Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Design, optimize, and communicate SaaS pricing — tier structure, value metrics, pricing pages, and price increase strategy.
日本語の概要は準備中です。原文の説明を表示しています。
実行スコア 未検証
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Expert SaaS pricing and monetization. Pricing is positioning — the right price sits between the next-best alternative and perceived value delivered.
If marketing-context.md exists, read it first. Gather: current state (plans, conversion rate, ARPC, churn), business context (B2B/B2C, segments, competitors, cost structure), and goals (design, optimize, or price increase).
Lock in the metric first, then packaging, then test the number.
| Metric | Best For | Example |
|---|---|---|
| Per seat | Collaboration tools, CRMs | Salesforce, Notion |
| Per usage | APIs, infrastructure, AI | Stripe, OpenAI |
| Per feature | Platform plays | HubSpot |
| Flat fee | SMB tools | Basecamp |
Red flags: Per seat when one power user does all work. Flat fee when some customers derive 10x value.
For detailed tier composition table and model deep dives, see references/pricing-models.md.
Price between next-best alternative and perceived value. Heuristic: 10-20% of documented value.
Conversion rate signal: >40% trial-to-paid likely underpriced; 15-30% healthy; <10% too high or funnel friction.
| Strategy | Risk |
|---|---|
| New customers only | Low |
| Grandfather + delayed | Medium |
| Tied to value delivery | Low |
| Plan restructure | Medium |
| Uniform increase | Medium-High |
Expected churn from 20-30% increase: 5-15%. If net revenue positive, proceed. For execution checklist and communication templates, see references/pricing-page-playbook.md.
Above fold: Plan names, price + billing toggle, 3-5 differentiators, CTA per plan, "Most popular" badge.
Below fold: Feature comparison table, FAQ (5 objections), social proof, security badges.
For design specs and copy templates, see references/pricing-page-playbook.md.
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Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
日本語の概要は準備中です。原文の説明を表示しています。
Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
日本語の概要は準備中です。原文の説明を表示しています。
Interactive music for games: vertical layering, horizontal re-sequencing, stingers, transition rules with sync points, and mapping gameplay states to music. Use for: adaptive music, dynamic music system, musical transitions, combat music.
日本語の概要は準備中です。原文の説明を表示しています。
Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
日本語の概要は準備中です。原文の説明を表示しています。
Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
日本語の概要は準備中です。原文の説明を表示しています。