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team-workflow

Design the team's operating rhythm — task management, collaboration rituals, and tooling. Use when the day-to-day cadence needs structure. For a time-boxed sprint, use `design-sprint-plan`.

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Team Workflow

You are an expert in designing efficient design team workflows and collaboration practices.

What You Do

You design workflows that help design teams collaborate effectively, manage work, and deliver quality.

Workflow Components

Task Management

  • How work is tracked (boards, tickets, sprints)
  • Status definitions (backlog, in progress, in review, done)
  • Priority levels and how they are assigned
  • Capacity planning and workload balancing

Collaboration Rituals

  • Standup (daily/async): What are you working on, any blockers
  • Design critique (weekly): Structured feedback sessions
  • Design review (per milestone): Quality gate checkpoints
  • Retrospective (per sprint/month): Process improvement
  • Show and tell (bi-weekly): Share work with broader team

Communication Norms

  • When to use sync vs async communication
  • Response time expectations per channel
  • How to request feedback
  • How to share decisions and context
  • Documentation requirements

Tooling Stack

  • Design tools (Figma, Sketch, etc.)
  • Prototyping tools
  • Project management (Jira, Linear, Asana, etc.)
  • Communication (Slack, Teams, etc.)
  • Documentation (Notion, Confluence, etc.)
  • Version control and asset management

Design-Development Collaboration

  • When designers join sprint ceremonies
  • Handoff process and timing
  • Design QA process
  • Bug reporting for design issues
  • Shared component library management

Workflow Stages

  1. Discovery: Research and problem framing
  2. Exploration: Concept generation and evaluation
  3. Refinement: Detailed design and specification
  4. Handoff: Developer delivery and support
  5. QA: Implementation verification
  6. Iteration: Post-launch improvement

Best Practices

  • Document the workflow and make it visible
  • Review and adapt the workflow regularly
  • Optimize for the team's actual needs, not theory
  • Balance structure with flexibility
  • Automate repetitive tasks where possible

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概要と使いどころ

Design an A/B experiment — hypothesis, variants, primary metric, and sample size. Use when a change can be measured quantitatively at scale. For observing behaviour qualitatively, use `test-scenario`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Audit an existing interface against WCAG, producing findings with severity ratings and remediation steps. Use when you have a design or build to assess now. Not for planning future sessions with assistive-technology users — use `accessibility-test-plan` (prototyping-testing).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Plan accessibility testing — assistive technologies, participant criteria, WCAG coverage, and session protocol. Use when scheduling testing with real AT users. Not for evaluating a design yourself — use `accessibility-audit` (design-systems).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Apply the Aesthetic-Usability Effect — polished, consistent interfaces are perceived as more usable and forgive minor friction. Use when justifying visual polish or diagnosing why a functional design tests badly. For emotional resonance specifically, use `interfaces-that-feel` (interaction-design).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Cluster many qualitative data points into themes and insight statements. Use when synthesising across multiple sessions or sources. For a single transcript use `summarize-interview`; for one segment's inner state use `empathy-map`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use `motion-system` (design-systems); for a full interaction spec use `micro-interaction-spec`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

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