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「ui」の検索結果

3.2万 件 ・ 関連度順

Orchestrate the migrate-prep cascade — extract --prep → direct --prep → prototype --prep → assets prep — with confirmation gates between phases. Builds the data structure migrate consumes.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

Generate comprehensive technical documentation for developers taking over an AEM Edge Delivery Services project. Analyzes codebase structure, custom implementations, design tokens, and produces a complete developer guide.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

migration

無料

Orchestrates legacy AEM (6.x, AMS, on-prem) to AEM as a Cloud Service migration using BPA CSV or cache, CAM/MCP target discovery, and one-pattern-per-session workflow. Use for BPA/CAM findings, Cloud Service blockers, or fixes for scheduler, ResourceChangeListener, replication, EventListener, OSGi EventHandler, DAM AssetManager, HTL data-sly-test lint. OSGi configs → Cloud Manager — scan ui.config, .cfg.json, secrets, $[secret:]/$[env:] — agent follows references/osgi-cfg-json-cloud-manager.md when prompted. Transformation steps live in the best-practices skill—read it and the right references/ modules before editing code.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

Bulk-retouch a folder of portrait photos using Adobe tools — designed for wedding photographers and event photographers who need fast, walk-away batch processing. Use this skill when the user says "retouch my photos", "batch process these portraits", "process my wedding photos", "clean up this folder of images", "run my headshots through Adobe", or uploads/selects a folder of photos and wants them polished and ready to review. Automatically applies auto-straighten, auto-tone, and auto-light to every image. Outputs a preview grid and download folder. Access: 🔐 Signed-In required | Gen AI: ❌

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

Apply consistent photo adjustments across a set of images so they look like they were edited together. Use this skill whenever the user says "make my photos look cohesive", "give all these the same style", "apply a warm and golden feel to all of these", "make this cinematic", "match the look across my photos", "edit all my travel photos the same way", "batch edit these", "make these consistent", "fix my phone photos", or uploads a folder of photos and wants a unified, polished result. Also triggers for requests like "apply a preset to all of these", "make these look professional", or "they were shot in mixed lighting — can you fix them all". Outputs direct final image URLs plus an in-chat preview grid and optional Firefly Board link. Access: 🔐 Signed-In required | Gen AI: ❌

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

da-auth

無料

Obtains a valid Adobe IMS access token for the DA (Document Authoring) API. Use this skill as a prerequisite step whenever another skill needs to call admin.da.live — for example, before pushing HTML content, listing documents, or triggering a DA preview. Do NOT use this skill if you already have a valid DA_TOKEN in scope from a previous step in the same session.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

Create effective content models for your blocks that are easy for authors to work with. Use this skill anytime you are building new blocks, making changes to existing blocks that modify the initial structure authors work with.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

authoring

無料

Generate comprehensive documentation for content authors taking over an AEM Edge Delivery Services project. Analyzes the project structure and produces a complete authoring guide with blocks, templates, configurations, and publishing workflows.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

Creates complete AEM components with dialog, HTL template, Sling Model, unit tests, and clientlibs. Supports extending Core Components and project components. When a Figma design URL is provided, fetches the design via Figma MCP (get_design_context) and translates it into pixel-perfect HTL, CSS, and JS. Follows Adobe Experience League best practices for AEM Cloud Service and 6.5. Use this skill whenever the user mentions creating, building, generating, or scaffolding an AEM component, or mentions component types like teaser, card, hero, banner, accordion, tabs, carousel, list, navigation, breadcrumb, or any custom AEM component. Also trigger when the user wants to extend a Core Component, create a component dialog, add a Sling Model, or convert a Figma design into an AEM component.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

The Block Collection and Block Party are repositories for existing AEM blocks, build tools, code snippets, integration patterns, plugins, and more. Use this skill anytime you are developing something and want to find a reference to use as a starting point.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月20日 更新

Build a personalized learning roadmap with milestones and practice checkpoints

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Designs or reviews CLIs so coding agents can run them reliably: non-interactive flags, layered --help with examples, stdin/pipelines, fast actionable errors, idempotency, dry-run, and predictable structure. Use when building a CLI, adding commands, writing --help, or when the user mentions agents, terminals, or automation-friendly CLIs.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

expo

無料

Route Expo application, EAS, native module, styling, deployment, and upgrade work to focused Expo skills. Use when building or operating an Expo or Expo Router project.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides generic vs trait object decisions in Rust. Use when choosing between static and dynamic dispatch, designing traits, handling E0277/E0038, or deciding between enum and dyn Trait.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

50 core Rust coding conventions covering naming, data types, strings, error handling, memory, concurrency, async, and modern crate recommendations. Use when reviewing code style or setting up project conventions.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides Rust performance optimization. Use when profiling, benchmarking, reducing allocations, improving cache locality, choosing between rayon/async/threads, or applying SIMD/parallelism.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides type-driven design in Rust. Use when encoding invariants in types, applying newtype pattern, implementing type state machines, using PhantomData, or making invalid states unrepresentable.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides concurrency and async decisions in Rust. Use when encountering Send/Sync errors (E0277), choosing between threads vs async, designing shared state, or debugging deadlocks.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides ownership, borrowing, and lifetime decisions in Rust. Use when encountering E0382, E0597, E0506, E0507, move errors, or when designing data ownership.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides Rust error handling strategy. Use when choosing between Result/Option/panic, using anyhow vs thiserror, propagating errors with ?, or designing custom error types.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Expert TypeScript engineering with advanced patterns, architectural design, performance optimization, testing strategies, and production-grade code quality. Use when building scalable TypeScript applications, implementing complex type systems, optimizing performance, designing maintainable architectures, or when the user asks for TypeScript engineering excellence, advanced patterns, or professional-grade code practices.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Build a "product description" repo for a software product — a set of prose documents describing, from the outside in, what the user sees, what they can do, and exactly what happens when they do it, written from the code and tests, then verified against the running product and triaged into a bug list. Works for any product with a user (canvas editors, web apps, CLIs, chat products, mobile apps). Use when the user asks to "write a product description for X", "describe the user experience of X", "document how X behaves for the user", "make a behavior-spec repo", or wants a feature-by-feature, event-by-event account of an app's behavior rather than API docs. Also use to resume or extend an existing product description repo.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Whole-repo audit for over-engineering. Like ponytail-review, but scans the entire codebase instead of a diff: a ranked list of what to delete, simplify, or replace with stdlib/native equivalents. Use when the user says "audit this codebase", "audit for over-engineering", "what can I delete from this repo", "find bloat", "ponytail-audit", or "/ponytail-audit". One-shot report, does not apply fixes.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

tdd

無料

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新