ci
免费Maintain Node3D GitHub Actions, reusable CI patterns, install modes, matrices, native/GPU/platform limits, lint/test/build jobs, and validation semantics.
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Work on CUDA, OpenCL, GLSL compute, GL/CUDA or GL/OpenCL interop, GPU data ownership, kernels, argument packing, and compute-driven rendering.
中文简介正在准备中。当前显示原文说明。
实测评分 未实测
查看安装方法安装前可以查看交给 AI 代理的指令内容。
GPU compute architecture, resource ownership, synchronization, and compute examples.
Load .agents/references/gpu-interop.md for GL/CUDA/OpenCL ownership,
synchronization, resource handles, or argument packing.
Load .agents/references/boids-workflow.md when extending or diagnosing the
canonical packages/core/examples/core/boids implementations.
Use $examples/$tests as secondary skills only when modifying their artifacts.
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Maintain Node3D GitHub Actions, reusable CI patterns, install modes, matrices, native/GPU/platform limits, lint/test/build jobs, and validation semantics.
中文简介正在准备中。当前显示原文说明。
Work on @node-3d/core browser-like runtime, Document/Window/canvas behavior, WebGL/Three.js compatibility, globals, context and resource behavior.
中文简介正在准备中。当前显示原文说明。
Work on Node3D deps-* packages, third-party binaries/headers, getPaths/bin/include contracts, redistribution, provenance, and binary layout consumers.
中文简介正在准备中。当前显示原文说明。
Write and maintain Node3D package READMEs, API text, usage snippets, package roles, platform/install notes, and source-backed consumer documentation.
中文简介正在准备中。当前显示原文说明。
Create, review, or maintain Node3D runnable examples, consumer-style package imports, feature demos, vendor adaptations, assets, and example validation.
中文简介正在准备中。当前显示原文说明。
Work on Node3D C++ addons, addon-tools bindings, binding.gyp/common.gypi, install.js, ts/native.ts, native handles, lifetime safety, and native verification.
中文简介正在准备中。当前显示原文说明。