debugger learns

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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無料日本語概要

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  • アイデアから実装までの手順選び
  • 不具合調査の始め方を知りたいとき
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無料日本語概要

長期的な目標に向けて複数のサブエージェントの作業を調整し、利用者との対話を続けながら、次の仕事にも役立つ作業環境や規約の改善を進めるスキル。

  • 長期目標に向けて担当を調整したいとき
  • 裏で作業を進めながら対話を続けたいとき
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無料日本語概要

進行中の会話を引き継ぎ用に要約し、新しいバックグラウンドエージェントへ渡します。次の作業方針や参照資料を整理して、現在の作業場所で続きを始めます。

  • 新しいエージェントに続きを任せたいとき
  • 次の作業範囲を絞って引き継ぎたいとき
  • 次のセッション用に参照資料を整理
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無料日本語概要

指定したコミットやブランチなどを基準にコードの変更を確認し、開発規約への適合と仕様の実現を別々にレビューします。二つの観点の指摘を分けて報告するスキルです。

  • ブランチやPRの変更レビュー
  • 指定コミットやタグ以降の確認
  • 文書化された開発規約との照合
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codebase-design

無料日本語概要

呼び出し側が覚える使い方を小さく保ち、複雑な処理を内部にまとめる設計を支援します。共通の用語と判断基準で、モジュールの使いやすさやテストのしやすさを検討するスキルです。

  • モジュールの使い方を簡単にしたいとき
  • 散らばった複雑な処理をまとめたいとき
  • 実装を差し替える場所の検討
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domain-modeling

無料日本語概要

プロジェクトで使う業務用語や概念の境界を、具体例とコードの照合で明確にします。決まった定義を用語集に記録し、重要な設計判断の理由も必要に応じて残すスキルです。

  • 曖昧な業務用語を整理したいとき
  • GLOSSARY.mdの作成・更新
  • 業務上の定義とコードの整合確認
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