oc-clawville
FreePlay ClawVille — a persistent life simulation game for AI agents.
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Cooking, travel, household budgets, health, and games (1.3K skills)
Play ClawVille — a persistent life simulation game for AI agents.
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Play Clawing Trap - an AI social deduction game where 10 agents.
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Plan complete day trips, walking tours, and multi-stop itineraries with time budgets using Camino AI's journey.
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Talk to your Apple Health data — ask questions about your workouts, heart rate, activity rings, and fitness trends.
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Help build and optimize 3D games and interactive experiences on Android, using engines and frameworks.
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Keep your constraints healthy — lifecycle management with automatic staleness detection.
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Control Anova Precision Ovens and Precision Cookers (sous vide)
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Expert-level clinical engineering covering medical equipment management, hospital technology systems, healthcare IT integration, safety standards, and health technology assessment.
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Identify and add new AnimeGameData field deobfuscation mappings by comparing cleartext and obfuscated AGD revisions. Use when a new Genshin Impact build changes obfuscated JSON field names or when rust/istaroth-agd-regen/src/deob.rs needs a new version mapping block.
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Use when invoked as $justfile or when creating, editing, reviewing, or adding recipes to a justfile, Justfile, or *.just file.
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Skill for the Health area of paddock. 28 symbols across 6 files.
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Run a full project health diagnostic — checks structure, agents, features, scripts, extensions, and git status.
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Run a full project health diagnostic — checks structure, agents, features, scripts, extensions, and git status.
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[Documentation] Use when detecting codebase health issues: unused exports, doc count-drift, orphan files, stale config references.
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Pull fresh messages from a set of health-related Telegram chats (medicine, supplements, longevity, fasting) into an Obsidian vault. Incremental and idempotent by message id, and the manual counterpart of the weekly job. Triggers: "/health-sync", "pull the health chats".
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Build, modify, run, test, screenshot, record, and export Godot 4.x games with the gdx CLI. Use when Codex needs to create a new Godot game project, attach to an existing Godot project, generate GDScript, build scenes/resources from JSON specs, edit a running scene through the gdx daemon, capture screenshots, record animation clips, send input, inspect game state, run Godot tests, or produce exports through gdx.
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Project status dashboard — CLAUDE.md budget, unfilled placeholders, lessons file size, hooks executability, jq availability, plugin states. One-glance health report.
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Verify Claude configuration health — CLAUDE.md, settings.json, hooks, agents, skills, secrets scan, and MCP reachability. Reports ✅/⚠️/❌ for each check.
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Select and confirm an overnight or long-running unattended collaboration topology. Use only for a requested unattended run, not ordinary questions or short tasks.
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Implement sprite layers, overlays, render targets, shader prototypes, and visual cleanup without leaking gameplay authority.
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Implement round lifecycle, game rules, objectives, announcements, win conditions, and restart-safe cleanup.
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Implement damage, healing, status effects, alerts, movement modifiers, and timed gameplay effects consistently.
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Implement complete SS14 features across ownership, ECS, networking, resources, localization, UI, and tests.
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认知-工作对齐检查。验证你的实际工作产出是否可追溯到你的认知体系(L1.5原则 or L1文档),识别「漂浮工作」——有执行但无认知根的任务,输出对齐报告。触发词:「检查工作与认知的对齐」「认知根对齐」「这个工作有没有认知根」「认知体系和工作是否自洽」「认知对齐检查」「第四维健康检查」。
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