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cccskills

'3d' 검색 결과

837건 · 관련도순

Browser-based 3D design tool with visual editor, animation, and web export. Use this skill when creating 3D scenes without code, designing interactive web experiences, prototyping 3D UI, exporting to React/web, or building designer-friendly 3D content. Triggers on tasks involving Spline, no-code 3D, visual 3D editor, 3D animation, state-based interactions, React Spline integration, or scene export. Alternative to Three.js for designers who prefer visual tools over code.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

freshtechbro/claudedesignskills1.1천2025년 11월 20일 업데이트

Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D or image-to-3D meshes, GPT-6 Astra 3D or Claude Opus 5.5 3D, GLB, FBX, OBJ, STL, or VOX files, PBR-textured or game-ready models, voxel models, multi-view reconstruction, editing a mesh by prompt, retexture, remesh, UV unwrap, auto-rigging a biped or quadruped, or retargeting an animation, previewing a mesh in the 3D viewer, or downloading a model for import into Unity, Unreal, Godot, or Blender.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

scenario-labs/skills1.1천2026년 10월 19일 업데이트

Use when generating 3D assets with Rodin Hyper3D models on Scenario via MCP: image-to-3D from up to five multiview stills, text-to-3D from a prompt, fast prototyping versus full quality tiers, quad or triangle topology, PBR materials, HighPack 4K textures, T-pose or A-pose characters for rigging, or splitting a finished mesh into parts and retexturing it with Bang!. Keywords: Rodin Gen-2.5, Hyper3D, Deemos, image to 3D, text to 3D, part segmentation, texture delight.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

scenario-labs/skills1.1천2026년 10월 19일 업데이트

Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally rendered video content. Triggers on: 3D animation, CGI, rendered, Blender, Unreal Engine, octane render, ray tracing, volumetric, subsurface scattering, physically based rendering, or any 3D/CG video request. Always use even if the user just says "make it look 3D" or describes a rendered aesthetic.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

beshuaxian/higgsfield-seedance2-jineng9782026년 4월 10일 업데이트

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8692026년 10월 17일 업데이트

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

omer-metin/skills-for-antigravity1682026년 1월 22일 업데이트

meshy

무료

Generate 3D models from text or images via 5 providers: Meshy (text-to-3D, texturing, batch), fal.ai Hunyuan3D Pro ($0.225, PBR), WaveSpeedAI Rapid ($0.0225, bulk), Trellis 2 (poly control), and Local Depth (free offline ONNX depth maps + mesh). Includes GLB viewer. Triggers on 3D model, image to 3D, GLB, depth map, text to 3D, texturing, 3D asset, Meshy, Hunyuan.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

tdimino/claude-code-minoan412026년 10월 16일 업데이트

Expert in 3D computer vision labeling tools, workflows, and AI-assisted annotation for LiDAR, point clouds, and sensor fusion. Covers SAM4D/Point-SAM, human-in-the-loop architectures, and vertical-specific training strategies. Activate on '3D labeling', 'point cloud annotation', 'LiDAR labeling', 'SAM 3D', 'SAM4D', 'sensor fusion annotation', '3D bounding box', 'semantic segmentation point cloud'. NOT for 2D image labeling (use clip-aware-embeddings), general ML training (use ml-engineer), video annotation without 3D (use computer-vision-pipeline), or VLM prompt engineering (use prompt-engineer).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

curiositech/windags-skills162026년 10월 19일 업데이트

Expert in 3D computer vision labeling tools, workflows, and AI-assisted annotation for LiDAR, point clouds, and sensor fusion. Covers SAM4D/Point-SAM, human-in-the-loop architectures, and vertical-specific training strategies. Activate on '3D labeling', 'point cloud annotation', 'LiDAR labeling', 'SAM 3D', 'SAM4D', 'sensor fusion annotation', '3D bounding box', 'semantic segmentation point cloud'. NOT for 2D image labeling (use clip-aware-embeddings), general ML training (use ml-engineer), video annotation without 3D (use computer-vision-pipeline), or VLM prompt engineering (use prompt-engineer).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

curiositech/port-daddy32026년 10월 19일 업데이트

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

MikeCheng1208/BattleTree22026년 7월 22일 업데이트

3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

MikeCheng1208/BattleTree22026년 7월 22일 업데이트

Convert images and text prompts to 3D models (.glb) using the 3D AI Studio API. Supports TRELLIS.2, Hunyuan Rapid, and Hunyuan Pro models.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Lord1Egypt/awesome-skill-forge22026년 6월 10일 업데이트

unreal-mcp

무료요약 있음AI 평가 100점

Unreal Engine 편집기로 물체를 배치하고 조명, 재질, 카메라 구도를 조정합니다. 장면 상태와 시각적 결과를 확인하고 스크린샷이나 렌더를 출력합니다.

  • 3D 레벨 구성과 물체 배치
  • 장면 분위기에 맞는 조명 조정
  • 카메라 구도 설정과 렌더 출력
NousResearch/hermes-agent25.5만2026년 10월 19일 업데이트

Run RuView applications for occupancy, breathing and heart rate, activity, pose, sleep, and room changes. Choose suitable examples and startup commands for a simulated demonstration or a working ESP32 setup that captures WiFi signal measurements.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Try presence and occupancy sensing
  • Explore breathing, heart rate, and sleep monitoring
  • Run activity and pose estimation examples
ruvnet/RuView9.9만2026년 10월 19일 업데이트

Create Three.js shapes, custom meshes, 3D text, and point clouds. Explains vertex editing and geometry utilities, plus instancing, a technique for efficiently drawing many copies of the same shape with different positions, sizes, or colors.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating basic solids and path-based 3D shapes
  • Building and modifying custom meshes
  • Displaying 3D text, point clouds, and wireframes
calesthio/OpenMontage7만2026년 10월 17일 업데이트

Build asset loading for Three.js scenes, including 3D models, textures, and HDR images for backgrounds and reflections. Coordinate multiple files, track loading progress, reuse cached assets, and handle failures with retries or fallback files.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Load GLTF/GLB models into a Three.js scene
  • Show loading progress across multiple assets
  • Use HDR images for backgrounds and reflections
calesthio/OpenMontage7만2026년 10월 17일 업데이트

rdkit

무료

Read, analyze, modify, and visualize molecular structures with RDKit in Python. Calculate molecular properties, search for similar structures or specific structural patterns, apply reaction rules, and generate 2D or 3D coordinates with detailed control over processing.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Calculating properties for a collection of molecules
  • Searching for molecules with similar structures
  • Filtering molecules by specific structural patterns
K-Dense-AI/scientific-agent-skills5.3만2026년 10월 16일 업데이트

datamol

무료

Process molecular datasets in Python through a simpler interface to RDKit, a chemistry toolkit. Convert and standardize structures, calculate molecular properties, compare and cluster compounds, generate 3D conformations, and visualize results for drug discovery workflows.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Load and standardize molecular datasets
  • Calculate molecular properties and similarities
  • Cluster compounds and select diverse subsets
K-Dense-AI/scientific-agent-skills5.3만2026년 10월 16일 업데이트

Build browser games and game engines with HTML5, Canvas, WebGL, and JavaScript. Starter templates and reference guides support 2D and 3D graphics, controls, collision detection, audio, multiplayer features, performance improvements, and publishing.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Build a breakout, maze, or platform game
  • Add movement, gravity, and collision detection
  • Support touch input and game controllers
github/awesome-copilot4만2026년 10월 17일 업데이트

Design visually distinctive websites, landing pages, and portfolios as React components, reusable pieces of a web page. Use industry references to guide typography, color, layout, motion, and relevant 3D visuals that fit the brand.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Build a brand website with a distinctive visual identity
  • Design a landing page around a product
  • Create a portfolio with an original layout
davila7/claude-code-templates3.3만2026년 10월 18일 업데이트

cad

무료

Create and edit 3D parts and assemblies with adjustable dimensions using cadgen. Export STEP, STL, 3MF, or GLB files, inspect geometry, and open existing models in CAD Viewer for visual review.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Create a part from specified dimensions or a drawing
  • Revise part dimensions and assembly placements
  • Export models as STEP, STL, 3MF, or GLB
earthtojake/text-to-cad2.2만2026년 10월 19일 업데이트

gcode

무료

Turn 3D models into printer instructions called G-code with OrcaSlicer. The skill selects existing printer and material presets, slices the model, and checks dimensions and output settings before handing over the files.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Prepare an STL model for a specific printer
  • Slice models using existing material presets
  • Check model size and print settings
earthtojake/text-to-cad2.2만2026년 10월 19일 업데이트

Plan NVIDIA NuRec workflows that turn sensor recordings into renderable 3D scenes. This routing skill selects the relevant specialist skills for dataset downloads, conversion, training, rendering, and frame cleanup, and puts the steps in order.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Plan a reconstruction workflow from sensor recordings
  • Find the steps to render an existing USDZ scene
  • Choose a workflow for cleaning up rendered frames
openai/plugins7.5천2026년 10월 8일 업데이트