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cccskills

“ec2”的搜索结果

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Use when working with Aws Rightsizing — analyze EC2, RDS, EBS, and Lambda resource utilization to identify right-sizing opportunities. Uses CloudWatch metrics with anti-hallucination rules for burstable instances, memory metrics, peak vs average analysis, and estimated monthly savings calculations.

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cloudthinker-ai/CloudSkills62026年4月5日 更新

aws-batch

免费

Use when working with Aws Batch — aWS Batch compute environment management, job queue analysis, scheduling policy review, and array job monitoring. Covers compute resource utilization, job status tracking, failure investigation, Fargate vs EC2 comparison, and queue priority analysis.

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cloudthinker-ai/CloudSkills62026年4月5日 更新

Use when working with Aws Cost Optimization — aWS native cost optimization using Compute Optimizer, Trusted Advisor cost checks, Savings Plan analysis, Cost Explorer, and resource rightsizing. Covers EC2 rightsizing, idle resource detection, Savings Plan and Reserved Instance recommendations, and cost anomaly detection. Use when optimizing AWS infrastructure costs with native AWS tools.

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cloudthinker-ai/CloudSkills62026年4月5日 更新

Implements cloud workload protection using boto3 and google-cloud APIs for runtime security monitoring, process anomaly Tespit, and file integrity checking on EC2/GCE instances. Scans for cryptomining, reverse shells, and unauthorized binaries. Use building yaparken runtime security controls for cloud compute workloads.

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MustafaKemal0146/fetih52026年10月11日 更新

bu skill teaches security teams how to tespit etmeand respond to unauthorized cryptocurrency mining operations in cloud environments. It covers identifying cryptomining indicators through compute usage anomalies, network traffic patterns to mining pools, GuardDuty CryptoCurrency Bul:ings, and runtime process monitoring on EC2, ECS, EKS, and Azure Automation workloads.

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MustafaKemal0146/fetih52026年10月11日 更新

bu skill teaches security teams how to Dağıt: and operationalize Amazon GuardDuty for continuous threat Tespit across AWS accounts and workloads. It covers enabling protection plans for S3, EKS, EC2 runtime monitoring, and Lambda, interpreting Bul:ing severity levels, and building automated response workflows using EventBridge and Lambda.

中文简介正在准备中。当前显示原文说明。

MustafaKemal0146/fetih52026年10月11日 更新

This skill teaches security teams how to detect and respond to unauthorized cryptocurrency mining operations in cloud environments. It covers identifying cryptomining indicators through compute usage anomalies, network traffic patterns to mining pools, GuardDuty CryptoCurrency findings, and runtime process monitoring on EC2, ECS, EKS, and Azure Automation workloads.

中文简介正在准备中。当前显示原文说明。

micsapp/micstec-skills42026年3月20日 更新

This skill teaches security teams how to deploy and operationalize Amazon GuardDuty for continuous threat detection across AWS accounts and workloads. It covers enabling protection plans for S3, EKS, EC2 runtime monitoring, and Lambda, interpreting finding severity levels, and building automated response workflows using EventBridge and Lambda.

中文简介正在准备中。当前显示原文说明。

micsapp/micstec-skills42026年3月20日 更新

Parse and analyze Cobalt Strike Malleable C2 profiles using dissect.cobaltstrike and pyMalleableC2 to extract C2 indicators, detect evasion techniques, and generate network detection signatures.

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micsapp/micstec-skills42026年3月20日 更新

Bring the Unity Editor window to front. Use when Unity must be visible for visual checks or user-facing interaction.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Use when Unity Editor is not running or needs a clean restart.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Get the Unity scene hierarchy as a structured tree. Use for parent-child structure, descendants, roots, or subtrees under objects the user currently selected.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Clear Unity Console entries. Use before compile, tests, or debugging when stale logs would hide the current result.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

デザイン(Figma MCP出力・HTML/CSS・デザイン仕様)からUI Toolkit用UXML/USSを生成し、Unityへのインポート・シーン配置・コンパイル・スクショ検証・ゲームロジック結線検証まで自動で行う。「この画面をUnityに取り込んで」「UXML/USSにして」で使う。

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Unityゲーム画面用のFigma Make(Figma AI)投入プロンプトを壁打ちで設計・生成する。UI Toolkit(UXML/USS)への変換を見据えた制約込み。ユーザーが「Figma用のプロンプトを作りたい」「画面デザインの壁打ちをしたい」と言ったら使う。

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Record PlayMode keyboard and mouse input to JSON. Use to capture gameplay, bug repro, or E2E input sequences for replay.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Capture Unity Editor windows or Game View rendering as PNG. Use for visual checks, debugging, documentation, or annotated UI element coordinates.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Read current Unity Console entries from a running Editor. Use during bug investigation after compile, tests, PlayMode, or dynamic code to inspect logs, warnings, errors, and stack traces.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Raycast from Camera.main through a Game View coordinate. Use when you need to check what a screenshot coordinate would hit in 3D physics before clicking or long-pressing with simulate-mouse-input.

中文简介正在准备中。当前显示原文说明。

41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Run Unity Test Runner and report detailed results. Use for EditMode/PlayMode tests, change verification, or failure diagnosis.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy. Use for details, components, tags, layers, or name/path searches.

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41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay clicks, mouse delta, or scroll; use simulate-mouse-ui for EventSystem UI elements.

中文简介正在准备中。当前显示原文说明。

41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

unity-ui

免费

Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.

中文简介正在准备中。当前显示原文说明。

41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新