CesiumJS terrain, globe, and environment - TerrainProvider, Globe, sampleTerrain, atmosphere, sky, fog, lighting, shadows, panoramas. Use when configuring terrain providers, querying terrain heights, customizing atmosphere or sky rendering, adding panoramas, or adjusting scene lighting and shadows.
中文简介正在准备中。当前显示原文说明。
CesiumGS/cesiumjs-skills☆ 1912026年9月14日 更新
CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field, ambient occlusion, FXAA, tonemapping, BlendingState. Use when defining Fabric materials for entities or primitives, configuring PBR image-based lighting, or adding screen-space post-processing effects.
中文简介正在准备中。当前显示原文说明。
CesiumGS/cesiumjs-skills☆ 1912026年9月14日 更新
Define palette, material and lighting roles.
中文简介正在准备中。当前显示原文说明。
TheGoat395/Codex-Skills☆ 1292026年9月11日 更新
Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.
中文简介正在准备中。当前显示原文说明。
dembsky/PropMotion☆ 1142026年8月15日 更新
Calibrate Blender materials, lighting, camera crop, emission/glow, color management, and aura/HUD styling against supplied original/reference images using measurable color, brightness, saturation, bbox, and mask statistics. Use when a product must match the lighting/look of a source image or when audits say the product is too bright, desaturated, wrong hue, wrong glow, or wrong silhouette extent.
中文简介正在准备中。当前显示原文说明。
RobLe3/cc-blender-skill☆ 1092026年10月13日 更新
Create and assign PBR materials in Blender via Principled BSDF — metals, glass, plastic, fabric, skin, organics. Covers physically-based material recipes with real-world values, Coat layer (varnish/car paint), Sheen (cloth), Subsurface scattering (skin/wax), Transmission (glass), and procedural patterns (wood grain, marble, fabric weave). Use whenever the user asks to "make it look like X material", "give it a metallic finish", "apply a wood texture", "make this glass / plastic / brushed steel / leather / skin", or any look-development request. Make sure to use this skill even if the user does not say "material" — also covers "make it shiny", "matte finish", "looks like copper", "rough surface". Works with any geometry; pairs with blender-lighting (materials only look right under proper lighting).
中文简介正在准备中。当前显示原文说明。
RobLe3/cc-blender-skill☆ 1092026年10月13日 更新
bat is a cat(1) clone written in Rust that adds syntax highlighting for over 200 languages, Git integration showing file modifications, automatic paging, and line numbering. It serves as a drop-in replacement for cat with enhanced readability for code and configuration files.
中文简介正在准备中。当前显示原文说明。
agentskillexchange/skills☆ 542026年10月21日 更新
Set up a Blender scene programmatically via Python (bpy) with objects, materials, lighting, camera, and environment configuration. Use when creating reproducible 3D visualization scenes, automating product or architectural rendering setup, generating multiple scene variations programmatically, building template scenes for batch rendering workflows, or integrating 3D visualization into data pipelines.
中文简介正在准备中。当前显示原文说明。
pjt222/agent-almanac☆ 422026年10月21日 更新
Use when lighting or rendering a PlayCanvas scene, covering lights, ambient and environment lighting, sky, shadows, tone mapping, exposure, fog, and post-processing.
中文简介正在准备中。当前显示原文说明。
playcanvas/skills☆ 282026年10月13日 更新
Use when static PlayCanvas lighting, shadows, or ambient occlusion cost too much per frame and should be baked into lightmaps.
中文简介正在准备中。当前显示原文说明。
playcanvas/skills☆ 282026年10月13日 更新
为音乐视频和短视频规划色彩、光线、运动与踩点剪辑,依据angelcore和hyperpop等风格统一生成素材与编辑方向。
- 确定音乐视频的视觉方向
- 统一AI生成辅助镜头的风格
- 设计与歌曲节拍同步的剪辑
affaan-m/ECC☆ 28.5万2026年10月21日 更新
根据提交历史、工作模式和代码质量指标回顾一周的开发工作,整理成员贡献、值得肯定之处和改进方向,并追踪历次回顾中的趋势。
garrytan/gstack☆ 13.7万2026年10月20日 更新
生成用于产品亮相、预告和氛围背景循环的3至10秒短视频。先整理主体、动作与灯光,再按指定时长和画面比例将MP4保存到项目文件夹。
- 制作产品亮相视频
- 制作带动态效果的短预告
- 制作营造氛围的背景循环
nexu-io/open-design☆ 10.3万2026年10月21日 更新
根据需求生成海报、作品主视觉和文章插图,整理构图、光线、配色与质感要求,并以 PNG 或 JPEG 格式保存到项目文件夹。
nexu-io/open-design☆ 10.3万2026年10月21日 更新
基于HTML制作视频,组合标题、同步字幕、朗读音频、随音乐变化的视觉效果和场景转场,并检查内容溢出、文字可读性及动画时序。
- 制作简短的产品介绍视频
- 添加与音频同步的字幕
- 组合旁白与动态文字
nexu-io/open-design☆ 10.3万2026年10月21日 更新
制作兼具杂志版面与电子纸观感的横向幻灯片,提供十种布局和五套配色,将观点与数据组织成纸张印刷风格的演示文稿。
- 用杂志风格演示文稿表达观点
- 分享研究结果和关键数值
- 制作按章节组织的演示文稿
nexu-io/open-design☆ 10.3万2026年10月21日 更新
收集Ant Design指定标签与目标分支之间的PR,将用户可感知的变化整理为中英文更新日志,支持发布前预览、文件更新和格式校验。
- 收集发布标签与目标分支之间的变更
- 统一中英文更新日志内容
- 排除内部变更并整理发布重点
ant-design/ant-design☆ 10万2026年10月21日 更新
Turn a job description and career history into a tailored resume that emphasizes relevant experience, skills, and achievements. Get clear formatting, keywords suited to applicant tracking systems, and suggestions for addressing gaps in the application.
中文简介正在准备中。当前显示英语简介。
- Tailoring a resume to a specific job
- Highlighting transferable skills for a career change
- Adjusting wording for applicant tracking systems
ComposioHQ/awesome-claude-skills☆ 7.8万2026年9月18日 更新
Create short video clips from text or still images with LTX-2.3 22B. Generate supporting footage, animated backgrounds, or moving portraits while specifying camera motion, lighting, dimensions, and duration, with clips around five seconds by default.
中文简介正在准备中。当前显示英语简介。
- Generate supporting footage for narrated videos
- Add subtle motion to slide backgrounds
- Animate still portraits
calesthio/OpenMontage☆ 7万2026年10月17日 更新
Add glow, depth-based blur, color correction, and other finishing effects to Three.js scenes. Covers combining effects with EffectComposer, writing custom shaders for screen effects, handling window resizing, and adjusting rendering workload.
中文简介正在准备中。当前显示英语简介。
- Adding glow to objects in a 3D scene
- Adjusting background blur and scene colors
- Highlighting selected objects with outlines
calesthio/OpenMontage☆ 7万2026年10月17日 更新
Build prompts for FLUX image generation and editing, with guidance on model selection, lighting, composition, text, and precise colors. It also covers structured scene descriptions using JSON and editing with multiple reference images.
中文简介正在准备中。当前显示英语简介。
- Writing prompts for image generation
- Specifying brand colors and text
- Editing with multiple reference images
calesthio/OpenMontage☆ 7万2026年10月17日 更新
Style slides in an existing HTML presentation using documented CSS classes and component patterns. The skill covers two-column comparisons, cards, warning boxes, and code coloring, along with rules for automatically displayed slide badges.
中文简介正在准备中。当前显示英语简介。
- Arranging before-and-after examples in two columns
- Coloring code examples by syntax
- Formatting key concepts, actions, and warnings
shanraisshan/claude-code-best-practice☆ 6.8万2026年10月20日 更新
Build Blender 3D scenes through text commands, adjusting objects, materials, lights, cameras, and animation keyframes. Render the scene or generate preview images to check its appearance, with scene state saved in JSON for later editing.
中文简介正在准备中。当前显示英语简介。
- Build a 3D scene from basic shapes
- Adjust materials, lighting, and camera settings
- Set animation keyframes and frame ranges
HKUDS/CLI-Anything☆ 5.6万2026年9月22日 更新
Turns casual selfies into professional headshots using the paid Beatra service. Supports portraits with changed backgrounds, business attire, and studio lighting for resumes, company websites, career profiles, and social media.
中文简介正在准备中。当前显示英语简介。
- Create a headshot for a resume
- Prepare a portrait for a company website
- Update a career profile photo
sickn33/agentic-awesome-skills☆ 4.8万2026年10月21日 更新