Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Creates an Architecture Decision Record (ADR) documenting a significant technical decision, context, alternatives, and consequences.
日本語の概要は準備中です。原文の説明を表示しています。
実行スコア 未検証
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
→ Read templates/adr.md for the full ADR document skeleton with all sections
--review [full|lean|solo] → or read production/review-mode.txt → default leanretrofit <path> → read existing ADR, show section status, fill only missing sections (Status, ADR Dependencies, Engine Compatibility, GDD Requirements). Never modify existing contentProjectSettings/ProjectVersion.txt (Unity) or EngineAssociation in the .uproject (Unreal). For Unreal, also read docs/unreal/project-context.md if /ue-project-context has rundocs/architecture/ for next ADR numberdesign/gdd/docs/registry/architecture.yaml, present locked constraints. If proposed decision contradicts registered stance → surface conflict, offer align/supersede/exception. Don't proceed until resolvedDerive assumptions from context, then confirm/adjust via AskUserQuestion:
Use template from templates/adr.md. Fill all sections from gathered context.
| Review | When |
|---|---|
| Engine Specialist | Always (if engine configured) — validate idiomatic approach, deprecated APIs |
| TD-ADR (technical-director) | full mode only — architectural coherence |
Before write approval, scan GDDs for naming inconsistencies with ADR interfaces. Surface as warning block if found, offer to update GDD in same pass.
AskUserQuestion for write approval. Write to docs/architecture/adr-[NNNN]-[slug].md.
Scan ADR for new stances (state ownership, interface contracts, performance budgets, forbidden patterns). Present candidates. BLOCKING — don't write registry without explicit approval.
List remaining priority ADRs as options. Include "Start writing GDDs" if all prereqs done.
Always include: "Run /architecture-review in a fresh session (never same session as authoring)."
Update blocked stories to Ready if this ADR unblocks them.
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Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
日本語の概要は準備中です。原文の説明を表示しています。
Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
日本語の概要は準備中です。原文の説明を表示しています。
Musica interactiva para juegos: layering vertical, re-secuenciacion horizontal, stingers, reglas de transicion con sync points, y mapeo de estados de gameplay a musica. Usar para: musica adaptativa, sistema de musica dinamica, transiciones musicales, combat music.
日本語の概要は準備中です。原文の説明を表示しています。
Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
日本語の概要は準備中です。原文の説明を表示しています。
Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
日本語の概要は準備中です。原文の説明を表示しています。