Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Product marketing — positioning (April Dunford), GTM strategy, competitive intelligence, launch playbooks, and international market entry.
日本語の概要は準備中です。原文の説明を表示しています。
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Product marketing patterns for positioning, GTM strategy, and competitive intelligence.
For firmographics template, buyer personas table, and ICP validation checklist, see references/positioning-frameworks.md.
Develop positioning using April Dunford methodology:
FOR [target customer]
WHO [statement of need]
THE [product] IS A [category]
THAT [key benefit]
UNLIKE [competitive alternative]
OUR PRODUCT [primary differentiation]
For value proposition formula, messaging hierarchy, and complete positioning frameworks, see references/positioning-frameworks.md.
For battlecard template, win/loss analysis framework, and competitive tier structure, see references/messaging-templates.md.
| Tier | Scope | Prep Time | Budget |
|---|---|---|---|
| 1 | New product, major feature | 6-8 weeks | $50-100k |
| 2 | Significant feature, integration | 3-4 weeks | $10-25k |
| 3 | Small improvement | 1 week | <$5k |
For tier 1 launch workflow, launch day checklist, launch metrics, and sales enablement assets, see references/launch-checklists.md.
Equip sales team with PMM assets:
For sales deck structure, demo flow, and handoff cadence, see references/launch-checklists.md.
For market priority table, localization checklist, and regional playbooks, see references/international-gtm.md.
| Document | Content |
|---|---|
| positioning-frameworks.md | April Dunford process, ICP templates, positioning maps |
| launch-checklists.md | Tier 1/2/3 checklists, launch timeline, sales enablement |
| international-gtm.md | US/UK/DACH/France/Canada playbooks |
| messaging-templates.md | Value props, battlecards, objection handling, channel copy |
| Metric | Target |
|---|---|
| Product adoption | >40% in 90 days |
| Win rate | >30% competitive |
| Sales velocity | -20% YoY |
| Deal size | +25% YoY |
| Launch pipeline | 3:1 ROMI |
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Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
日本語の概要は準備中です。原文の説明を表示しています。
Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
日本語の概要は準備中です。原文の説明を表示しています。
Interactive music for games: vertical layering, horizontal re-sequencing, stingers, transition rules with sync points, and mapping gameplay states to music. Use for: adaptive music, dynamic music system, musical transitions, combat music.
日本語の概要は準備中です。原文の説明を表示しています。
Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
日本語の概要は準備中です。原文の説明を表示しています。
Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
日本語の概要は準備中です。原文の説明を表示しています。