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uloop-launch

Use when Unity Editor is not running or needs a clean restart.

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Works withUnity
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SKILL.md (original)

Review the instructions the agent will receive before you install.

npx --yes uloop-cli@2.2.0 launch

Launch Unity Editor with the correct version for a project.

npx --yes uloop-cli@2.2.0 launch is not fire-and-forget. When Unity needs to start or restart, the command waits until Unity is actually ready for CLI operations before it exits.

Usage

npx --yes uloop-cli@2.2.0 launch [project-path] [options]

Parameters

ParameterTypeDescription
project-pathstringOptional. Use only when the target Unity project is not in the current directory.
-r, --restartbooleanKill running Unity and restart
-p, --platform <P>stringBuild target (e.g., StandaloneOSX, Android, iOS)
--max-depth <N>numberSearch depth when project-path is omitted (default: 3, -1 for unlimited)
-a, --add-unity-hubbooleanAdd to Unity Hub only (does not launch)
-f, --favoritebooleanAdd to Unity Hub as favorite (does not launch)

Examples

# Search for Unity project in current directory and launch
npx --yes uloop-cli@2.2.0 launch

# Launch specific project
npx --yes uloop-cli@2.2.0 launch /path/to/project

# Restart Unity (kill existing and relaunch)
npx --yes uloop-cli@2.2.0 launch -r

# Launch with build target
npx --yes uloop-cli@2.2.0 launch -p Android

# Add project to Unity Hub without launching
npx --yes uloop-cli@2.2.0 launch -a

Output

  • Prints detected Unity version
  • Prints project path
  • If Unity is already running, focuses the existing window
  • If launching, waits until Unity finishes startup and the CLI can connect to the project

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