Use when working with Aws Pricing — aWS pricing helper for cost queries. ALWAYS use get_aws_cost script for pricing questions. Use when: - User asks about AWS resource costs or pricing - User wants to compare pricing across regions - User needs spot, on-demand, or reserved pricing info Triggers: aws pricing, aws cost, how much does, ec2 price, rds cost, s3 pricing.
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cloudthinker-ai/CloudSkills☆ 6Updated Apr 5, 2026
Use when working with Aws Batch — aWS Batch compute environment management, job queue analysis, scheduling policy review, and array job monitoring. Covers compute resource utilization, job status tracking, failure investigation, Fargate vs EC2 comparison, and queue priority analysis.
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cloudthinker-ai/CloudSkills☆ 6Updated Apr 5, 2026
Use when working with Aws Cost Optimization — aWS native cost optimization using Compute Optimizer, Trusted Advisor cost checks, Savings Plan analysis, Cost Explorer, and resource rightsizing. Covers EC2 rightsizing, idle resource detection, Savings Plan and Reserved Instance recommendations, and cost anomaly detection. Use when optimizing AWS infrastructure costs with native AWS tools.
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cloudthinker-ai/CloudSkills☆ 6Updated Apr 5, 2026
Implements cloud workload protection using boto3 and google-cloud APIs for runtime security monitoring, process anomaly Tespit, and file integrity checking on EC2/GCE instances. Scans for cryptomining, reverse shells, and unauthorized binaries. Use building yaparken runtime security controls for cloud compute workloads.
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MustafaKemal0146/fetih☆ 5Updated Oct 11, 2026
bu skill teaches security teams how to tespit etmeand respond to unauthorized cryptocurrency mining operations in cloud environments. It covers identifying cryptomining indicators through compute usage anomalies, network traffic patterns to mining pools, GuardDuty CryptoCurrency Bul:ings, and runtime process monitoring on EC2, ECS, EKS, and Azure Automation workloads.
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MustafaKemal0146/fetih☆ 5Updated Oct 11, 2026
bu skill teaches security teams how to Dağıt: and operationalize Amazon GuardDuty for continuous threat Tespit across AWS accounts and workloads. It covers enabling protection plans for S3, EKS, EC2 runtime monitoring, and Lambda, interpreting Bul:ing severity levels, and building automated response workflows using EventBridge and Lambda.
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MustafaKemal0146/fetih☆ 5Updated Oct 11, 2026
This skill teaches security teams how to deploy and operationalize Amazon GuardDuty for continuous threat detection across AWS accounts and workloads. It covers enabling protection plans for S3, EKS, EC2 runtime monitoring, and Lambda, interpreting finding severity levels, and building automated response workflows using EventBridge and Lambda.
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micsapp/micstec-skills☆ 4Updated Mar 20, 2026
This skill teaches security teams how to detect and respond to unauthorized cryptocurrency mining operations in cloud environments. It covers identifying cryptomining indicators through compute usage anomalies, network traffic patterns to mining pools, GuardDuty CryptoCurrency findings, and runtime process monitoring on EC2, ECS, EKS, and Azure Automation workloads.
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micsapp/micstec-skills☆ 4Updated Mar 20, 2026
Parse and analyze Cobalt Strike Malleable C2 profiles using dissect.cobaltstrike and pyMalleableC2 to extract C2 indicators, detect evasion techniques, and generate network detection signatures.
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micsapp/micstec-skills☆ 4Updated Mar 20, 2026
Simulate keyboard input in PlayMode through Unity Input System. Use for key presses, holds, releases, and game controls such as WASD or Space.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Bring the Unity Editor window to front. Use when Unity must be visible for visual checks or user-facing interaction.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
デザイン(Figma MCP出力・HTML/CSS・デザイン仕様)からUI Toolkit用UXML/USSを生成し、Unityへのインポート・シーン配置・コンパイル・スクショ検証・ゲームロジック結線検証まで自動で行う。「この画面をUnityに取り込んで」「UXML/USSにして」で使う。
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy. Use for details, components, tags, layers, or name/path searches.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Unityゲーム画面用のFigma Make(Figma AI)投入プロンプトを壁打ちで設計・生成する。UI Toolkit(UXML/USS)への変換を見据えた制約込み。ユーザーが「Figma用のプロンプトを作りたい」「画面デザインの壁打ちをしたい」と言ったら使う。
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Capture Unity Editor windows or Game View rendering as PNG. Use for visual checks, debugging, documentation, or annotated UI element coordinates.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Interact with UI Toolkit (UXML/USS) runtime UI in PlayMode. Use INSTEAD OF uloop-simulate-mouse-ui / uloop-simulate-mouse-input whenever the target UI is UI Toolkit — those tools only reach uGUI and report 'no UI element hit' or silently do nothing on UI Toolkit panels.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Simulate PlayMode EventSystem UI mouse actions using top-left Game View coordinates. Use for UI clicks, long-presses, or drags from annotated screenshots.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay clicks, mouse delta, or scroll; use simulate-mouse-ui for EventSystem UI elements.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Use when Unity Editor is not running or needs a clean restart.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Run Unity Test Runner and report detailed results. Use for EditMode/PlayMode tests, change verification, or failure diagnosis.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Replay recorded PlayMode keyboard and mouse input. Use for exact gameplay reproduction, E2E runs, or consistent demos from JSON recordings.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
Record PlayMode keyboard and mouse input to JSON. Use to capture gameplay, bug repro, or E2E input sequences for replay.
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41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026